Fallout 4 Eyefinity/Surround

Discussions about getting games to run in a Multi-Mon setup.
rdunlap
Posts: 50
Joined: 29 Nov 2015, 19:52
Location: Stone Mountain Georgia

Re: Fallout 4 Eyefinity/Surround

Post by rdunlap »

Thanks for the info. I took the time to re-read all the posts and you are right you have covered it just kind of spread out. That said it appears LoversLab took down the whole thread with ba2 extractor in it. I will just replace the updated Interface with yours for now. :P Maybe they wont make us wait long for proper tools. Thanks for all the work you put in fixing up those original files.

Robert
ekrboi
Posts: 70
Joined: 01 Jul 2014, 01:00

Re: Fallout 4 Eyefinity/Surround

Post by ekrboi »

Just a heads up now that the beta is pushed to everyone there were files changed in the interface.ba2 and I had already "re-modified" those few files that changed and put together a new ba2. If you want to see what changed you can check out the post below.

http://www.wsgf.org/forums/viewtopic.php?p=162772#p162772

or you can just grab the new file at the following link.

EDIT* I forgot all about the initial special menu since I just got past it by going to single monitor mode for it... so grab Haldi's version that has it patched.

http://www.wsgf.org/forums/viewtopic.php?p=163102#p163102
Last edited by ekrboi on 10 Dec 2015, 01:07, edited 1 time in total.
rdunlap
Posts: 50
Joined: 29 Nov 2015, 19:52
Location: Stone Mountain Georgia

Re: Fallout 4 Eyefinity/Surround

Post by rdunlap »

Great!
The only thing broken in that file is the special menu. Its HUGE and the top and bottom are cut off. I think that was the only fix Haldi had that you didn't.

Robert
Demandred
Posts: 7
Joined: 09 Dec 2015, 04:37

Re: Fallout 4 Eyefinity/Surround

Post by Demandred »

Thank you to all involved in getting this fixed!

I just wanted to find out if anybody has managed to get SLI surround working as yet, I am currently unable to play in surround as my framerate drops to about 10-15 FPS in VATS and runs at around 20-40 fps everywhere else.

Both GPUs are only running at 40-50% utilization....

Im currently running 2x780TIs
PC Specs:
CPU: i7 4930k @ 4.6GHz
Motherboard: Asus Rampage IV Extreme Black Edition
RAM: 32GB Corsair Dominator Platinum 1866
GPU: 2x780ti
Monitors: 3x Asus 27MX279H 27" Monitors
rdunlap
Posts: 50
Joined: 29 Nov 2015, 19:52
Location: Stone Mountain Georgia

Re: Fallout 4 Eyefinity/Surround

Post by rdunlap »

Demandred wrote:Thank you to all involved in getting this fixed!

I just wanted to find out if anybody has managed to get SLI surround working as yet, I am currently unable to play in surround as my framerate drops to about 10-15 FPS in VATS and runs at around 20-40 fps everywhere else.

Both GPUs are only running at 40-50% utilization....

Im currently running 2x780TIs


A friend of mine is pulling his hair out because he cant get his 980's into SLI correctly. He found a workaround someplace but it don't work around :P. I was under the impression that nVidia was releasing SLI bits for this one.
Demandred
Posts: 7
Joined: 09 Dec 2015, 04:37

Re: Fallout 4 Eyefinity/Surround

Post by Demandred »

SLI is working pretty well in Max performance mode, but as soon as I enable surround it all falls apart
PC Specs:
CPU: i7 4930k @ 4.6GHz
Motherboard: Asus Rampage IV Extreme Black Edition
RAM: 32GB Corsair Dominator Platinum 1866
GPU: 2x780ti
Monitors: 3x Asus 27MX279H 27" Monitors
rdunlap
Posts: 50
Joined: 29 Nov 2015, 19:52
Location: Stone Mountain Georgia

Re: Fallout 4 Eyefinity/Surround

Post by rdunlap »

Demandred wrote:SLI is working pretty well in Max performance mode, but as soon as I enable surround it all falls apart

yeah same for him. Trouble is he won't game on anything smaller than 5760 anymore. Wants his cake and Ice cream both. :P
Demandred
Posts: 7
Joined: 09 Dec 2015, 04:37

Re: Fallout 4 Eyefinity/Surround

Post by Demandred »

rdunlap wrote:
Demandred wrote:SLI is working pretty well in Max performance mode, but as soon as I enable surround it all falls apart

yeah same for him. Trouble is he won't game on anything smaller than 5760 anymore. Wants his cake and Ice cream both. :P


yup me too, I find that I get motion sick now without it almost like having the FOV too low, lol first world problems :D
PC Specs:
CPU: i7 4930k @ 4.6GHz
Motherboard: Asus Rampage IV Extreme Black Edition
RAM: 32GB Corsair Dominator Platinum 1866
GPU: 2x780ti
Monitors: 3x Asus 27MX279H 27" Monitors
flyingdingy
Posts: 6
Joined: 26 Nov 2015, 22:32

Re: Fallout 4 Eyefinity/Surround

Post by flyingdingy »

Hmm, I run my two 970's in SLI on 5760x1080 no problem with the new Nvidia driver...
Run about 60fps on high
Demandred
Posts: 7
Joined: 09 Dec 2015, 04:37

Re: Fallout 4 Eyefinity/Surround

Post by Demandred »

flyingdingy wrote:Hmm, I run my two 970's in SLI on 5760x1080 no problem with the new Nvidia driver...
Run about 60fps on high


Hmmm I might try a fresh install of the driver...
PC Specs:
CPU: i7 4930k @ 4.6GHz
Motherboard: Asus Rampage IV Extreme Black Edition
RAM: 32GB Corsair Dominator Platinum 1866
GPU: 2x780ti
Monitors: 3x Asus 27MX279H 27" Monitors
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Haldi
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Re: Fallout 4 Eyefinity/Surround

Post by Haldi »

rdunlap wrote:Great!
The only thing broken in that file is the special menu. Its HUGE and the top and bottom are cut off. I think that was the only fix Haldi had that you didn't.

Robert


Try this:
Fallout4 - Interface-patched.zip
(21.33 MiB) Downloaded 599 times


i've patched the SpecialMenu in Erkboi's newest ba2

EDIT:
There might be a Bug in this one, be carefull.
We gonna send it to outa space!
ekrboi
Posts: 70
Joined: 01 Jul 2014, 01:00

Re: Fallout 4 Eyefinity/Surround

Post by ekrboi »

I guess I never realized it was suppose to be smaller :)

I've just been using the mouse to scroll up/down this whole time...
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Haldi
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Re: Fallout 4 Eyefinity/Surround

Post by Haldi »

Not that one, the one where you set your 21 Special Points 5 minutes into the game.
That never shows up ever again.
We gonna send it to outa space!
ekrboi
Posts: 70
Joined: 01 Jul 2014, 01:00

Re: Fallout 4 Eyefinity/Surround

Post by ekrboi »

Haldi wrote:Not that one, the one where you set your 21 Special Points 5 minutes into the game.
That never shows up ever again.


OOOOHHH.. I got past that part by going to single monitor mode and then just forgot all about it. Well, I'm glad you fixed it ;)
rdunlap
Posts: 50
Joined: 29 Nov 2015, 19:52
Location: Stone Mountain Georgia

Re: Fallout 4 Eyefinity/Surround

Post by rdunlap »

He is right,
you see it 5 mins in and if you edit attributes at the vault exit. I am a compulsive personality. :P
guess thats why I was testing it with your fixed file. The two of you together are out coding Bethesda in my book. Writing a game today without doing the interface friendly to a wide range of displays is ridiculous. I found a tool to extract ba2 files on the Nexus but it won't recompile them. It will allow grabbing your changed files and doing them loose until someone like Haldi comes along and throws me a bone. I am doing different approaches to starting the game to develop more info to work with when I start putting together a mod I want to do when tools release. I think being driven to/through the MM start is limiting. It can be started anytime but nothing sets it up for the game.

Thanks again guys.
Robert
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Haldi
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Re: Fallout 4 Eyefinity/Surround

Post by Haldi »

i've reuploaded the QuickBMS extractor for you.
download/file.php?id=1291
We gonna send it to outa space!
rdunlap
Posts: 50
Joined: 29 Nov 2015, 19:52
Location: Stone Mountain Georgia

Re: Fallout 4 Eyefinity/Surround

Post by rdunlap »

Thanks!
One of these days I keep promising myself to at least learn the scripting side of flash since so many UI compilations are moving into it but I stay so focused on what I like doing that I don't have time for what I want to do.

Robert
DarthSaiko
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Joined: 10 Dec 2015, 15:29

Re: Fallout 4 Eyefinity/Surround

Post by DarthSaiko »

Hi Guys! I been using this forum for help with getting my rig to run FOV in a triple monitor set up I have Haldi's patch UI installed and it works great! The only problem I have is when I lock pick and its successful the game just crashes to the desktop no error message just blank then goes to my desktop. i am not using any mods right now, and I was wondering how to fix this? as it is right now I have to use the console command to unlock things. also crashes on work benches/transferring items in to storage containers or when i try to trade gear with companions.

I am using SLI nvidia 670 GTX my res is 5760x1080 also my drivers are all up to date.

any help would be great and thanks for all the awesome info I love this site.


here is my INI settings and followed them as I saw them in prevous pages.


[Interface]
fDefaultWorldFOV=90
fDefault1stPersonFOV=90
fSafeZoneX=250.0
fSafeZoneY=15.0
fSafeZoneXWide=1300.0
fSafeZoneYWid=36.0
fSafeZoneXWide16x10=64.0
fSafeZoneYWide16x10=36.0
fNoteDistance=12.0000
fBookDistance=36.6667
fWorkshopMenuItem3DScale=2.0000
fWorkbenchItemScreenScale=1.7500
fInspectItemScreenScale=1.7500
rdunlap
Posts: 50
Joined: 29 Nov 2015, 19:52
Location: Stone Mountain Georgia

Re: Fallout 4 Eyefinity/Surround

Post by rdunlap »

Hi this isn't related to the widescreen stuff. I have seen the fix for it on another forum but can't remember where. Do a Google on lockpick bug and you should find it. Its one registry setting you need to add/change that fixes it for those that are effected.

Robert
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anteronoid
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Re: Fallout 4 Eyefinity/Surround

Post by anteronoid »

Haldi wrote:
rdunlap wrote:Great!
The only thing broken in that file is the special menu. Its HUGE and the top and bottom are cut off. I think that was the only fix Haldi had that you didn't.

Robert


Try this:
Fallout4 - Interface-patched.zip


i've patched the SpecialMenu in Erkboi's newest ba2


When i replace your older fix with this one the screens goes black and then the game shuts down everytime i try to barter or trade with traders and villagers. If i change back it works again. :shock:
| i7 6850K Broadwell-e @4.2Ghz | DDR4 32GB @3200Mhz| 2x Msi 1080 X | Asus X99 Deluxe II /H110i/AX1200iw |
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