Metal Gear Rising: Revengeance Resolution Fix (Eyefinity)

Topics about game solutions, and success or failure in getting them to work.
esteady1
Posts: 112
Joined: 21 Jan 2014, 21:50

Re: Metal Gear Rising: Revengeance Resolution Fix (Eyefinity

Post by esteady1 »

Wow, this game is so fantastic in triple-wide. The massive increased fov rectifies many of the shortcomings related to the games camera, letting the action absolutely sparkle. Let me try and help you guys out with what worked for me.

Previously I recommended the camera speed be dialed up to the max for horizontal, but with the increased fov in triple wide, i've slowed the speed to the lowest setting. Smooths things out and helps with zangeki. "map centered" camera option is a must.

I run i7-3770 @4.5ghz
GTX 690 recent drivers (332.21, haven't updated to the latest yet)
8 gb ram, SSD

I am running the latest steam version of MGR.
In game, I select 1920x1080, 16:9, Fullscreen.
I run all ingame options at max except MSAA must be x4 (or less). If I jump up to x8, my fps plummets from rock solid to single digits with 99% gpu usage on each gpu!! I've never seen that in any other game. (VRAM cap maybe, or optimization?)
I run nvidia inspector SLI profile, but it is not necessary (seems to eliminate microstutter for me).
I run flawless widescreen (thx Hayden) and run the game, alt tab in and out as Hayden states.

I get rock solid 50fps (remember MGR has weird porting issues. In HDMI, it caps refresh at 50hz in fullscreen. In windowed mode, I get 60fps rock solid, but it's not triple wide fov).

Key tips I've found:
If my desktop resolution is not set to 5888x1080p (bezel corrected), the fix doesn't work.
If I select any other resolution in game, I get a black screen on all monitors, but can hear the game in the background.
If my ingame grfx settings are too high (MSAA), it's a no go.

Good luck. Lemme know if I can help further. It's worth the effort, this ones a world beater.
esteady1
Posts: 112
Joined: 21 Jan 2014, 21:50

Re: Metal Gear Rising: Revengeance Resolution Fix (Eyefinity

Post by esteady1 »

Another quirk that steam forums suggest may be important, is that the game must be installed on C:
ciege
Posts: 5
Joined: 10 Mar 2014, 04:14

Re: Metal Gear Rising: Revengeance Resolution Fix (Eyefinity

Post by ciege »

im using pirated version.. so thats why i cant get this done.. i need to buy the game on steam to get the updates.. thank u so much for making this fix.. this makes the game much more better!
ciege
Posts: 5
Joined: 10 Mar 2014, 04:14

Re: Metal Gear Rising: Revengeance Resolution Fix (Eyefinity

Post by ciege »

im really in a bad luck.. i cant buy this game on steam due to it apparently not being available in my region.. i feel sad..
it feels really different playing games on a single monitor.. you know that something is missing when playing on a single monitor..
oh well.. no luck for me..
ciege
Posts: 5
Joined: 10 Mar 2014, 04:14

Re: Metal Gear Rising: Revengeance Resolution Fix (Eyefinity

Post by ciege »

can someone pls help me?.. i would like to buy this game on steam but its region locked.. and i cant use this eyefinity fix.. how can i get the update files on steam?.. or is there any way to buy this game even if its region locked.. oh pls oh pls someone.. thank u..
landrass
Posts: 95
Joined: 26 Nov 2011, 09:05

Re: Metal Gear Rising: Revengeance Resolution Fix (Eyefinity

Post by landrass »

I cant play this game in widescreen!!
Intel i7-6850k gtx 1070 sli 3xPredator monitor NVsurround
ciege
Posts: 5
Joined: 10 Mar 2014, 04:14

Re: Metal Gear Rising: Revengeance Resolution Fix (Eyefinity

Post by ciege »

hi guys.. i found the latest update for this game, and u need this update before u can use the fix..
here is the link:
http://www.rlslog.net/metal-gear-rising ... /#comments
im using this bcuz its region locked in my country.. but if its not region locked in your country pls buy this game on steam...
And again and again and again... thank you so much HAYDEN for making this eyefinity fix...
thank u! thank u! thank u!
landrass
Posts: 95
Joined: 26 Nov 2011, 09:05

Re: Metal Gear Rising: Revengeance Resolution Fix (Eyefinity

Post by landrass »

Is there any way to play this game in nvidia surround i dont have steam version..I wish to play this game in widescreen too... :savews:
Intel i7-6850k gtx 1070 sli 3xPredator monitor NVsurround
landrass
Posts: 95
Joined: 26 Nov 2011, 09:05

Re: Metal Gear Rising: Revengeance Resolution Fix (Eyefinity

Post by landrass »

landrass wrote:Is there any way to play this game in nvidia surround i dont have steam version..I wish to play this game in widescreen too... :savews:


OK!

I install update 2 and the game works perfect with Flawless Widescreen,i use 3d fix from helix mod...PERFEKT!


Metal Gear Rising: Revengeance in 3d surround everybody must try!!
Intel i7-6850k gtx 1070 sli 3xPredator monitor NVsurround
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TheRealDeal
Posts: 10
Joined: 10 Nov 2014, 17:41

Re: Metal Gear Rising: Revengeance Resolution Fix (Eyefinity

Post by TheRealDeal »

Thanks Hayden, this works great on 21:9 the only issue is that some of the lighting effects only display in a small box in the center of the screen and not in the full 21:9 window I assume that this is because the fix was designed for triple monitor setups.

Image
Image
s33dless
Posts: 14
Joined: 17 Nov 2013, 02:38

Re: Metal Gear Rising: Revengeance Resolution Fix (Eyefinity

Post by s33dless »

Bought the game on christmas, couldn't get it to run. Troubleshooting found the problem--any primary display in landscape, game no likey. Problem is, 5x1 is counted as portrait. I had to plug in a TV just to play (putting me at a total 8 displays) because i didn't want to take 2 monitors down just to do 3x1L.

Has anybody gotten this working with 5x1p?
RoboPatton
Posts: 37
Joined: 09 Aug 2010, 03:57

Re: Metal Gear Rising: Revengeance Resolution Fix (Eyefinity

Post by RoboPatton »

I can no longer get the Hayden fix to work. Now my 2 additional monitors (left and right) are blacked out. They center still works. You can try to change resolution, and you can see the game "try" to display those larger resolutions, but the monitors (eyefinity 5040x1650) won't do it.

I checked patch notes, MGR was updated in march of 2014. Not sure if that's why it wont work. Or maybe its CCC's fault. Either way, wish it still worked -_-
RoboPatton
Posts: 37
Joined: 09 Aug 2010, 03:57

Re: Metal Gear Rising: Revengeance Resolution Fix (Eyefinity

Post by RoboPatton »

Okay, spoke with Hayden. Managed to figure out that AMD-CCC is not "returning the correct details about screens when you query them". ie- it reports 2 monitors when you have 3. This means you will have to set the screen details manually, which will fix my aforementioned problem from a couple of months ago.

To do so in Flawless Widescreen--

Settings/Configuration/Display Detection/ Override Display Detection (Manual). Then you enter the Total Width and Height for the array, then where the hud should be (which will be the same as the resolution of the single monitor in the center.)

Bam! It works again for team red.
XCPTNL
Posts: 3
Joined: 26 Aug 2016, 19:22

Re: Metal Gear Rising: Revengeance Resolution Fix (Eyefinity

Post by XCPTNL »

I was wondering if anybody got this to work properly on a 21:9 display with 3440x1440 resolution.

No matter which settings I try in the display override section (Flawless) the game always has problems with the HUD. In some instances it is chopped off at the top and bottom and in others I managed to get it on screen but then the radar icons are totally off - as in the enemy markers are way more to the right side instead of being in the radar-square itself. Basically the radar is split into several parts.

Would be nice to play in 21:9 because the FOV is shitty enough and it's even worse when you are forced to play in 16:9 with black bars :(
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