That's always possible with new graphics intensive games, but given that a few days earlier I'd completed a 36 hour dual StressPrime2004 run on the CPU without issues (and with the CPU far hotter than it got playing Titan Quest) and a 10 hour loop of 3DMark2006, which really made the temps on the GPU shoot up (6* higher than TQ reached) and it was OK, I don't think temps were the issue for me.
Hmmm... i'm wondering why you would do that. 36 hours straight? I mentioned this to an engineer friend of mine whose been computing since the early Unix days, and he couldn't understand it. He suggested that the crash came about because of all the intense testing, not the game.
About Titanquest.....
It was also interesting to me to see that this game suffers from lag and stutter, regardless of people's machine specs. That was something that really used to bother me - some titles, no matter how you tweaked them - exhibited the same symptoms, and as a system builder I always wondered if that reflected poorly on my abilities as a builder. It felt good to know that a lot of these games tend to act up on their own, rather than it necessarily being an issue with the hardware composition.
I noticed the stuttering and lag in the game too, I thought it was my rig, but I've tested it on two differenet ris and got the same result from both.
I've left one machine running it for 3 days and didn't have an error, just kept alt tabbing it when I wanted to get back and play it, it didn't crash once. So I think it's just random crashes, nothing to do with playing time. :?
Hmmm... i'm wondering why you would do that. 36 hours straight? I mentioned this to an engineer friend of mine whose been computing since the early Unix days, and he couldn't understand it. He suggested that the crash came about because of all the intense testing, not the game.
Eh... it was 36 hours because I forgot about it. :oops: What can I say, I had two long days... plus, I occasionally do a bout of mass-video encoding. I work on the idea that as long as it's stable for >24 hours, it'll happily encode video until hell freezes over without problems.
Why would it wait four days to have a fit, rather than during stress testing itself? Better yet, why didn't it fall flat when playing Oblivion for the two days prior?
Too many questions, not enough answers. But regardless, something went wrong. :(
I noticed the stuttering and lag in the game too, I thought it was my rig, but I've tested it on two differenet ris and got the same result from both.
Yea, I raised my eyebrows when the reviewer on gamespy noted it, and i'm sure a number of other reviewers have noticed it as well. I'm just relieved its an issue on their end (i.e. the developers) rather then mine - i used to stress about this stuff (I think Dungeon siege caused me the most agony) for weeks. :oops:
Sort of. It's got a backup card in it at the moment until I can get the X1900 RMA'd. Or I decide to put something else in instead.
My best - I hope you can get back up and running soon. Hmm, Why is it the most random and unexplainable crashes always happen to the PC's we so lovingly craft together? :wink:
You know, I think I am going to give Titan Quest a try (cross fingers) - this thread helped to convince me, but I wonder if I can get it running in 1920x1200 smoothly?
With those specs mate, You'd have no problems at all!
It's a great game and the stutering only happens once every so often on different levels.
If it's the same stuttering as most people are getting, it only happens in transition areas, mostly in and out of caves. Their code for streaming the different areas doesn't work very well and causes the slowdown. If you just stand still in a loading zone the FPS stay low, almost like it never stops loading and unloading stuff from memory.
I'll take it! Along with that spare black SPCR case you wanted to give me too.... :wink:
With those specs mate, You'd have no problems at all!
It's a great game and the stutering only happens once every so often on different levels.
Sweet! Another element that attracted me to Titan quest was the fact that I love the ancient history theme and subject matter. That, plus the fact that I was a little too late to jump on the Diablo wagon will hopefully show me what I was missing all this time. :wink:
patch 1.11 is out. Kinda sucks cos I was using a no CD patch for version 1.08, so when I want to update it gave me errors. So lucky enough I had just renamed the old .exe file to something else. I was able to rename the original file back to titan Quest.exe and then the update went smoothly. nothings really changed that I can see, however here's the bug list that's been fixed.
Best bit it's now looging the crashes, and you send them off to Ironlore who will let you know what's the problem, at least they know there's so many bugs and are activily trying to fix it. I respcet that.
General:
- Fixed NPC dialogue fading when bumped by pets
- Fixed crash when loading a custom map in-game that contains a sheep herder
- Fixed a word wrap error in monster and NPC name dialogs that appears in some languages
- Changed mouse input to swap left and right buttons when the option is selected in Windows
- Implemented Time Smoothing to reduce hitches and decrease blur when the player character is moving
- Implemented logging system to track crashes in Titan Quest(tm). Upon a crash, Titan Quest(tm) will create a log file named "Exceptions.txt" in the My GamesTitan Quest directory.
The "hangups" can be funny. I had a Core Dweller (awesome critter BTW) I was trying to summon as I crossed a bridge end up in a creek and he never came up. I'm guessing the developers are calling it Death By Immersion.
I had a wolf end up running in place with his rear end off a dock too....wish I'd kept a screenshot.
Well... Titan Quest finally screwed me. It crashed while I was playing and I lost my highest level character. I was almost done with the game. I even tried a 3rd party character recovery tool, but it did not work. Level 30 Brigand gone just like that.
I guess I could start over again, but what is going to stop this from happening again?
Argh! I really wanted to like you Titan Quest! :cry:
I am still at 1.08. I didnt want to upgrade because I hate dealing with CD checks. I guess I will upgrade to 1.11, but that won't bring my character back.
Have the Dev's made any mention of this on their website? It just seems like too much - even if it is a cool game, you don't want to lose all of your progress right at the very end.
The only problems I seem to experiencing on my Viewsonic 1916, is a line scrolling from top to bottom when I move my character too fast across the screen.
It's almost like ghosting.
Are there in-game settings that will take this away?
The only problems I seem to experiencing on my Viewsonic 1916, is a line scrolling from top to bottom when I move my character too fast across the screen.
It's almost like ghosting.
Are there in-game settings that will take this away?
Sounds like you are experiencing tearing. Try enabling V-Sync in the video settings and see if that fixes it.