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Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 14 Sep 2015, 19:54
by jackfuste
Here's update for v. 1.006

For 4:3 (800x600, 1024x768 etc.)
mgsvtpp.7z

For 5:4 (1280x1024)
mgsvtpp.7z

For 2560x1080
mgsvtpp.7z

For 3440x1440
mgsvtpp.7z

For 48:10 (5040x1050; 5760x1200 etc.)
mgsvtpp.7z

For 48:9 (4800x900; 5760x1080 etc.)
mgsvtpp.7z


Markers fix:

For 2560x1080; 3440x1440
21_9_marker_fix_1_006.7z
(3.33 MiB) Downloaded 1445 times


For triple 16:9 screen 11520x2160; 5760x1080; 4800x900 etc.
48_9_marker_fix_1_006.7z
(3.33 MiB) Downloaded 786 times


For triple 16:10 screen 5760x1200; 5040x1050 etc.
48_10_marker_fix_1_006.7z
(3.33 MiB) Downloaded 567 times



Cheat Engine table:
mgsvtpp_1_006.7z
(566 Bytes) Downloaded 662 times

First value should be changed
from
F3 0F 59 0D FD 76 00 FF
to
F3 0F 59 0D 01 77 00 FF
this fixes marker position.

Second value - 64, is size for marker and some ui elements.
Proper value should be calculated by formula:
64 * ((width/height)/1.77777)
For example, 64 * ((6000/1080)/1.77777) = 200.00087
So, 64 should be changed to 200.00087

Third value should be changed
from
F3 44 0F 5E 81 0C 01 00 00
to
F3 44 0F 59 81 0C 01 00 00
this fixes sonar effect.

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 14 Sep 2015, 21:05
by cloudkake
Thanks as always, brother!

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 14 Sep 2015, 21:15
by anteronoid
Thank you jackfuste! :rockout:



CY:G wrote:Any instructions on how to further increase the FOV, even on 16:9, its too narrow.

Thanks in advance, thank you all for your work.


You could use option 2 in iria2's excellent tool.
http://www.wsgf.org/forums/viewtopic.php?f=95&t=30223&start=114

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 14 Sep 2015, 21:23
by jackfuste
CY:G wrote:Any instructions on how to further increase the FOV, even on 16:9, its too narrow.

Thanks in advance, thank you all for your work.

Try this trainer:
MGSTPP_FOV.7z
(3.33 MiB) Downloaded 1031 times


Cheat Engine table:
mgsvtpp_FOV_table.7z
(424 Bytes) Downloaded 587 times

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 14 Sep 2015, 21:30
by anteronoid
jackfuste wrote:
CY:G wrote:Any instructions on how to further increase the FOV, even on 16:9, its too narrow.

Thanks in advance, thank you all for your work.

Try this trainer:
MGSTPP_FOV.7z


Cheat Engine table:
mgsvtpp_FOV_table.7z


Awesome, thank you! This is so nice! :twothumb:

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 14 Sep 2015, 21:34
by lmimmfn
@jackfuste, thanks

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 14 Sep 2015, 21:42
by CY:G
jackfuste wrote:
CY:G wrote:Any instructions on how to further increase the FOV, even on 16:9, its too narrow.

Thanks in advance, thank you all for your work.

Try this trainer:
MGSTPP_FOV.7z


Cheat Engine table:
mgsvtpp_FOV_table.7z



Thank you so very much!!!

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 15 Sep 2015, 00:48
by blaztardz
Can somebody send me the link to the proper Steam Wallet purchase so I can kick down jackfuste a donation for his works? He's saved my game every step of the way thus far.

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 15 Sep 2015, 05:01
by QuadGore
jackfuste wrote:
CY:G wrote:Any instructions on how to further increase the FOV, even on 16:9, its too narrow.

Thanks in advance, thank you all for your work.

Try this trainer:
MGSTPP_FOV.7z


Cheat Engine table:
mgsvtpp_FOV_table.7z


And again BIG THX to you cant thank you enough ! :twothumb:

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 15 Sep 2015, 18:58
by matthew12106
jackfuste wrote:
CY:G wrote:Any instructions on how to further increase the FOV, even on 16:9, its too narrow.

Thanks in advance, thank you all for your work.

Try this trainer:
MGSTPP_FOV.7z


Cheat Engine table:
mgsvtpp_FOV_table.7z

You've done so much already and you are a god....but.... It updated for me to 1.02. Can you please make a fix for this. This is terrible. I've played year old games and games costing like £2 that support 21:9. Fu*ck. You. Konami.

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 15 Sep 2015, 22:05
by Wijkert
matthew12106 wrote:It updated for me to 1.02.


If you check the properties of the .exe you will see that it is actually 1.006 and not 1.02.

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 16 Sep 2015, 07:42
by j-gvk
jackfuste wrote:Here's update for v. 1.006
.....


Wow, thank you so much for this !!! Great work !

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 16 Sep 2015, 23:03
by pliskinii7
Hi Everyone,

Firstly thank you for all of this info, you guys have made playing this game so much better :)

I just wanted to know If i have missed something in regards to fixing the ghost box that appears. Im playing at 3440 x 1440 on a LG 34UM95.

Everything else works perfectly but cant seem to find much info about fixing this problem. Some people have posted about it in this forum but no fix so far, is that right?

Cheers

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 17 Sep 2015, 04:55
by TillyTony
Would you mind creating a markers fix for 6060x1080 please? The 5760x1080 (48:9) doesn't work at my resolution. Many thanks.

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 17 Sep 2015, 21:13
by akaLoneWolf
Hi there, I'm new to this. I'm trying to get the HEX values correct for dual monitor, 3840 x 1080 and when I input the values, I end up with it reversed (Wrong orientation (Really thin and high)). I've tried swapping the hexed around and also tried putting in the formatted values. I got my values from here - http://www.wsgf.org/forums/viewtopic.php?t=16237 . I'm stumped... Any help would be greatly appreciated. I'd love to see this spread across my 2 monitors. Thanks in advance :-)

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 17 Sep 2015, 21:22
by Tontondavid
akaLoneWolf wrote:Hi there, I'm new to this. I'm trying to get the HEX values correct for dual monitor, 3840 x 1080 and when I input the values, I end up with it reversed (Wrong orientation (Really thin and high)). I've tried swapping the hexed around and also tried putting in the formatted values. I got my values from here - http://www.wsgf.org/forums/viewtopic.php?t=16237 . I'm stumped... Any help would be greatly appreciated. I'd love to see this spread across my 2 monitors. Thanks in advance :-)


Did you try to the tool that is posted on page 10 I think? Not sure if it has your resolution but also there are very clear instructions on page 25 I think....

Cheers.

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 17 Sep 2015, 21:40
by Tontondavid
Can anyone explain how to fix the markers ourselves instead of asking all sorts of resolutions?

Thanks!

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 17 Sep 2015, 21:54
by akaLoneWolf
Hi there, Thanks for your reply. It seems I'm getting the resolutions HEX right but it's like, the wrong way around. So 3840 high and 1080 wide. I've tried switching them around and doing them in reverse and its always the same. It's like a little high strip in the middle of my monitors. I'm sure it's a simple mistake I've made but I can't figure it out?

Thanks

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 18 Sep 2015, 00:01
by upador123
The 1.0.0.7 beta patch is in steam, as I edit marker solve the problem?

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 18 Sep 2015, 05:13
by Juts
Is there a way to get 3440x1440 to work in borderless fullscreen mode? Whenever I switch to it, it reverts back to 2560x1440 as the max resolution.