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Re: Fallout 4 Eyefinity/Surround
Posted: 13 Nov 2015, 08:58
by xGBHxPegasus
fourdoorchevelle wrote:been over and over this thread... A nice write up would be nice to clear any confusion ... looks like a couple of different fixes in this thread and everything isn't always exactly clear for some of the more novice. Great work guys!
xGBHxPegasus wrote:1) Download the zip file provided by Haldi in his post (page 20)
2) Rename interface.ba2 to interface.old and then place Haldi's ba2 file into its place (renaming to interface.ba2)
3) Edit the Fallout.ini file with:
[Interface]
fSafeZoneX=250.0
fSafeZoneXWide=1300.0
4) Save and make read only?
5) Run the game
Thought I would put the steps in for anyone just reading this, can anyone confirm thats correct? EDIT-Ins1337 confirmed this is how he did it

*apologies if i'm stepping on anyone's toes, I did none of the above just putting it in a clear instruction layout
Did't get a chance to try this last night, 1 drink out turned in to a few more than expected. Weekend is here though so with the scope fix as well I may be finally able to enjoy the game

Re: Fallout 4 Eyefinity/Surround
Posted: 13 Nov 2015, 09:39
by ekrboi
fourdoorchevelle wrote:been over and over this thread... A nice write up would be nice to clear any confusion ... looks like a couple of different fixes in this thread and everything isn't always exactly clear for some of the more novice. Great work guys!
Hey Amon Amarth, If you see this It would probably be a good idea to update the original post with a short tutorial on the ini edits that are needed and a link to the interface.ba2. If you don't want to/aren't comfortable writing it up for some reason let me know and I'll write it up and send it to you so you just have to copy/paste it.
Even once Hayden gets a FWS plugin out it will be good to have this "mod" as a backup plan. We know Bethesda will be updating the game for a while, probably breaking FWS in the process like Skyrim.
I looked into the misplaced/sized green boxes and I didn't have any luck. I didn't spend a ton of time on it though because I wanted to actually play it now that it's totally playable. I did some quests and went a bunch of places and it seems to "just work". I think someone else mentioned it, the items for the workshop being damn near microscopic is a little annoying, but it still didn't stop me from gathering a crap load of resources and building a three story home for myself and my peeps in Sanctuary. Huge open "hang out" on the first floor, mostly beds and a balcony on the 2nd for the others. The 3rd floor is a sweet bungalow for me and Dogmeat. It has a huge outdoor deck with a grill and patio furniture, plus all of my "workbenches" and Power Armor. Inside has a doghouse, my bed and dresser plus a living room. I should probably keep the "others" off of the third floor... they'll probably get jealous.

Re: Fallout 4 Eyefinity/Surround
Posted: 13 Nov 2015, 11:01
by anteronoid
ekrboi wrote:fourdoorchevelle wrote:been over and over this thread... A nice write up would be nice to clear any confusion ... looks like a couple of different fixes in this thread and everything isn't always exactly clear for some of the more novice. Great work guys!
Hey Amon Amarth, If you see this It would probably be a good idea to update the original post with a short tutorial on the ini edits that are needed and a link to the interface.ba2. If you don't want to/aren't comfortable writing it up for some reason let me know and I'll write it up and send it to you so you just have to copy/paste it.
Even once Hayden gets a FWS plugin out it will be good to have this "mod" as a backup plan. We know Bethesda will be updating the game for a while, probably breaking FWS in the process like Skyrim.
I looked into the misplaced/sized green boxes and I didn't have any luck. I didn't spend a ton of time on it though because I wanted to actually play it now that it's totally playable. I did some quests and went a bunch of places and it seems to "just work". I think someone else mentioned it, the items for the workshop being damn near microscopic is a little annoying, but it still didn't stop me from gathering a crap load of resources and building a three story home for myself and my peeps in Sanctuary. Huge open "hang out" on the first floor, mostly beds and a balcony on the 2nd for the others. The 3rd floor is a sweet bungalow for me and Dogmeat. It has a huge outdoor deck with a grill and patio furniture, plus all of my "workbenches" and Power Armor. Inside has a doghouse, my bed and dresser plus a living room. I should probably keep the "others" off of the third floor... they'll probably get jealous.

I just got the game and wanna try it out this weekend in 5760*1080, wader through this pages gets me confused.
Would you be so kind to do the write it up here anyway and maybe keep the post updated and we can reference to that post until the OP is updated?
Also i'm super curious about your Sanctuary build, I wanna see some pics!

Re: Fallout 4 Eyefinity/Surround
Posted: 13 Nov 2015, 11:16
by xGBHxPegasus
anteronoid wrote:ekrboi wrote:fourdoorchevelle wrote:been over and over this thread... A nice write up would be nice to clear any confusion ... looks like a couple of different fixes in this thread and everything isn't always exactly clear for some of the more novice. Great work guys!
Hey Amon Amarth, If you see this It would probably be a good idea to update the original post with a short tutorial on the ini edits that are needed and a link to the interface.ba2. If you don't want to/aren't comfortable writing it up for some reason let me know and I'll write it up and send it to you so you just have to copy/paste it.
Even once Hayden gets a FWS plugin out it will be good to have this "mod" as a backup plan. We know Bethesda will be updating the game for a while, probably breaking FWS in the process like Skyrim.
I looked into the misplaced/sized green boxes and I didn't have any luck. I didn't spend a ton of time on it though because I wanted to actually play it now that it's totally playable. I did some quests and went a bunch of places and it seems to "just work". I think someone else mentioned it, the items for the workshop being damn near microscopic is a little annoying, but it still didn't stop me from gathering a crap load of resources and building a three story home for myself and my peeps in Sanctuary. Huge open "hang out" on the first floor, mostly beds and a balcony on the 2nd for the others. The 3rd floor is a sweet bungalow for me and Dogmeat. It has a huge outdoor deck with a grill and patio furniture, plus all of my "workbenches" and Power Armor. Inside has a doghouse, my bed and dresser plus a living room. I should probably keep the "others" off of the third floor... they'll probably get jealous.

I just got the game and wanna try it out this weekend in 5760*1080, wader through this pages gets me confused.
Would you be so kind to do the
write it up here anyway and maybe keep the post updated and we can reference to that post until the OP is updated?
Also i'm super curious about your Sanctuary build, I wanna see some pics!

Check my post above Ekrboi's. 5 simple steps

Re: Fallout 4 Eyefinity/Surround
Posted: 13 Nov 2015, 11:23
by anteronoid
xGBHxPegasus wrote:Check my post above Ekrboi's. 5 simple steps

Man, as I said, confuuuusing.. im f*cking blind!
Thank you! Ill do that, is that .ini edits in the steps for 5760*1080?
Re: Fallout 4 Eyefinity/Surround
Posted: 13 Nov 2015, 11:36
by xGBHxPegasus
anteronoid wrote:xGBHxPegasus wrote:Check my post above Ekrboi's. 5 simple steps

Man, as I said, confuuuusing.. im f*cking blind!
Thank you! Ill do that, is that .ini edits in the steps for 5760*1080?
Yup, their needed to centre the hud.
Re: Fallout 4 Eyefinity/Surround
Posted: 13 Nov 2015, 11:40
by Leafcutter
I tried the change to fDefaultFOV=60 as mentioned by Urzru. I did not change the other 2 FOV values.
On my single 2560x1080 display it corrects the horizontal green backgrounds on the UI but unfortunately not the vertical.
Much better than not doing it tho, and currently no adverse side effects.. pip boy same size etc.
Cheers
-LC-
Re: Fallout 4 Eyefinity/Surround
Posted: 13 Nov 2015, 11:46
by daragman
Hi All,
Great job so far guys! props to everyone working on this!
5760x1080 works for me... sort of.. The FPS is just too low for me to be playable... In eyefinity indoors I get max 45-50 with dips into 20, so to smooth it out I use Interval=2 to peg it at 30 fps... but i just cant stand it.
guess i'll have to wait for CF support. (i have 2x 7950 twinfrz III @1050/1400 tweaked with vbe7)
Question though:
I tried bezel corrected 5916x1080 but everything (the whole game) is shifted to the left and leaves me a black bar on the right. I also tried non bezel corrected 4800x900 to see if i could up my FPS but same thing... it all shifts to the left.
Is there anything 'quick' i can do to fix this? All i can manage is play around with ini's.
Or is the current fix 5760x1080 only?
thx for any replies and a again great work people!
Re: Fallout 4 Eyefinity/Surround
Posted: 13 Nov 2015, 12:58
by Haldi
fDefaultFOV=60 is not the Solution for Eyefinity!
Default:

- Fallout4_2015_11_13_12_47_16_743.jpg (1.79 MiB) Viewed 4795 times
with 60

- Fallout4_2015_11_13_12_49_04_165.jpg (1.79 MiB) Viewed 4797 times
with 90

- Fallout4_2015_11_13_12_50_14_548.jpg (1.82 MiB) Viewed 4793 times

- Fallout4_2015_11_13_12_49_58_859.jpg (319.85 KiB) Viewed 4832 times
with 45

- Fallout4_2015_11_13_12_51_21_592.jpg (1.78 MiB) Viewed 4830 times

- Fallout4_2015_11_13_12_51_01_741.jpg (352.55 KiB) Viewed 4829 times
Edit:
P.S
Anyone can give me a Screenshot how the Local mal is supposed to look?
With fix:

- Fallout4_2015_11_13_13_00_37_038.jpg (655.82 KiB) Viewed 4826 times
Original Interface.ba2

- Fallout4_2015_11_13_13_02_41_195.jpg (659.59 KiB) Viewed 4831 times
Re: Fallout 4 Eyefinity/Surround
Posted: 13 Nov 2015, 13:08
by anteronoid
Haldi wrote:fDefaultFOV=60 is not the Solution for Eyefinity!
Pic's n Stuff
I really cant see a difference in any of them pics, are you sure its changed at all?
Its not at like the difference as in the article here showing off the FO4 Config Editor.
http://www.pcgamer.com/fallout-4-config ... ign=buffer
Re: Fallout 4 Eyefinity/Surround
Posted: 13 Nov 2015, 13:20
by Haldi
I'm Talking about the green shades

Re: Fallout 4 Eyefinity/Surround
Posted: 13 Nov 2015, 13:50
by latexyankee
Leafcutter wrote:I tried the change to fDefaultFOV=60 as mentioned by Urzru. I did not change the other 2 FOV values.
On my single 2560x1080 display it corrects the horizontal green backgrounds on the UI but unfortunately not the vertical.
Much better than not doing it tho, and currently no adverse side effects.. pip boy same size etc.
Cheers
-LC-
Would you mind posting your experiences with this fix over in the 21:9 thread? It's not gaining any traction and I don't want to hijack the eyefinity/surround thread.
Many people still looking for a 3440x1440 fix.
Any thoughts would be great.
thanks!
Re: Fallout 4 Eyefinity/Surround
Posted: 13 Nov 2015, 13:59
by Bumpinthenight
Anyone track down which swf governs the sizes of the objects when you examine them? They are hilariously tiny to the point where text is difficult to read, centered and properly on screen mind you just tiny

Re: Fallout 4 Eyefinity/Surround
Posted: 13 Nov 2015, 14:03
by anteronoid
Haldi wrote:I'm Talking about the green shades

Oh, well.. I'm so totally late for the party!

Re: Fallout 4 Eyefinity/Surround
Posted: 13 Nov 2015, 16:14
by Angelwork
I assume that 5760x1080 is out of the question at the moment. Does anyone know of a way to simply get 1080p working in full screen so we can utilize SLI? If there are any advancements on 5760x1080 being playable that'd be sweet though.
Re: Fallout 4 Eyefinity/Surround
Posted: 13 Nov 2015, 16:28
by anteronoid
Angelwork wrote:I assume that 5760x1080 is out of the question at the moment. Does anyone know of a way to simply get 1080p working in full screen so we can utilize SLI? If there are any advancements on 5760x1080 being playable that'd be sweet though.
It works in fullscreen, but there isn't any working Sli-bits released yet.
Try this for all your Fullscreen and FOV needs.
http://www.pcgamer.com/fallout-4-config ... ign=buffer
Re: Fallout 4 Eyefinity/Surround
Posted: 13 Nov 2015, 16:48
by latexyankee
anteronoid wrote:Angelwork wrote:I assume that 5760x1080 is out of the question at the moment. Does anyone know of a way to simply get 1080p working in full screen so we can utilize SLI? If there are any advancements on 5760x1080 being playable that'd be sweet though.
It works in fullscreen, but there isn't any working Sli-bits released yet.
Try this for all your Fullscreen and FOV needs.
http://www.pcgamer.com/fallout-4-config ... ign=buffer
Are you using this as replacement for haldi's fix? With this tool I assume the hud elements are still busted.
Re: Fallout 4 Eyefinity/Surround
Posted: 13 Nov 2015, 17:02
by ugzz
So i ran through the thread and fixes last night and I have to say, Damn! a Huge Thanks to everyone who has been helping out! I was hard pressed to find any major flaws with the hud, menu, pip boy etc.
However oddly enough, i hadn't personally experienced the "Dark bar" others were mentioned earlier in the thread, but after doing the fixes and running Surround i started getting that problem. I tend to get it indoors more than out, but it seems like it only happens in certain areas, and even then if i move around it appears and disappears depending where i'm standing and where i'm looking. I had it so bad in the Police Station that it actually made the area unplayable for me. having 2/3 of the screen constantly popping super dark like, then popping back to normal, that was game breaking enough i had to go back to single screen due to it pissing me off.
it was pretty close to some of the others who submitted pics, but mine actually seemed a bit worse, similar to this users pic

Did anyone figure out a fix for this? i've been flipping through the thread but i didn't see anything specific to this one, did i miss something?
Thanks
Re: Fallout 4 Eyefinity/Surround
Posted: 13 Nov 2015, 17:12
by DeusOmnia
Hmmm, I changed the FOV settings in both .ini files and my pip boy is still all smashed, hot dog style. Any other thoughts? (Besides that one thing, all the other fixes have been perfect.)
Re: Fallout 4 Eyefinity/Surround
Posted: 13 Nov 2015, 17:17
by anteronoid
latexyankee wrote:anteronoid wrote:Angelwork wrote:I assume that 5760x1080 is out of the question at the moment. Does anyone know of a way to simply get 1080p working in full screen so we can utilize SLI? If there are any advancements on 5760x1080 being playable that'd be sweet though.
It works in fullscreen, but there isn't any working Sli-bits released yet.
Try this for all your Fullscreen and FOV needs.
http://www.pcgamer.com/fallout-4-config ... ign=buffer
Are you using this as replacement for haldi's fix? With this tool I assume the hud elements are still busted.
Nah, only using it to set FOV and Fullscreen and resolution in 1080. I havent tried any fixes for triplewide yet, will do this weekend though.