Can you list the resolutions that are available to you?
If you're speaking to me I can certainly do so... As I recall I have all the "usual suspects" up to 1680x1050. I'll check it sometime tonight or tomorrow.
I only have 4:3 available : 1024x 768 up to 1280x1024 4 choices total. I've been holding off playing till someone resolves this :(.
Hello OMGLAZERGUNSGOPEWPEWPEW,
Thank you for your inquiry. Unfortunatly there are no drivers for any of our monitors or TV's they are designed to run off the very basic windows plug and play drivers, sadly Microsoft has changed so much within Vista it is not an easy task to make a driver for Vista for every monitor that we make, this may be available in the future but at this time it is not.
And with the above post it's definately poor port programming. They put so much into it and don't even hit the most important aspects of making a great pc game.
One of my co-workers was saying that he could not get widescreen resolutions in fullscreen mode in Halo2 and that he was forced to play it in windowed mode. I, on the other hand, have most of the common widescreen resolutions available to me. I don't have special drivers from Westinghouse, yet I have 1280x720 and 1920x1080 available to me in the video options. I wonder what the deal is.
(note: I really don't know what all the fuss over Halo is... the Half-life IP is far superior IMO.)
Ok, I am going to recommend that Halo 2's grade be considered FROZEN until either
A: We figure out why widescreen resolutions work for some people and not others.
B: They release a patch that fixes the issue, whatever it may be.
Yeah, it's a weird thing... might be performance based like GRAW, if your computer is not at a certain Vista rating it will not display higher resolutions. I did check and I have all the major resolutions EXCEPT for 1400x900... don't know why that's missing but it is. I have all the 12**'s though and 1680x1050.
1440x900 is possible to get if you screw around with ArtMoney. The specific memory registers to edit seems to be different each time you run the game though, and it's a bit clunky, but it should be possible for someone with programming skills (I.E. not me) to made a real-time res patcher until Bungie or MS gets the thumb out and creates a proper patch.
In reply to my question ^^, NO you can not play at 1366x768. You have to play in a window at a slightly lower resolution 1280x768 I think. The graphics (textures in particular) show their age and are not that good
In reply to my question ^^, NO you can not play at 1366x768. You have to play in a window at a slightly lower resolution 1280x768 I think. The graphics (textures in particular) show their age and are not that good
Well, since I've been able to play at 1440x900 using ArtMoney I'm guessing that 1366x768 should also be possible this way. I could give it a try and report back.
Hey guys, just letting you know that I created an application to let you use any resolution you want in Halo 2.
It works on Halo 2 Vista and the 2 versions of the XP loader.
I've hosted it on:
http://www.rememberteh.name/halo2resolutionswitcher
Enjoy :D
I can't work out how to make custom resolutions work fullscreen though, they only come up windowed. Still beats having to use a non-proper resolution though :)
Yo, Agret, I hope you read this, or maybe somebody else can help me.
I am so desperately trying to get the Halo 2 resolution switcher to work, but it always give me an error message:
"Component comdlg32.ocx or one of its dependencies not correctly registered, a file is missing or incorrect"
I googled for that but i didn't find anything. I re-installed the game I-Don't-know-how-many-times and am still getting this. What does this file do and is there a way to fix this problem?
Could not test 1440x900, 1280x800 and 1280x768 and they are not supported natively in the menu. A google search for custom resolution methods offered this:
"add '-vidmode 1440,900' to the shortcut for custom resolutions'"
This did not work for me however, the game loaded up in my desktop resolution instead (1920x1200).