Sekiro: Shadows Die Twice will need an ultrawide fix

Topics about game solutions, and success or failure in getting them to work.
shrgnatlas
Posts: 13
Joined: 25 Aug 2016, 06:13

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Post by shrgnatlas »

iagob1 wrote:
I followed this

jackfuste wrote:Unpack sekiro.exe using Steamless - https://github.com/atom0s/Steamless/releases/
Using Hex-editor replace the following bytes:
74 47 47 8B 94 C7 1C 02 00 00 => EB 47 47 8B 94 C7 1C 02 00 00


And here is my working 1.04 exe - https://drive.google.com/file/d/16lOIGJ ... sp=sharing


The 1.04 exe launches but it does not seem to be compatible with the stretched textures from jackfauste's most recent post:

jackfuste wrote:Replace sekiro.exe in the game folder - sekiro_1_03_v3.7z
and copy all files from this archive:
Disable_textures_v4.7z

  • Stretched textures


Any ideas?
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jackfuste
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Joined: 19 Dec 2011, 16:03

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Post by jackfuste »

Update for v 1.04


FPS Unlocker:
Sekiro_FPS_1_04.7z
(20.34 KiB) Downloaded 8232 times

FOV patch:
Sekiro_FOV_1_04.7z
(20.25 KiB) Downloaded 5782 times

FOV + ~15%
F3 0F 10 08 F3 0F 59 0D 44 F8 9B 02 => F3 0F 10 08 F3 0F 59 0D 48 F8 9B 02

FOV + ~25%:
F3 0F 10 08 F3 0F 59 0D 44 F8 9B 02 => F3 0F 10 08 F3 0F 59 0D C9 62 B3 01

FOV + ~40%
F3 0F 10 08 F3 0F 59 0D 44 F8 9B 02 => F3 0F 10 08 F3 0F 59 0D 4C F8 9B 02

FOV + ~75%
F3 0F 10 08 F3 0F 59 0D 44 F8 9B 02 => F3 0F 10 08 F3 0F 59 0D 50 F8 9B 02

FOV + ~90%
F3 0F 10 08 F3 0F 59 0D 44 F8 9B 02 => F3 0F 10 08 F3 0F 59 0D 54 F8 9B 02

esteady1 wrote:As of v1.03, the kanji that appears upon death (which for me, happens all too frequently), is stretched on triple wide. It was not this way with earlier fixes.

Replace sekiro.exe in the game folder - sekiro_1_04_v2.7z

esteady1 wrote:Thanks for all our your support for our games, and please post a donate link.

You can gift card in Steam.
Add me to friends - http://steamcommunity.com/id/jackfuste
then send a card - https://store.steampowered.com/digitalgiftcards/selectgiftcard

You can send card only after 3 days, this is Steam restrictions:
Are there any restrictions on purchasing digital gift cards?
You and your friend must both have Steam accounts and you'll need to be friends on Steam. You can purchase Steam digital gift cards for any user that you have had on your friends list for at least 3 days. Please note that you cannot use existing wallet funds to purchase a digital gift card.
shrgnatlas
Posts: 13
Joined: 25 Aug 2016, 06:13

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Post by shrgnatlas »

jackfuste wrote:Update for v 1.04

[list][*]Stretched textures
[...] copy all files from this archive - Disable_textures_v4.7z

FPS Unlocker:
Sekiro_FPS_1_04.7z

FOV patch:
Sekiro_FOV_1_04.7z


esteady1 wrote:As of v1.03, the kanji that appears upon death (which for me, happens all too frequently), is stretched on triple wide. It was not this way with earlier fixes.

Replace sekiro.exe in the game folder - sekiro_1_04_v2.7z


1.04_v2 + Disable_textures_v4 + Sekiro_FOV_1_04 all applied flawlessly. The red vignette seen after dying is still 16:9, but aside from the already reported bugs in previous releases this is up to snuff and finally allows for that extra bit of stealth that I had previously been missing an indication of. Thanks again!
esteady1
Posts: 112
Joined: 21 Jan 2014, 21:50

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Post by esteady1 »

Thanks Jackfuste,

Donation sent. Enjoy.
gorillabeard
Posts: 1
Joined: 29 Apr 2019, 15:16

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Post by gorillabeard »

jackfuste wrote:Update for v 1.04

[list][*]Stretched textures
Replace sekiro.exe in the game folder - sekiro_1_04_v1.7z
and copy all files from this archive - Disable_textures_v4.7z



Just want to say thank you for all your hard work and making my gaming experience even better than I imagined possible.

I do have a noobish question. When you say to copy all files from the archive do you mean to just put those files in the same folder as the exe file? Also I haven't updated the game at all since I downloaded it and I don't even know what version I'm on or where to find that info so will your latest files still work for me if I'm on an old version of the game?
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Blanky
Posts: 1
Joined: 30 Apr 2019, 01:03

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Post by Blanky »

Hi, I have doubts about how to get the right executable for me now, for a normal 16:9 screen that I should choose if I just want to have it at 16:9 with no borders added? Which of the 2 should I choose "sekiro_1_04.7z" or "sekiro_1_04_v1.7z"?

The disable textures or modify the interface do not use them, I like the interface as well as the default game, I just want the borderless options (sorry for my bad English).

PS: Thank you for your contributions because with your previous executables my performance in the game is much better, but with the option without borders I need it and I don't know which one to choose.
alex72
Posts: 2
Joined: 04 May 2019, 08:07

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Post by alex72 »

Hi guys. The latest 1.04 FOV "patch" is it for some main FOV package or can it be used as is with the 5 files? Shouldnt there be a .CT file also with it?

Cheers.
tricky
Posts: 205
Joined: 29 Mar 2008, 17:19

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Post by tricky »

Stretched textures
Replace sekiro.exe in the game folder - sekiro_1_04_v1.7z
and copy all files from this archive - Disable_textures_v4.7z

Updated game to 1.04, copied the two extracted file contents above to the game directory and working great at 5760x1080, thanks! :rockout:

UPDATE: Played the game for about 2 hours, like Dark Souls (same company), not my cup of tea. Die if you misjump, die when a snake appears to knock you off a branch, die die die...moving on to another game, but it looks amazing!
Last edited by tricky on 04 May 2019, 22:09, edited 1 time in total.
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alex72
Posts: 2
Joined: 04 May 2019, 08:07

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Post by alex72 »

Anyone know about the FOV option posted above by Jackfuste? Do i only need the "FOV 1.04" above in order to get it to work? Thought i heard something about CT file needed but there is none in the download above.
Dreamic
Posts: 5
Joined: 26 Mar 2019, 06:48

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Post by Dreamic »

tricky wrote:UPDATE: Played the game for about 2 hours, like Dark Souls (same company), not my cup of tea. Die if you misjump, die when a snake appears to knock you off a branch, die die die...moving on to another game, but it looks amazing!

If only they had a mod to git gud, how are you gonna get beat by a disabled quadriplegic?
https://youtu.be/tso8u4OJLuI
tricky
Posts: 205
Joined: 29 Mar 2008, 17:19

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Post by tricky »

Dreamic wrote:
tricky wrote:UPDATE: Played the game for about 2 hours, like Dark Souls (same company), not my cup of tea. Die if you misjump, die when a snake appears to knock you off a branch, die die die...moving on to another game, but it looks amazing!

If only they had a mod to git gud, how are you gonna get beat by a disabled quadriplegic?
https://youtu.be/tso8u4OJLuI


Haha knew someone would post this...just playing Borderlands 2 with Assassin from scratch instead, waiting for Borderlands 3...Loot 'n Shoot is more my speed.
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Core i7-8086K @ 5.0 Ghz | H60 | Nvidia GTX 980 Ti 6GB | Soundblaster Z | Asus Z370-A

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EeK
Posts: 6
Joined: 02 Apr 2019, 19:43

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Post by EeK »

jackfuste wrote:FPS Unlocker:
Sekiro_FPS_1_04.7z


I was only looking for a way to unlock the framerate, so, thanks for providing this fix, Jack.

However, when I run the "Unlocked_FPS.exe" and point the target file to the correct location, it says that the patch was not applied. I also checked the box to "Make a backup when possible", but, apparently, nothing happened.

Any idea as to what happened?
Guest

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Post by Guest »

Can someone please explain the delete textures hack? I have an X34P and I just want it to be ultrawide compatible. Do I need the disabled textures? Also, is the unlock fps worth it? don't they make the game for 60fps so some attacks/commands may be off?
thonloc
Posts: 1
Joined: 15 May 2019, 03:43

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Post by thonloc »

Hey I just downloaded the latetst FOVpatch and Windows flagged it as a trojan.

Image
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MonarchX
Posts: 4
Joined: 02 May 2015, 23:53

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Post by MonarchX »

On Nexus forums there is now FPS Unlocker, but its very inconvenient to be starting the game, then applying that unlocker, then patching the .EXE each and every time... I recall there were permanently pre-patched .EXE files for the original game that unlocked FPS and enabled proper fullscreen in this thread. Are such .EXE still available for version 1.04?
flow
Posts: 1
Joined: 03 Jun 2019, 03:24

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Post by flow »

hi there. just downloaded the sekiro 1.4 fps patch and was curious how do I get it to work for full screen? also, it seems to crash after playing a bit as well so could anyone let me know what I might be doing wrong? thank you
rika
Posts: 1
Joined: 24 Jun 2019, 05:18

Re: Sekiro: Shadows Die Twice will need an ultrawide fix

Post by rika »

Hi, thanks for all the fixes Jack. Everything works fine until I start using reshade. Once installed, all the modifications break. When I delete reshade from the folder, everything works again. Is there any workaround for this? Thank you.
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