Flawless Widescreen

User created game mods, skins, texture packs and camera tools
Padellus
Posts: 25
Joined: 18 Oct 2012, 09:33

I have 2 big black bars on

Post by Padellus »

I have 2 big black bars on AC2 in 1280x1024!
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Cinnabuns
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Padellus wrote:I have 2 big

Post by Cinnabuns »

I have 2 big black bars on AC2 in 1280x1024!


Thought that worked by default, at least for widescreen.

It could be because you are using a 5:4 monitor though. Works fine for 5760x1200.

It may not support standard 5:4 resolutions.... no idea, never tried it.
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Craytose
Posts: 6
Joined: 24 Oct 2012, 09:47

Oblivion....if possible...please

Post by Craytose »

Hey man, great tool here, just makes me sad that there's no support for TES IV: Oblivion. There is for Skyrim so I was hoping it might be possible for you to do a quick one for Oblivion, enough people definitely still play it as well. I read a lot of posts and just didn't see it mentioned anywhere (I was skimming over tho tbh so coulda missed it). I'm sure this has been asked before, surely, so I apologize for that. Sorry if this is an annoyance, just really really want this! Thanks, regardless of what your response may be, for this amazing software though, everyone owes you tons!
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Thebutcher
Posts: 63
Joined: 01 Aug 2011, 21:18

Any idea if you will be

Post by Thebutcher »

Any idea if you will be supporting WarZ?
rdqlus
Posts: 70
Joined: 12 Sep 2011, 19:32

New Patch for Tribes:

Post by rdqlus »

New Patch for Tribes: Ascend

v1.0.1141.4

Any chance or should I uninstall this thing?
ABeans
Posts: 15
Joined: 23 Oct 2012, 03:31

rdqlus wrote:New Patch for

Post by ABeans »

New Patch for Tribes: Ascend

v1.0.1141.4

Any chance or should I uninstall this thing?



+1
5760x1080
Padellus
Posts: 25
Joined: 18 Oct 2012, 09:33

Cinnabuns wrote:Padellus

Post by Padellus »

[quote]I have 2 big black bars on AC2 in 1280x1024!


Thought that worked by default, at least for widescreen.

It could be because you are using a 5:4 monitor though. Works fine for 5760x1200.

It may not support standard 5:4 resolutions.... no idea, never tried it.


Assassin's-Creed 2 is not supported by Flawless Widescreen, it does not seem to be in the list of plugins.
ABeans
Posts: 15
Joined: 23 Oct 2012, 03:31

ABeans wrote:rdqlus wrote:New

Post by ABeans »

[quote]New Patch for Tribes: Ascend

v1.0.1141.4

Any chance or should I uninstall this thing?



+1
Anything? Or a fix i can do my self?
5760x1080
zorranco
Posts: 25
Joined: 01 Nov 2012, 11:20

I hate demanding anything to

Post by zorranco »

I hate demanding anything to devs but, I can't hold on so much longer :D

I wish there was a FoV fix for The Witcher 2.

Reasons for my petition are:

-Game is at 3.2 version, and it seems it will be no longer updated, so a fix to this will be a permanent fix, enjoyable forever :)

-Hayden already did it, so I think it will be only a matter of adapting to new offset memory values (a minor work, I supose).

I know, I know: there is an old flawlesswidescreen version that had a FoV fix for 1.2 exe of the game buuuuuuuut it's not very playable as long as game CTDs every time you load a savegame (tried muyself)

A FoV fix for The Witcher 2 would be amazing making me consider a generous donation :party:

Thanks
RoboPatton
Posts: 37
Joined: 09 Aug 2010, 03:57

Those bastards at Steam

Post by RoboPatton »

Those bastards jerks at Steam Forced through another skyrim update.

FW not working with the latest version of Skyrim.

Edit- The File Ver. is now 1.8.151.0

17.1MB
ABeans
Posts: 15
Joined: 23 Oct 2012, 03:31

Blah. Planetside 2 doesn't

Post by ABeans »

Blah. Planetside 2 doesn't work either. :(
5760x1080
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HaYDeN
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I'll look into the posts

Post by HaYDeN »

I'll look into the posts above re:updates for Tribes:Ascend and Skyrim... and also add FIFA 13

Is there anything else that needs updating? (best to email me if there's a update and you want something fixed again, heaps have emailed for TESV, but I don't recall seeing any for Tribes)
Resident Jester - Flawless Widescreen - Widescreen gaming the way it should be.
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MobsterOO7
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The fix for GTA: San Andreas

Post by MobsterOO7 »

The fix for GTA: San Andreas has been driving me absolutely up the wall. It worked right off the bat and then it doesn't work anymore. When I start the game with the hack enabled it the screens go black like they always do right before a game starts showing anything and then the game crashes to the desktop. It crashes so quickly that there isn't even an error message, the game just stops running.

There are some resolutions that I can select from the list that the hack shows before launching the game that actually work and the game launches:
640x480x16
800x600x16
640x480x32
800x600x32
640x480x32 (listed twice)
800x600x32 (listed twice)

Selectable resolutions that don't work:
1024x768x16
1280x1024x16
2400x600x32
2520x600x32
1024x768x32
3072x768x32
3224x768x32
1280x1024x32
3840x1024x32
4032x1024x32 (my natve desktop res + bezel comp)
2400x600x32 (listed twice)
2520x600x32 (listed twice)
1024x768x32 (listed twice)
3072x768x32 (listed twice)
3224x768x32 (listed twice)
1280x1024x32 (listed twice)
3840x1024x32 (listed twice)
4032x1024x32 (listed twice)
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HaYDeN
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Joined: 14 Feb 2010, 13:39

Pushed FWS_Plugins.fws

Post by HaYDeN »

Pushed FWS_Plugins.fws (1.0.114)

- Updated The Elder Scrolls V: Skyrim for v1.8.151.0
- Updated Tribes Ascend for v1.0.1141.*
- Added new module: FIFA 13

Hit "Update Plugins" or restart Flawless Widescreen.
Resident Jester - Flawless Widescreen - Widescreen gaming the way it should be.
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RoboPatton
Posts: 37
Joined: 09 Aug 2010, 03:57

Awesome stuff Hayden. Thanks!

Post by RoboPatton »

Awesome stuff Hayden. Thanks!
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Thebutcher
Posts: 63
Joined: 01 Aug 2011, 21:18

Re: I'll look into the posts

Post by Thebutcher »

HaYDeN wrote:I'll look into the posts above re:updates for Tribes:Ascend and Skyrim... and also add FIFA 13

Is there anything else that needs updating? (best to email me if there's a update and you want something fixed again, heaps have emailed for TESV, but I don't recall seeing any for Tribes)


Sent you an email on WarZ.
ABeans
Posts: 15
Joined: 23 Oct 2012, 03:31

Re: Flawless Widescreen

Post by ABeans »

Great news!!!!! Thank you Hayden.

Also the fourms are much much quicker.
5760x1080
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chieftex
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Joined: 09 Mar 2011, 21:34

Re: Flawless Widescreen

Post by chieftex »

Update heads up: Mass Effect 3 has been patched again. The current FWS patch is missing one of the menu fixes that would break the game in certain situations - I can give more detail if needed. I will email you the same, as you mentioned in your previous post.

Cheers!
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HaYDeN
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Joined: 14 Feb 2010, 13:39

Re: Flawless Widescreen

Post by HaYDeN »

Updated Fifa 13 - apparently it got patched straight after I released the current fix.

Added new module - Death Rally (hella fun game)
Resident Jester - Flawless Widescreen - Widescreen gaming the way it should be.
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Nox Deleo
Posts: 64
Joined: 08 Jul 2010, 16:04
Location: Coventry, UK

Re: The fix for GTA: San Andreas

Post by Nox Deleo »

MobsterOO7 wrote:The fix for GTA: San Andreas has been driving me absolutely up the wall. It worked right off the bat and then it doesn't work anymore. When I start the game with the hack enabled it the screens go black like they always do right before a game starts showing anything and then the game crashes to the desktop. It crashes so quickly that there isn't even an error message, the game just stops running.

There are some resolutions that I can select from the list that the hack shows before launching the game that actually work and the game launches:
640x480x16
800x600x16
640x480x32
800x600x32
640x480x32 (listed twice)
800x600x32 (listed twice)

Selectable resolutions that don't work:
1024x768x16
1280x1024x16
2400x600x32
2520x600x32
1024x768x32
3072x768x32
3224x768x32
1280x1024x32
3840x1024x32
4032x1024x32 (my natve desktop res + bezel comp)
2400x600x32 (listed twice)
2520x600x32 (listed twice)
1024x768x32 (listed twice)
3072x768x32 (listed twice)
3224x768x32 (listed twice)
1280x1024x32 (listed twice)
3840x1024x32 (listed twice)
4032x1024x32 (listed twice)


With forcing the launcher to show, the game can crash intermittently on startup, so you may have to launch a few times before it finally goes through. If you've got more monitors extended in addition to your eyefinity group, you can disable the launcher force code to stop this annoyance (the launcher only shows by default if more than one display is detected, so straight eyefinity counts a 1 and thus the launcher doesn't show). There's also more fun waiting for you once you actually get it started. The bits I remember:

- Can't climb (and possibly can't jump over walls) unless you do it once per startup with the fix disabled, then enable the fix.
- There's a mission where you and Smoke are up against some Russians in an indoor scene. The cutscene breaks with the fix enabled (someone doesn't reach a scripted spot, so it just carries on indefinately), so you need to disable the fix prior to this cutscene, and re-enable it afterwards.
- Explosion radius is somehow keyed to aspect ratio, since in ultrawide resolutions, explosions are super wide along one plane. So watch out of those vehicle explosions - real pain when the riots start happening.
- There's something off with the Chiliad challenge with the fix enabled. I can't remember specifically what it is, but if you get there and stuff is acting up, try turning it off.
- Oh, and as mentioned in the fix description, the skybox is a bit screwed.

There may be more issues I don't remember, but if you can stomach all of the above, the game IS 100%able in eyefinity. Enjoy!
"Personally, I see it as a virtue - trying to make the world a slightly better place _without_ trying to impose your moral values on other people. You do whatever the h*ll rings your bell, I'm just an engineer who wants to make the best OS possible." - Linus Torvalds
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