Call of Duty: Ghosts

Discussions about getting games to run in a Multi-Mon setup.
Toothless Spoon
Insiders
Insiders
Posts: 516
Joined: 01 Sep 2010, 11:38

Re: Call of Duty: Ghosts

Post by Toothless Spoon »

HaYDeN wrote:Some people have asked questions about using fixed EXE's... supposedly there is a legitimate use for using the fixed EXE, such as overcoming the ram limit etc.

You will need to do this this:

Open the script in c:\Program Files (x86)\Flawless Widescreen\PluginCache\FWS_Plugins\Modules\CODGhosts\Dependencies\Scripts\CODGhosts.lua

and change these lines:

if Process_EXEName == "iw6mp64_ship.exe" then MemoryPermissions = PAGE_EXECUTE_READWRITE end
if Process_EXEName == "iw6sp64_ship.exe" then MemoryPermissions = PAGE_EXECUTE_READWRITE end

to:

if Process_EXEName == "iw6mp64_ship.exe" then MemoryPermissions = PAGE_EXECUTE_READ end
if Process_EXEName == "iw6sp64_ship.exe" then MemoryPermissions = PAGE_EXECUTE_READ end


For some ungodly reason the legitimate EXE has the executable area's set to READ and WRITE, when they should be READ only.

If you are not using the fixed EXE for legimate purposes, don't want to know about it.


Do I need this?
起死回生 (kishi kaisei) Wake from death and return to life..
User avatar
dopefish
Insiders
Insiders
Posts: 1514
Joined: 14 Apr 2007, 02:13

Re: Call of Duty: Ghosts

Post by dopefish »

Only if you use modified .exe files.
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
acidcaribou
Posts: 9
Joined: 12 Nov 2011, 16:49

Re: Call of Duty: Ghosts

Post by acidcaribou »

HaYDeN wrote:Some people have asked questions about using fixed EXE's... supposedly there is a legitimate use for using the fixed EXE, such as overcoming the ram limit etc.

You will need to do this this:

Open the script in c:\Program Files (x86)\Flawless Widescreen\PluginCache\FWS_Plugins\Modules\CODGhosts\Dependencies\Scripts\CODGhosts.lua

and change these lines:

if Process_EXEName == "iw6mp64_ship.exe" then MemoryPermissions = PAGE_EXECUTE_READWRITE end
if Process_EXEName == "iw6sp64_ship.exe" then MemoryPermissions = PAGE_EXECUTE_READWRITE end

to:

if Process_EXEName == "iw6mp64_ship.exe" then MemoryPermissions = PAGE_EXECUTE_READ end
if Process_EXEName == "iw6sp64_ship.exe" then MemoryPermissions = PAGE_EXECUTE_READ end


For some ungodly reason the legitimate EXE has the executable area's set to READ and WRITE, when they should be READ only.

If you are not using the fixed EXE for legimate purposes, don't want to know about it.


The flawless window now says it is "injecting" (and that's all), however the image is still really distorted.
I tried setting the aspect ratio but it didn't seem to help, I put it back to auto.

Here is an image of what i'm seeing. Not sure how long Dropbox will leave it up though :)
Image

Flawless also seems to move the main menu (before launching campaign) to my far left monitor only.
Toothless Spoon
Insiders
Insiders
Posts: 516
Joined: 01 Sep 2010, 11:38

Re: Call of Duty: Ghosts

Post by Toothless Spoon »

dopefish wrote:Only if you use modified .exe files.


Ah like 'free' versions...nah not me.

So nobody is experiencing weird mouse behaviours? If I have AA on the mouse is sluggish

If I enable shadows, the mouse does like this sharp movement every so often. I think I'm about to give up on this game and just stick to BF.
起死回生 (kishi kaisei) Wake from death and return to life..
User avatar
HaYDeN
Insiders
Insiders
Posts: 761
Joined: 14 Feb 2010, 13:39

Re: Call of Duty: Ghosts

Post by HaYDeN »

acidcaribou wrote:The flawless window now says it is "injecting" (and that's all), however the image is still really distorted.
I tried setting the aspect ratio but it didn't seem to help, I put it back to auto.

Here is an image of what i'm seeing. Not sure how long Dropbox will leave it up though :)
Image

Flawless also seems to move the main menu (before launching campaign) to my far left monitor only.


PM me with the EXE and I will look.
Resident Jester - Flawless Widescreen - Widescreen gaming the way it should be.
[Steam Profile]

Want to keep Flawless Widescreen alive? Donate Here
User avatar
xxdenialxx
Posts: 17
Joined: 09 Sep 2011, 19:46

Re: Call of Duty: Ghosts

Post by xxdenialxx »

hello im using the widescreen fixer everything looks fine apart from the map its a main thing for me in playing games I like to use the map to shoot people through walls and know where they are and the map seems stretched but even worce than that when I turn the people on the map also move! not having a clue where they are can u please fix this or if it isn't happening to all why is it happening to me? im using windowed full screen mode
User avatar
dopefish
Insiders
Insiders
Posts: 1514
Joined: 14 Apr 2007, 02:13

Re: Call of Duty: Ghosts

Post by dopefish »

Can you provide more details than that (SP, MP, game mode, etc.) with some screenshots as well?

In my limited testing in SP and MP everything seemed okay but I may have missed some stuff.
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie
Mikeyx81
Posts: 2
Joined: 12 Nov 2013, 23:46

Re: Call of Duty: Ghosts

Post by Mikeyx81 »

I get that mini map problem aswell, just go into a custom match with radar turned on and walk around. The mini map looks where your looking but its like the positioning of the enemy dots don't stick to the mini map as they also move while you turn. It's hard to explain but basically it doesn't show the enemy dots where they actually are. This happens in fullscreen mode and it happens in mp i'm not sure about sp since I have yet to try sp
Last edited by Mikeyx81 on 13 Nov 2013, 00:22, edited 1 time in total.
User avatar
xxdenialxx
Posts: 17
Joined: 09 Sep 2011, 19:46

Re: Call of Duty: Ghosts

Post by xxdenialxx »

hi heres a vid http://youtu.be/tdakNgzFIq8 hopefully u can see what I mean you may need to go full screen dunno why it ends up so small.. I also forgot to mention my mouse doesn't go to the right side of the screen it hits a brick wall u can see that at the start iv tried different aspect ratios still nothing and u can see wat resolution its on everything else seem great on my middle monitor as shud be but I think the mini map is supposed to be square wich is why when I turn the map is moveing to the wrong place the chars are. its on mp kc if that makes any diff.
User avatar
HaYDeN
Insiders
Insiders
Posts: 761
Joined: 14 Feb 2010, 13:39

Re: Call of Duty: Ghosts

Post by HaYDeN »

updated the Call of Duty: Ghosts plugin... now supports FOV (disabled by default) - also fixes the weapon zoom FOV
Resident Jester - Flawless Widescreen - Widescreen gaming the way it should be.
[Steam Profile]

Want to keep Flawless Widescreen alive? Donate Here
User avatar
awesomeRobot
I Donated
I Donated
Posts: 13
Joined: 28 Oct 2010, 17:08

Re: Call of Duty: Ghosts

Post by awesomeRobot »

Thanks HaYDeN for the hard work!

Anyone know of a way to force the game into 'native' resolution? I made some tweaks to the settings to get a higher framerate and now it's upscaled and looks like dogshit. I think MW3 or 2 had the 'Native Resolution' setting which fixed this issue but I don't see anything similar in the settings or config. :think:

EDIT: Found it. You have to keep the IQ setting to Extra I guess, but I hard set it with r_imageQuality "0" in the config file.

Also re-discovered this thread on MW3, some of these tweaks give me a bump in FPS so pasting it in here.

http://forums.steampowered.com/forums/s ... ?t=2225829
User avatar
xxdenialxx
Posts: 17
Joined: 09 Sep 2011, 19:46

Re: Call of Duty: Ghosts

Post by xxdenialxx »

any news on my issue dopefish? driving me crazy. your help is greatly appreciated m8
thefatstig
Posts: 1
Joined: 15 Nov 2013, 14:25

Re: Call of Duty: Ghosts

Post by thefatstig »

I'm having similar issues with the mouse not able to travel past the 1/2 way point on the screen. This behavior is with the menus.

xxdenialxx wrote:any news on my issue dopefish? driving me crazy. your help is greatly appreciated m8
User avatar
HaYDeN
Insiders
Insiders
Posts: 761
Joined: 14 Feb 2010, 13:39

Re: Call of Duty: Ghosts

Post by HaYDeN »

thefatstig and xxdenialxx - out of interest, does Flawless Widescreen not work for you guys?
Resident Jester - Flawless Widescreen - Widescreen gaming the way it should be.
[Steam Profile]

Want to keep Flawless Widescreen alive? Donate Here
User avatar
xxdenialxx
Posts: 17
Joined: 09 Sep 2011, 19:46

Re: Call of Duty: Ghosts

Post by xxdenialxx »

ahh I didn't even know these were separate programs so I tried it and I don't hit a brick wall with my mouse on flawless however my map is still the same stretched all the rest is fine any ideah how I can fix this stretch never used this program before cheers
Dawzy11
Posts: 1
Joined: 17 Nov 2013, 09:22

Re: Call of Duty: Ghosts

Post by Dawzy11 »

Anyone having massive fps issues with the widescreen fixer fix?
Toothless Spoon
Insiders
Insiders
Posts: 516
Joined: 01 Sep 2010, 11:38

Re: Call of Duty: Ghosts

Post by Toothless Spoon »

Dawzy11 wrote:Anyone having massive fps issues with the widescreen fixer fix?


I seem to get it with this game in general - I've kinda given up on it. It wont let me use AA, and then if I use a certain scope it slows down, really pissing me off. I'm never buying another IW game again.
起死回生 (kishi kaisei) Wake from death and return to life..
User avatar
xxdenialxx
Posts: 17
Joined: 09 Sep 2011, 19:46

Re: Call of Duty: Ghosts

Post by xxdenialxx »

HaYDeN wrote:thefatstig and xxdenialxx - out of interest, does Flawless Widescreen not work for you guys?

hayden anyway to fix this map stretch? I think if it was square the people dots wudnt be in the wrong places
User avatar
CYBER-NINJA
Posts: 8
Joined: 22 Nov 2013, 20:12

Re: Call of Duty: Ghosts

Post by CYBER-NINJA »

Hi Guys -

Newbie here and I'm in the process of upgrading my rig into the full eyeball caressing wonderment of triple screen gaming!!! :lol:

CoD is my poison of choice and I've been PC gaming for nearly 10 years now. So as Ghosts was released with the promise of a new engine and the delivery of some eye candy, I have decided to get into the surround game. So I am eagerly awaiting to test out my new rig with Ghosts and hopefully learn a thing or three from the experts on WSGF too???

I just thought I would share these tips with y'all, as the mouse is real buggy in ghosts, An unfortunate experience in which you have all had to injure I'm sure? It appears that Ghosts has been optimised for Window8/8.1 and had inherited some of the new OS'es bugs. I have discovered these fixes which transform the way the mouse works in-game. Enabling the player to actually aim straight and get that quick kill, with bullets hitting there desired target. I'm sure you are familiar with some of these already, but I'll list them for those who may not have discovered them yet? Hopefully they will all work across 3-5 screens, as well? As I have found them to work very well on a single screen. Anyways DL & Install these fixers and PWN away!!! :D

For All PC games running Windows 7 & 8:-

http://donewmouseaccel.blogspot.co.uk/2 ... n-fix.html

http://www.overclock.net/t/985157/how-t ... e-fix/0_50

http://www.reddit.com/r/windows/comment ... th/ccu5olj

http://www.mouse-sensitivity.com/

http://www.techpowerup.com/downloads/763/cpl-mouse-fix/

Win7/8 Mouse fix via Steam; http://www.youtube.com/watch?v=rv_y0hxKg44

CoD Ghosts Specific Tweaks:-

http://www.reddit.com/r/CODGhosts/comme ... y_improve/

http://steamcommunity.com/app/209160/di ... 393726466/

Permitted FOV changer for MW 3 & Ghosts:-

AgentRev's FOV changer; http://www.mapmodnews.com/filemgmt/index.php

I have found that using all of the above helps the game run a hell of a lot smoother. Which makes it a lot more fun to play for-sure. I also use Nvidia Inspector to reduce input lag, by added my games to the custom profiles!!!

HTH :savews:

P.S. My apologies to the admins, If I have crossed any lines with the above? I did look but must have missed the forum rules section??? ;)
User avatar
xxdenialxx
Posts: 17
Joined: 09 Sep 2011, 19:46

Re: Call of Duty: Ghosts

Post by xxdenialxx »

this map stretch is really annoying and no answers? if this isn't happening to all why not? iv tried fiddling with the settings but that just doesn't work at all my res is 5080x1050 NVidia surround please help m8 I cant play like this
Post Reply

Who is online

Users browsing this forum: No registered users and 6 guests