Skyrim Multi-Monitor User Interface Fix Discussion

Topics about game solutions, and success or failure in getting them to work.
Smint
Posts: 11
Joined: 01 Jun 2011, 15:50

Managed to solve the problem

Post by Smint »

Managed to solve the problem i had with my character appearing on the right monitor instead of the centre.
I deleted my SkyrimPrefs.ini and ran the launcher, it created a new one and then i just entered my 5760x1080 res in the ini file.
I then ran the launcher again and now i just have the same UI problem as everyone else :)
Pittyh
Posts: 60
Joined: 10 Nov 2011, 23:23

HaYDeN wrote:I'm at work now

Post by Pittyh »

I'm at work now - so can't look at it till I get home again - but yes, please exhaust the INI options, because I haven't looked at them yet -- Usually problems like this are not fixable with INI so I don't bother, normally certain scenes/screens are fixable, but we can hope.

Looking at the code - it scales very much like Unreal Engine 3, scaling vertically (resulting in cut off portions)

Before I left however, I had managed to get the entire UI constrained to a single moitor, un-centered.



nice, go the kiwi's :)
I7 920, ex58ud3r, crossfire 5870, 3x27" @ 6016x1080, 6gig corsair
dibadiba
Posts: 6
Joined: 10 Nov 2011, 23:49

Smint wrote:Managed to solve

Post by dibadiba »

Managed to solve the problem i had with my character appearing on the right monitor instead of the centre.
I deleted my SkyrimPrefs.ini and ran the launcher, it created a new one and then i just entered my 5760x1080 res in the ini file.
I then ran the launcher again and now i just have the same UI problem as everyone else :)


Maybe you could help clear up some confusion for me. What is the UI problem you're referring to?
From what I gather, the game runs fine until you go into a menu, where everything looks zoomed in and is unusable, including character creation (I posted a screenshot bottom of page 3)
I simply launched, clicked 'high' on settings in the launcher, and started the game.
Jmatt110
Posts: 14
Joined: 10 Nov 2011, 21:13

daveatx wrote:Yeah

Post by Jmatt110 »

Yeah definitely! Im playing with 6970 crossfire, im getting the 20-35 fps @ 5040x1050 high settings.

haha ( I remind myself of all those trolls)
Still, I think I found a slight fix. I got a 10+ fps average boost by using RadeonPro FORCE Anti-Aliasing Profile "Bioshock" with MVPUMode "Alternate Frame Rendering"
AMD users, Don't forget to Force Process High Priority
edit: RadeonPro Bioshock/Alternate Frame Rendering DEFINITELY gives a 10-15+fps boost. Im going to try other profiles to see if I can get a even better boost.
edit2: Seems like any of the RadeonPro Force Anti-Aliasing Profiles work better then the stock one, but Bioshock is still 3-5fps higher then the other profiles I've tried.


Doing this gave me a massive boost. I went from 20 fps to bouncing around from 60-140fps, which is a crazy swing, but way better than before.
Azuril
Posts: 9
Joined: 10 Nov 2011, 23:22

has anyone toyed with the

Post by Azuril »

has anyone toyed with the nvidia settings to get a fps boost of this kind? I would have a crack but Im at work
Smint
Posts: 11
Joined: 01 Jun 2011, 15:50

dibadiba wrote:Smint

Post by Smint »

[quote]Managed to solve the problem i had with my character appearing on the right monitor instead of the centre.
I deleted my SkyrimPrefs.ini and ran the launcher, it created a new one and then i just entered my 5760x1080 res in the ini file.
I then ran the launcher again and now i just have the same UI problem as everyone else :)


Maybe you could help clear up some confusion for me. What is the UI problem you're referring to?
From what I gather, the game runs fine until you go into a menu, where everything looks zoomed in and is unusable, including character creation (I posted a screenshot bottom of page 3)
I simply launched, clicked 'high' on settings in the launcher, and started the game.

Sorry thats what i meant, i now just have the zoomed in menu, i did have an additional problem with my character appearing on the right monitor which is resolved now.
Spyle311
Posts: 29
Joined: 26 Oct 2011, 03:19

Just forcing VSync off made

Post by Spyle311 »

Just forcing VSync off made the mouse and gameplay feel 100x better for me. The mouse was the biggest improvement.
bakersville123
Posts: 16
Joined: 09 Nov 2011, 16:35

Just saw this posted on the

Post by bakersville123 »

Just saw this posted on the Bethesda forums (note response from Bethesda Moderator at bottom)



Group:Members
Joined:17-April 11


Posted Today, 07:56 PM

I wrote a post about this before because i was worried about how the game would look and it looks very nice!

Apart from some SUPER bland textures even tho i'm on Ultra setting everything to max even all the sliders, but what the main problem is, is that as the game accepts my native resolution the game menus are zoomed in. To an extend that i cant read half the text of something, i cant see an item (might just see the bottom of the handle) don't know what button to press ( i would assume that it would be RMB or Enter, but i was wrong it was "R") but i couldn't of know that because it had been cut off.

Main menu: http://cloud.steampo...9BBABCE5C5E6FE/

In-Game: http://cloud.steampo...DA396EB8B9F9A4/

In-Game convo: http://cloud.steampo...0C61BCE96EAD56/

In-Game Menu (Weapons): http://cloud.steampo...D9C252BB9C1D24/

But what is extremely puzzling is that why when i press ESC the menu is perfectly in ratio to the screen proportions!?

Settings Screen: http://cloud.steampo...6FD0C4BB95600C/

PLEASE fix this as the only way to see the bottom half of the screen sometime is to come out the game go back to the Launcher go back to 1920 x 1080 an start it all over again.

Waste of time. If you can do it to the setting page why not every other overlay on the game?!

***EDIT**

This is also having random affects on the mouse making it super sensitive on the X axis, whizzing all over the place but when its on 1920 x 1080 its totally fine :confused:

This post has been edited by Zijn: Today, 07:58 PM


--------------------------------------------------------------------------------



#2 CCNA


Cat Herder


Group:Moderators
Joined:14-January 04
Location:2 Miles Up On a Mountain


Posted Today, 07:59 PM

You may have to play on one screen until someone makes a UI mod that supports this. The UI is really an XML framework that text is brought into by the game. With other than expected resolutions the text can be put in the wrong place so it is not accessible.
CY:G
Posts: 273
Joined: 16 Apr 2008, 17:16

Game is unplayable, not being

Post by CY:G »

Game is unplayable, not being able to see how much better or worse the Loot is the basic premise of the game :(, hopefully someone will come out with a fix, meanwhile it will have to be played with one screen...
dibadiba
Posts: 6
Joined: 10 Nov 2011, 23:49

CY:G wrote:Game is

Post by dibadiba »

Game is unplayable, not being able to see how much better or worse the Loot is the basic premise of the game :(, hopefully someone will come out with a fix, meanwhile it will have to be played with one screen...


I can understand this happening. I mean realistically, widescreen gamers are in a minority. I also expect there to be a fix to address the problem. However, a Bethesda moderator more or less saying " someone else can fix it rather than us " is where I draw a line. It's total bullshit for a company of this size to turn its back on an issue like this, when indie studios have released tons of games that work in eyefinity out of the box.
User avatar
HaYDeN
Insiders
Insiders
Posts: 761
Joined: 14 Feb 2010, 13:39

The Reps proposed solution

Post by HaYDeN »

The Reps proposed solution will not actually fix the problem [again, based on the short time I've had deep in the bytes of the games code] - the scaling problem is to do with the engine, its _exactly_ the same as say... Borderlands.

There is deffinately a option there for "centering" tho because some of the menu's are fine.
Resident Jester - Flawless Widescreen - Widescreen gaming the way it should be.
[Steam Profile]

Want to keep Flawless Widescreen alive? Donate Here
Modi
Posts: 13
Joined: 03 Jun 2010, 04:43

I agree 100%. A

Post by Modi »

I agree 100%. A disrespectful attitude from Bethesda toward PC gamers. I paid $89 for what is supposed to be a PC game, not a console game that is made to run properly only on hi def TV resolution. It is disgraceful for such a high profile and well resourced company to rely on the gaming community to fix their game. I have played $10 indy titles that run better on eyefinity.
Amon Amarth
I Donated
I Donated
Posts: 513
Joined: 18 Jul 2007, 04:19

Wow, this is really

Post by Amon Amarth »

Wow, this is really disappointing. I was waiting for this game since February, and I would have thought that Bethesda would have had all PC setups totally tested and ready go.

Now, I pick this game up tomorrow, so I'm waiting until them. But a year's worth of waiting = not having proper surround Support?

Wow, this is kind of sad..

Also, can I please get some confirmation on actual PC performance? What kind of FPS are we getting on NVIDIA surround?
Spyle311
Posts: 29
Joined: 26 Oct 2011, 03:19

This really is not enjoyable

Post by Spyle311 »

This really is not enjoyable in surround/eyefinity.. No item stats/descriptions. HUGE dialog selections. Massive question boxes with no text, but you can still answer yes or no which is meaningless without a question in the first place...

I wouldn't call it playable unless you've already played the game once through haha
Pittyh
Posts: 60
Joined: 10 Nov 2011, 23:23

bakersville123 wrote:The UI

Post by Pittyh »

The UI is really an XML framework that text is brought into by the game. [/b][/i]


hmmm, i don't understand, the mod is saying xml, hayden is saying not ?
I7 920, ex58ud3r, crossfire 5870, 3x27" @ 6016x1080, 6gig corsair
c69
Posts: 108
Joined: 04 Nov 2011, 07:13

Going to wait another week

Post by c69 »

Going to wait another week until consensus builds and/or fixes are discovered.

I just bought an eyfinity setup only to find that titles do not work on release or at all.
Toothless Spoon
Insiders
Insiders
Posts: 516
Joined: 01 Sep 2010, 11:38

I'd be happy to hook Hayden

Post by Toothless Spoon »

I'd be happy to hook Hayden up with a copy of this game to work on if required. This is a must have in eyefinity/surround, so it's a worthy cause. Although looking at it, he may have a copy already..
起死回生 (kishi kaisei) Wake from death and return to life..
Amon Amarth
I Donated
I Donated
Posts: 513
Joined: 18 Jul 2007, 04:19

There are new NVIDIA drivers

Post by Amon Amarth »

There are new NVIDIA drivers released today. Their the BETA 285.79 drivers. Those with Skyrim already: could you please try out these drivers and let us know how it effected the game?
Hamet
Posts: 15
Joined: 27 Jul 2011, 19:13

I would also be happy to

Post by Hamet »

I would also be happy to donate to Hayden. I greatly appreciate your work and flawless widescreen was great!
SithNatas
Posts: 1
Joined: 11 Nov 2011, 04:45

Hello everyone.. I just

Post by SithNatas »

Hello everyone.. I just signed up so I can write on the forums because I must be missing something about Nvidia owners having problems running skyrim. I have had NO issues with the game running in Nvidia Surround or in 3d. The only thing that I have had an issue with is just the inventory screen being stretched just like everyone else. I am running the game 5760x1080 and in full 3d and it looks great. No lag from mouse and running smoothly so I was just shocked that fellow Nvidiots are having issues...
Post Reply

Who is online

Users browsing this forum: No registered users and 8 guests