Deus Ex

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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GeneralAdmission
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Re: Deus Ex

Post by GeneralAdmission »

A little exposure from the fellas over at RPS:
LINK
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skipclarke
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Re: Deus Ex

Post by skipclarke »

I *LOVE* Rock, Paper, Shotgun. Gotta send them an email with a thanks for the link.
geniv2
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Joined: 05 Oct 2008, 05:49

Re: Deus Ex

Post by geniv2 »

holy poop will the

it provide triplehead support for

Clive's Undying
Unreal Tournament 1999


if it does. then I just wet my paints
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Re: Deus Ex

Post by GeneralAdmission »

Unreal Tournament 1999

Not sure about this new DX 10 renderer, but I've been playing UT in triplehead for quite awhile using the OpenGL renderer from HERE:



EF should work the same.

:twothumb
WaitingForNehalem
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Joined: 04 Aug 2010, 21:03

Re: Deus Ex

Post by WaitingForNehalem »

This is a program I wrote for Deus Ex and Deus Ex: Invisible War that lets you play in a widescreen resolution with a proper FOV and HUD size according to your aspect ratio.

http://forums.anandtech.com/showthread.php?t=2088245
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Re: Deus Ex

Post by GeneralAdmission »

This is a program I wrote for Deus Ex and Deus Ex: Invisible War that lets you play in a widescreen resolution with a proper FOV and HUD size according to your aspect ratio.

http://forums.anandtech.com/showthread.php?t=2088245

Thanks for the contribution!

:welcome
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