Skyrim Multi-Monitor User Interface Fix Discussion

Topics about game solutions, and success or failure in getting them to work.
Oz
Posts: 16
Joined: 11 Nov 2011, 21:08

helifax wrote:Oz wrote:has

Post by Oz »

[quote]has hayden uploaded the book/3D item fix yet?

i have his older fix which works great but a couple pages back he said he fixed the book/3D issues and showed pics too, everyone is thanking him so i feel as tho i have missed it somewhere. dont think i have cus i have been keeping up with this forum?


No..he's tool is not uploaded..yet...

cheers mate

hows your fix coming along?
wm408
Posts: 5
Joined: 13 Nov 2011, 17:41

Hi guys, Thanks a lot

Post by wm408 »

Hi guys,

Thanks a lot for all of the hard work. I am trying to get more FPS out of my set up right now, and I have the occasional crash while running w/ the injector application. But, I am pretty happy so far.

Can you guys recommend an FPS tool? Are we all using FRAPS? Any others out there? Thanks.
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helifax
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Oz wrote:helifax wrote:Oz

Post by helifax »

[quote][quote]has hayden uploaded the book/3D item fix yet?

i have his older fix which works great but a couple pages back he said he fixed the book/3D issues and showed pics too, everyone is thanking him so i feel as tho i have missed it somewhere. dont think i have cus i have been keeping up with this forum?


No..he's tool is not uploaded..yet...

cheers mate

hows your fix coming along?

Well, mine is done...basically I know what to do...the only thing I am trying now is to find a way to make this "easy to use". I don't think anyone wants to spend like 5 minutes before playing the game only to make it playable.
Hayden's fix is awesome!!! He basically nailed down everything. Mine is not so advanced..It stretches the hud to screen ( so no problems with loading bars, or map) but I still need to toggle before to read a book. Also the inventory items are still zoomed...

If people are interested I can provide this fix also:) But I do believe Hayden's will be the one mostly used cause is more advanced!

Best Regards,
Helifax
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thales100
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wm408 wrote: Can you

Post by thales100 »


Can you guys recommend an FPS tool? Are we all using FRAPS? Any others out there? Thanks.


Hey wm408, welcome to WSGF, i personally use FRAPS, there are some others like EVGA Precision - http://www.evga.com/precision/ .
wm408
Posts: 5
Joined: 13 Nov 2011, 17:41

Ok Thx!thales100

Post by wm408 »

Ok Thx!

[quote]
Can you guys recommend an FPS tool? Are we all using FRAPS? Any others out there? Thanks.


Hey wm408, welcome to WSGF, i personally use FRAPS, there are some others like EVGA Precision - http://www.evga.com/precision/ .
Gr1zzly
Posts: 15
Joined: 29 Oct 2011, 11:44

I have the problem that

Post by Gr1zzly »

I have the problem that Skyrim Windows crashes every few minutes.

Exactly my 5 friends to play as the Skyrim. with none of them has a TFT SLI or Crossfire as I did.

Is there already a solution?
xXMIDASXx
Posts: 2
Joined: 06 Feb 2010, 00:03

I've read a lot of the forums

Post by xXMIDASXx »

I've read a lot of the forums and most are saying that sli and crossfire are not working correctly right now. Try backing down to one card and also try these tips off reddit, the sound fix solved my crashes any way.

How do I fix the crash to desktop?
Go to Start -> Control Panel -> Sound
In the Playback tab, right click on Speakers (or whatever has a green tick next to it), then click Properties
In the advanced tab on this new window, select 24 bit, 44100Hz (Studio Quality) in the drop down menu
How do I fix some sound issues, such as hearing static during NPC dialogue?
Go to Start -> Control Panel -> Sound
In the Playback tab, right click on Speakers (or whatever has a green tick next to it), then click Properties
In the advanced tab on this new window, select 24 bit, 44100Hz (Studio Quality) in the drop down menu
How do I disable the smooth mouse settings?
Go to your Steam Directory -> steamapps -> common -> skyrim -> Skyrim
Create a backup of the SkyrimPrefs.ini file
Open the file, then scroll down to where it says [Controls] and find bMouseAcceleration=1
Change to bMouseAcceleration=0
Save, exit, and play
How do I fix the vsync ("laggy mouse") problem?
Go to your Steam Directory -> steamapps -> common -> skyrim -> Skyrim
Create a backup of the SkyrimPrefs.ini file
Open the file, then scroll down to where it says [Display]
Add to the bottom of the section iPresentInterval=0
Save, exit, and play
How do I change the FOV?
Go to your My Documents -> My Games -> Skyrim -> skyrim
Create a backup of the skyrim.ini file
Open the file, then scroll down to where it says [General]
At the bottom of this section, add fdefaultfov=XX (where XX is the FOV value you want to change to)
Save, exit, and play
EDIT: After much discussion in the thread, it would appear the above FOV command does not stick, and will revert to 70 on Fast-Travel. Try the console command "Fov xx" (~ for console, xx for an fov number)
Mandran
Posts: 14
Joined: 11 Nov 2011, 19:30

Ok, so i started trying out

Post by Mandran »

Ok, so i started trying out various stuff to see if i could manage to get around that Crash to desktop issue.

Its been sayd previously in this thread someone something about the Large Address Aware program, so i checked it out.
Its been 3 hours now, and no crash.

So check it out, from what i've figgured out it allows a process to use more then 2gigs of memory. And it works for me anyways.

I am just in heaven now, playing the game with awsome work from the WSGF community!
You guys save our gaming exsperience time and time again, when the dev's doesnt give a shitt.

Long live the community! Huzzah!!

And Hayden have mah babbies kk :P
tcat92
Posts: 6
Joined: 12 Nov 2011, 14:58

I'm using Hayden's fix for

Post by tcat92 »

I'm using Hayden's fix for 5780x1080 but when I get to the Character Creation screen, I'm at a weird angle where I can't see my character (so I don't know what I'm changing). I can't seem to move the model around. I'm using fov 80 but this shouldn't effect it? How do you manipulate the model so you can see what you're changing? Help please?
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helifax
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Joined: 21 May 2011, 14:18

Interesting...I am not

Post by helifax »

Interesting...
I am not experiencing any Crashes or SLI Problems... and I am working on a GTX 590 in 3D Surround...so....I don't know what the problem really is..and yes everything is set on Ultra....

For the people that are interested in playing the game with stretched hud (if there are any) I have found a workaround for reading books.

Steps:
1. Fire up the game.
2. Fire up Cheat Engine and attach to the game.
3. Go to "memory view", select a any "line" and press CTRL+A.
4. In the Auto assemble window paste this code:

Code: Select all



   
   alloc(newmem,1024)
   label(returnhere)
   label(exit)
   
   newmem:
   mov edx, [0018FC84]
   mov [eax+10],edx
   
   exit:
   jmp returnhere
   
   "TESV.exe"+D3D7CC:
   jmp newmem
   nop
   returnhere:

5. Hit Execute.
6. Use the provided trainer to select between stretched HUD or Reading books ("-" key to Stretched HUD, "+" key to change to "book reading mode" prior reading a book)
7. ALT+TAB and play.
8. Two trainers are included:5040x1050 & 5760x1080 : http://www.megaupload.com/?d=MVAU8T8P

What you get:
- All the menus are functional, including map, level-up, etc
- Loading screens are working properly
- Items preview in inventory IS STILL ZOOMED (I am still looking into this)

Best Regards,
Helifax
WideScreen Fixer... Fixes your Surround problems to give a gorgeous 3D Surround Experience!
WideScreen Fixer

Only website to show TRUE 3D Vision Surround Gaming Videos(viewable by anyone) only at
3D Vision Surround Gallery

E-mail and Paypal (for people who wants it): [email protected]
wt73
Posts: 55
Joined: 11 Nov 2011, 17:43

I had no issues before the

Post by wt73 »

I had no issues before the LAA program, but I have 16Gb of memory, and I'm sure that it helps now that it's allowed to use more than 2Gb. I messed up at first and directed the LAA program to allow the launcher as well as the game itself to utilize the program, and got error 51's from Steam. I also allowed all games on my system to use it - hope it makes them ALL better.
http://xxxxxxxxxxxxxxxxxx/forums/showthread.php?t=112556
x = www.techpowerup.com
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Falcon1
Posts: 194
Joined: 12 Aug 2006, 16:05
Location: Germany
Contact:

I wonder if it would be

Post by Falcon1 »

I wonder if it would be possible to simply extend the Menu? Have it on all three screens, but not stretched. This would fix the map and all other issues, I guess.
At least I wouldn't care if the inventory was only on the left screen-
matrices
Posts: 137
Joined: 20 Jun 2010, 04:19

wm408 wrote:Hi guys,

Post by matrices »

Hi guys,

Thanks a lot for all of the hard work. I am trying to get more FPS out of my set up right now, and I have the occasional crash while running w/ the injector application. But, I am pretty happy so far.

Can you guys recommend an FPS tool? Are we all using FRAPS? Any others out there? Thanks.


I have two pieces of advice here:

1. Don't run FRAPS. I think these frame-rate counting programs increase the chance of crashing when used with the widescreen fix. This has significantly reduced my CTDs.

2. Once you have a smooth gameplay experience dialed in, don't obsess over and stare at FRAPS counter. I was getting very frustrated to see that, whether on one screen or three screens, the game only runs at 35-45 FPS in the outdoors much of the time even though I'm running three 580s. As I said before, this is because of a weird CPU "bottleneck" where the FPS increases as you increase CPU speed, but it's very inefficient since it only uses two threads.

Anyway, when I turned FRAPS off because of reason #1, I realized that even 30+ FPS minimum feels smooth and just fine in this game - no hitching and stuttering. This is not a title where you need 60 or 120 FPS like a fast-paced FPS. Just enjoy it!
EvilEngineer
Posts: 115
Joined: 22 Oct 2010, 04:23

problem is that the maximum

Post by EvilEngineer »

problem is that the maximum stage size for a flash file is 2880x2880.

When it has to present it at a higher resolution, it's only option is to stretch. =/

The game right now is basically using a default scale method which does his. However if they simply added one line in their original FLA files

Stage.scaleMode = "showAll"

That would have fixed most of the problems we are having. Still wouldn't address the 3d model issue though that they incorporate with the menu system though.
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Kayden
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matrices wrote:wm408 wrote:Hi

Post by Kayden »

[quote]Hi guys,

Thanks a lot for all of the hard work. I am trying to get more FPS out of my set up right now, and I have the occasional crash while running w/ the injector application. But, I am pretty happy so far.

Can you guys recommend an FPS tool? Are we all using FRAPS? Any others out there? Thanks.


I have two pieces of advice here:

1. Don't run FRAPS. I think these frame-rate counting programs increase the chance of crashing when used with the widescreen fix. This has significantly reduced my CTDs.

2. Once you have a smooth gameplay experience dialed in, don't obsess over and stare at FRAPS counter. I was getting very frustrated to see that, whether on one screen or three screens, the game only runs at 35-45 FPS in the outdoors much of the time even though I'm running three 580s. As I said before, this is because of a weird CPU "bottleneck" where the FPS increases as you increase CPU speed, but it's very inefficient since it only uses two threads.

Anyway, when I turned FRAPS off because of reason #1, I realized that even 30+ FPS minimum feels smooth and just fine in this game - no hitching and stuttering. This is not a title where you need 60 or 120 FPS like a fast-paced FPS. Just enjoy it!

Very true. These programs also effect games with standard resolutions as well. I've noticed that I would get any where from 15 to a 40% hit to my FPS in some games with FRAPS on, I figured this out because in these games I could turn on there own FPS counter in game.
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ugzz
Posts: 241
Joined: 12 Nov 2011, 22:00

so i only have 4:3 monitors,

Post by ugzz »

so i only have 4:3 monitors, so resolution wise im a full monitors worth of res less than some of you guys with 1920 wides, so im sure that plays a big role here, but i wanted to note that im having 0 slowdowns really. ive been running around open / dungeon, kinda all over.
watching fraps it looks like when im facing a ton of houses and castle walls etc thats my lowest point. my lowest is about 32, but ive seen an occasional 29 but its not enough to cause a major stutter or anything. average running around is 45, and if its mostly open area and sky it runs at 50.

my settings are like this
hit preset ultra then ended up with
AA- 2x
AF- 16x
Advanced:
tex qual- high
radial blur- high
shadow- high
decal quantity- high
fxaa checked
Water:
reflect- all checked
View distance:
everything maxed
distant objects - medium (default was low)

im also getting increased mouse speed in game when using 3x1, it has nothing to do with the fixes, its the res, if i go back to a standard res its back to normal. i have an adjustable mouse so i just turn it down a notch and it works out fine.
it seems like AA and AF can play into mouse lag moreso than usual in 3x1 mode for me. so i usually just don't crank them up. im actually getting a very minor lag, just noticable as is. i think im going to crank it down to 0AA and 8x AF, thats how i was playing origioinally and wasnt getting any lag. stuff still looks awesome anyways :P

on q9550 @ 3.6ghz
and 2x GTX 470s in sli / surround

(still anxously awaiting dls for latest of either fix! :D)
Asus P8P67 Pro, I7 2600k @ 4.6Ghz, 8gb, 250GB SSD/ 4TB Mechanical, Modded GTX 780TI, 3x AOC 27" IPS 5760x1080
Gr1zzly
Posts: 15
Joined: 29 Oct 2011, 11:44

I am using this manual

Post by Gr1zzly »

I am using this manual adjusted 7680x1440, and then I give and Sarte still Skyrim_UW since 2560 and hit Executy injection.

Solution
Native support. You can also set your resolution by editing SkyrimPrefs, i.e for 5040x1050 ( iSize H=1050 iSize W=5040), at C:Users...DocumentsMy GamesSkyrim .


The game runs more than five minutes and then it crashes to Windows, I've already done the following:

1 Nvidia Driver 285.79 installed
2 Realtek HD Audio Driver 2.66
3 VSYN off and on
4 Fraps Uninstalls
5 sounds configured in 24 bit, 44100 Hz (Studio Quality)

My Computer: Intel Core i5 2500K @ 4,5GHz / 2xGTX 480 MSI 701MHz, 8GB DDR3 1333MHz, Intel DP67BG B3, Enermax Modu87+ 800W, Windows 7 Pro x64

Nothing has helped it crashes extremely hoft, for each additional tip'm very very grateful
Mandran
Posts: 14
Joined: 11 Nov 2011, 19:30

Gr1zzly Try what i sayd on

Post by Mandran »

Gr1zzly Try what i sayd on the previous page, launch the program and navigate to TESV.exe in your skyrim folder under steam.

Here is where i downloaded Large adress Aware : http://www.techpowerup.com/forums/showthread.php?t=112556 there is a zip file on that page.
Spyle311
Posts: 29
Joined: 26 Oct 2011, 03:19

Backup your TESV file before

Post by Spyle311 »

Backup your TESV file before trying that. It broke mine :)

I have not seen it come anywhere near 2Gb of RAM usage anyways so I don't think it will make a difference.
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thales100
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Posts: 1898
Joined: 06 Nov 2008, 01:08

Mandran wrote: Gr1zzly Try

Post by thales100 »

Gr1zzly Try what i sayd on the previous page, launch the program and navigate to TESV.exe in your skyrim folder under steam.

Here is where i downloaded Large adress Aware : http://www.techpowerup.com/forums/showthread.php?t=112556 there is a zip file on that page.


Yes thats it, dont apply LAA to SkyrimLauncher.exe or Steam may not load the game (error code 51).
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