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Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 07 Oct 2007, 04:30
by Mach1.9pants
Damn it all this is really starting to annoy me.
Now I get the game (after following your instructions) playing in the centre and right screen, with the left showing the desktop. As you can see from the image the right hand side is off screen- fraps image only shows game not desktop. It is streyched cos I took it after I restored the original DLL, did the same with the new one but not stretched

If it is an easy fix, cool, if not I am off to play MOHA>>>

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 07 Oct 2007, 08:55
by Mr Pibb
I feel your pain. I'm a kiwi too...you could at least have Doom3 running the way it ought to. Things are bad enough as it is...

Are you using patch 1.3?

As for having it running in only 2 screens, that's really weird. I don't know what else to advise sorry. Did you have it running in 3 screens before you copied the new dll file in?

Did you use a fresh copy of the new dll?

What's MOHA?

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 07 Oct 2007, 09:11
by Paddy the Wak
Hey bud .. I've no idea why why you aren't getting an image on the right ...
I don't think it is to do with this fix as it wouldn't be this way without the dll ... but I could be wrong ... :|

Is this the only game that this is happening ?

Very weird ... I don't know what to suggest.


What's MOHA?
... :D
http://www.widescreengamingforum.com/node/8070t=0

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 07 Oct 2007, 09:17
by Mach1.9pants
Yep a bad bad bad day...
It does it with both DLLs, maybe it is an error with the SGU? Oh well..
The only other weird thing I have noticed is that on MOHA in surround on the menus I cannot get the mouse to go into the third/right hand screen, although it will highlight the selections -which I think is because the area you can select the right hand options goes into the centre screen
Do you have that problem on your MOHA, Paddy?

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 07 Oct 2007, 09:28
by Mach1.9pants
w00t sorted! It was the fact I have the matrox desktop management to have programs open in the centre screen- THEREFORE Doom3 opens offset to the right, none of the others seem to. Sorted the MOHA error as well...
Trap for young players, as the say :D

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 07 Oct 2007, 09:38
by Paddy the Wak
Hey ... glad you got it sorted ... :D

open coop for doom 3

Posted: 08 Oct 2007, 10:13
by rouxlas
Well I have a triplehead2go adaptor, doom3 and res. of evil works perfect…
I have a problem, I downloaded open coop for this game and it have its own gamex86.dll file. It does not work with 3 monitors.
Can you fix this problem?

Re: open coop for doom 3

Posted: 08 Oct 2007, 14:22
by Paddy the Wak
Well I have a triplehead2go adaptor, doom3 and res. of evil works perfect…
I have a problem, I downloaded open coop for this game and it have its own gamex86.dll file. It does not work with 3 monitors.
Can you fix this problem?
Have you got a link to the download ?
I will try to find a mo to take a look ... 8)

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 08 Oct 2007, 14:46
by rouxlas
the link is

http://www.d3opencoop.com/index.php?section=files

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 08 Oct 2007, 21:36
by Paddy the Wak
Hello ...
I took a look at the dll you sent me ....
It seems they must have modified it quite a bit and so what I did before won't work.

For the previous dll files I just changed the float value for 9 to 4 ... using hex workshop ... http://www.bpsoft.com

9 being the setting for 16:9 ... and so changing it to 16:4 = 12:3 = 4:1 = TripleHead aspect ratio.
Hence having to set the aspect ratio in the game to 16:9 in order for the TripleHead aspect ratio to work.

In the previous files there was at most only 3 occurrences.
In this new dll for open coop there are so many I lost count and so it just won't work as the values must be for something other than the aspect ratio.

Sorry .... I tried.

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 08 Oct 2007, 21:57
by rouxlas
They use the new patch 1.3.1v for doom3 and the old dlls don't work too in this version. :(

Thank for your time!
If i have some news i will let you know.

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 08 Apr 2008, 17:26
by scavvenjahh
Could you apply your little trick to Prey 1.4 please ? :)

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 08 Apr 2008, 18:58
by Paddy the Wak
Could you apply your little trick to Prey 1.4 please ? :)
I no longer have the game installed ...
I could take a look for you but I would need the gamex86.dll from the updated version of the game.

Can you upload it somewhere for me ?

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 08 Apr 2008, 23:45
by scavvenjahh
Certainly, sir! Get it here (wait a few seconds for file info and download button to appear)

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 09 Apr 2008, 08:13
by Paddy the Wak
Thanks ... I'll try to take a look at it sometime today ... 8)


EDIT: ... I think I did it and it didn't take very long at all ... but as I no longer have the game I can't test it ...
Give it a try and let me know ... Download here

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 09 Apr 2008, 15:01
by scavvenjahh
Works great! :D I just had to set your file as read-only.

Seeing my "old" loading screen image turn into a near-perfect surround game was very enjoyable...


Many thanks for the hours of fun ahead of me! :bowdown

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 09 Apr 2008, 15:18
by Paddy the Wak
Great stuff ... thanks for letting me know ... I'll update the first post with the new file ... 8)

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 09 Aug 2008, 11:01
by Special_K
I'm having trouble keeping prey maximized on my setup. Any advice? Every time I set full screen the screen looks like this.
[ ][G ][AM] instead of
[G ][AM][ E]
It cuts off the right side of the game. Any tips?

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 09 Aug 2008, 19:48
by Mr Pibb
I'm having trouble keeping prey maximized on my setup. Any advice? Every time I set full screen the screen looks like this.
[ ][G ][AM] instead of
[G ][AM][ E]
It cuts off the right side of the game. Any tips?


Make sure you have correct settings in your Matrox PowerDesk-SE utility.

Mach1.9pants had exactly the same problem - it's on page 3 of this very thread!

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 09 Aug 2008, 23:29
by Mach1.9pants
To quote myself:
"w00t sorted! It was the fact I have the matrox desktop management to have programs open in the centre screen- THEREFORE Doom3 opens offset to the right, none of the others seem to. Sorted the MOHA error as well...
Trap for young players, as the say Very Happy"