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Armed Assault 2
Posted: 02 Jul 2009, 22:48
by Valk
What Thales said 8)
I did exactly the same thing a few days back and as long as you keep the cfg file as read only all you have to do is remember to set the res to 5040 each time you load up.
Oh and the wierd blurryness when you move or look about quickly is actually a feature and you can turn it off completely in the video options when you click on advanced... i think its called post processing.. makes it a lot easier having it turned off.
My CFG file (settings simply so the damn thing will load first without an error) reads as follows:
language="English";
adapter=2;
3D_Performance=100000;
Resolution_Bpp=32;
Resolution_W=4080;
Resolution_H=768;
refresh=57;
Render_W=3068;
Render_H=786;
FSAA=2;
postFX=2;
HDRPrecision=8;
lastDeviceId="1";
localVRAM=904949248;
nonlocalVRAM=527433727;
I then change all the settings once im in the game.
Armed Assault 2
Posted: 04 Jul 2009, 03:55
by jayhigh
just installed WIndows Professional XP 64 bit..
same problem.
it only works if you start the Arma2 executable in single screen..
Armed Assault 2
Posted: 04 Jul 2009, 04:04
by thales100
just installed WIndows Professional XP 64 bit..
same problem.
it only works if you start the Arma2 executable in single screen..
Running Vista 32 bits its not necessary to launch game in single screen.
Armed Assault 2
Posted: 04 Jul 2009, 04:29
by jayhigh
hey thales..
thanks for the replies...
SO YOUR TELLING ME THAT TH2G runs flawlessly on Vista x32? (with out having to set anything to read only?)
i am getting the direct 3d engine error with both XP 64bit, and Vista 64Bit, when the game executable is started with the config file set on triplehead resolution....
I rather the game run normal, than having to set the config file to read only and then change the resolution in game..
Armed Assault 2
Posted: 04 Jul 2009, 11:31
by thales100
I rather the game run normal, than having to set the config file to read only and then change the resolution in game..
Hey, no you still have to set the cfg to run the game at 3840x1024 (and the "read only" tip optionally) and turn the res up to 5040x1050 in game.
Its annoying, but the game runs perfectly at 5040x1050.
Armed Assault 2
Posted: 15 Jul 2009, 00:53
by Mach1.9pants
Well I can get it running but I haven't figured how to get out of the flippin HUMVEE!
Armed Assault 2
Posted: 15 Jul 2009, 12:06
by mattsimis
Press enter or move the mouse wheel up and down for Context sensitive options.
I find the Motion Blur fairly sickening (literally), turn it down and its cleaner. FPS is woeful at any detail setting at 5040x1050 for me with either 2x GTX260 (SLI) or 1x GTX280 (very overclocked..).
I think the issue is the game, not the hardware.
Running the latest patch (1.02.58134) and I can start in 5040 mode again (DX9 error gone).
Armed Assault 2
Posted: 15 Jul 2009, 14:34
by thales100
Im using a mod to disable only the motion blur (it makes almost impossible to play with trackIR) and keep the other post processing effects.
Running all very high 5040x1050 , including AA, game is only "playable" at 15-20 FPS. Btw i still get the 5040 error even after the latest patch / fix 1.02.58134.
Armed Assault 2
Posted: 15 Jul 2009, 20:10
by baff
Anyone worked out how to move the HUD to the centre screen.
The bit with the flight data, height and speed?
I use TrackIR so everytime I check my speed or height coming into to land I start looking out the back of the helicopter instead of where I am trying to land.
Please shout out if you spot any suitable mods.
Armed Assault 2
Posted: 15 Jul 2009, 20:31
by thales100
x2 It would be nice, btw the game should have this option like Burnout Paradise i.e.
Armed Assault 2
Posted: 26 Jul 2009, 01:47
by Mach1.9pants
It is nice that this has a 'recruit' mode to get you back into it, ArmA 1 was a steep learning curve, but I did a few of the one offs in recruit to get into the swing of it and am really enjoying the campaign now, even with the invisible machine gunner and other bugs!
I am actually playing it on just one screen so I can crank up all the details to max and the distance too. With TrIR4 it ain't so bad, but I may give TH a go if a centre screen HUD mod arrives.
Armed Assault 2
Posted: 26 Jul 2009, 16:49
by thales100
Arma 2 now has set aspect ratio to 12:3 even running at 5040x1050, it looks stretched, before i test it at 1680x1050 windowed it was set to "custom" at 5040x1050, and looked great. :cry:
Edit: K fixed, i set my ARMA2PROFILE at C:UsersHomeDocumentsArmA 2 file :
Armed Assault 2
Posted: 02 Aug 2009, 03:59
by Mach1.9pants
I have also noticed another video settings weirdness. When I change the settings in game (rather than at the main menu) sometimes it goes all blurry. When you are selecting the settings it looks fine
But when you go back into the game it goes like this

Armed Assault 2
Posted: 02 Aug 2009, 04:38
by Soduka
I can't play it, something about this game makes me physically sick.
Armed Assault 2
Posted: 02 Aug 2009, 05:35
by MobsterOO7
I can't play it, something about this game makes me physically sick.
Probably the voice acting.
http://www.youtube.com/watch?v=5FlVL5jy4Rc
Armed Assault 2
Posted: 07 Aug 2009, 17:47
by thales100
I may give TH a go if a centre screen HUD mod arrives.
Thats weird, running stoftth the hud is centered, but not running matrox ?

Armed Assault 2
Posted: 07 Aug 2009, 18:33
by redgun
maybe the parameters from OFP will work form arma2 too?
uiTopLeftX=0.333333;
uiTopLeftY=0.000000;
uiBottomRightX=0.666667;
uiBottomRightY=1.000000;
Armed Assault 2
Posted: 07 Aug 2009, 20:03
by thales100
No, ill try to tweak some values, but to play at 5040x1050 i dont think itll be possible since you cant launch Arma 2 at this res., just at 3840x1024, and then change in the video options menu to 5040x1050 - and this resets, at least for me, any ui changes.
Armed Assault 2
Posted: 08 Aug 2009, 00:37
by thales100
The HUD issue is fixed, easiest way possible haha :D, simply edit your ARMA2PROFILE at C:UsersHomeDocumentsArmA 2 or C:UsersHomeDocumentsArmA 2 Other Profiles , setting :
triplehead=1;
:idea:
Armed Assault 2
Posted: 17 Oct 2009, 11:52
by thales100
BI finnaly fixed that D3D error you got when trying to launch Arma 2 at 5040x1050, try the latest beta patch (check the readme file of the patch to correctly install / run it) :
ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_59323.zip
Code: Select all
[59318] Fixed: support the highest Matrox TrippleHead2Go resolutions