Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI

Gaming on 21:9 and ultra-wide single screen monitors
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jackfuste
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Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Post by jackfuste »

Here's update for v. 1.006

For 4:3 (800x600, 1024x768 etc.)
mgsvtpp.7z

For 5:4 (1280x1024)
mgsvtpp.7z

For 2560x1080
mgsvtpp.7z

For 3440x1440
mgsvtpp.7z

For 48:10 (5040x1050; 5760x1200 etc.)
mgsvtpp.7z

For 48:9 (4800x900; 5760x1080 etc.)
mgsvtpp.7z


Markers fix:

For 2560x1080; 3440x1440
21_9_marker_fix_1_006.7z
(3.33 MiB) Downloaded 1445 times


For triple 16:9 screen 11520x2160; 5760x1080; 4800x900 etc.
48_9_marker_fix_1_006.7z
(3.33 MiB) Downloaded 786 times


For triple 16:10 screen 5760x1200; 5040x1050 etc.
48_10_marker_fix_1_006.7z
(3.33 MiB) Downloaded 567 times



Cheat Engine table:
mgsvtpp_1_006.7z
(566 Bytes) Downloaded 662 times

First value should be changed
from
F3 0F 59 0D FD 76 00 FF
to
F3 0F 59 0D 01 77 00 FF
this fixes marker position.

Second value - 64, is size for marker and some ui elements.
Proper value should be calculated by formula:
64 * ((width/height)/1.77777)
For example, 64 * ((6000/1080)/1.77777) = 200.00087
So, 64 should be changed to 200.00087

Third value should be changed
from
F3 44 0F 5E 81 0C 01 00 00
to
F3 44 0F 59 81 0C 01 00 00
this fixes sonar effect.
cloudkake
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Joined: 02 Sep 2015, 14:07

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Post by cloudkake »

Thanks as always, brother!
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anteronoid
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Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Post by anteronoid »

Thank you jackfuste! :rockout:



CY:G wrote:Any instructions on how to further increase the FOV, even on 16:9, its too narrow.

Thanks in advance, thank you all for your work.


You could use option 2 in iria2's excellent tool.
http://www.wsgf.org/forums/viewtopic.php?f=95&t=30223&start=114
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jackfuste
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Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Post by jackfuste »

CY:G wrote:Any instructions on how to further increase the FOV, even on 16:9, its too narrow.

Thanks in advance, thank you all for your work.

Try this trainer:
MGSTPP_FOV.7z
(3.33 MiB) Downloaded 1031 times


Cheat Engine table:
mgsvtpp_FOV_table.7z
(424 Bytes) Downloaded 587 times
Attachments
FOV+40%.jpg
FOV+40%.jpg (574.86 KiB) Viewed 12138 times
FOV_default.jpg
FOV_default.jpg (622.98 KiB) Viewed 12208 times
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anteronoid
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Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Post by anteronoid »

jackfuste wrote:
CY:G wrote:Any instructions on how to further increase the FOV, even on 16:9, its too narrow.

Thanks in advance, thank you all for your work.

Try this trainer:
MGSTPP_FOV.7z


Cheat Engine table:
mgsvtpp_FOV_table.7z


Awesome, thank you! This is so nice! :twothumb:
| i7 6850K Broadwell-e @4.2Ghz | DDR4 32GB @3200Mhz| 2x Msi 1080 X | Asus X99 Deluxe II /H110i/AX1200iw |
| 3x Dell P2314H @ 5760x1080 + Philips 43" 4K IPS BDM4350UC Monitor + Oculus Rift CV1 |
| 1*Samsung EVO 960 500GB NVMe x4 gen.3 | 2x Intel SSD SATA III Raid 0 | 2x Intel SSD SATA III Raid 0 | 2x 2TB SSHD Seagate SATA III Raid 0 |
| Logitech G810 - G502 - G240 - G27 - G940 - | TrackIR 5 Pro | Saitek RHINO X55 HOTAS | Xbox One Elite Gpad |
Asus Vulcan Pro | Asus Xonar U7 | Sony STR-DE495P External Surround Home Cinema Reciever |
lmimmfn
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Joined: 21 Jul 2010, 23:57

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Post by lmimmfn »

@jackfuste, thanks
CY:G
Posts: 273
Joined: 16 Apr 2008, 17:16

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Post by CY:G »

jackfuste wrote:
CY:G wrote:Any instructions on how to further increase the FOV, even on 16:9, its too narrow.

Thanks in advance, thank you all for your work.

Try this trainer:
MGSTPP_FOV.7z


Cheat Engine table:
mgsvtpp_FOV_table.7z



Thank you so very much!!!
blaztardz
Posts: 9
Joined: 01 Sep 2015, 21:10

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Post by blaztardz »

Can somebody send me the link to the proper Steam Wallet purchase so I can kick down jackfuste a donation for his works? He's saved my game every step of the way thus far.
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QuadGore
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Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Post by QuadGore »

jackfuste wrote:
CY:G wrote:Any instructions on how to further increase the FOV, even on 16:9, its too narrow.

Thanks in advance, thank you all for your work.

Try this trainer:
MGSTPP_FOV.7z


Cheat Engine table:
mgsvtpp_FOV_table.7z


And again BIG THX to you cant thank you enough ! :twothumb:
matthew12106
Posts: 1
Joined: 15 Sep 2015, 18:53

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Post by matthew12106 »

jackfuste wrote:
CY:G wrote:Any instructions on how to further increase the FOV, even on 16:9, its too narrow.

Thanks in advance, thank you all for your work.

Try this trainer:
MGSTPP_FOV.7z


Cheat Engine table:
mgsvtpp_FOV_table.7z

You've done so much already and you are a god....but.... It updated for me to 1.02. Can you please make a fix for this. This is terrible. I've played year old games and games costing like £2 that support 21:9. Fu*ck. You. Konami.
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Wijkert
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Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Post by Wijkert »

matthew12106 wrote:It updated for me to 1.02.


If you check the properties of the .exe you will see that it is actually 1.006 and not 1.02.
Philips BDM4065UC(3840x2160) Acer Z35(2560x1080@200hz); 980 Ti Hybrid @stock ; 6700K 4.6ghz (1.35v)/D15; 16GB 3200mhz; Asus Maximus Ranger VIII; AX860; 1TB 960 EVO; 750GB 840 EVO; Teufel Concept D 500; Sennheiser HD6XX; Windows 10 (latest build)
j-gvk
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Joined: 16 Sep 2015, 07:37

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Post by j-gvk »

jackfuste wrote:Here's update for v. 1.006
.....


Wow, thank you so much for this !!! Great work !
pliskinii7
Posts: 4
Joined: 16 Sep 2015, 23:00

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Post by pliskinii7 »

Hi Everyone,

Firstly thank you for all of this info, you guys have made playing this game so much better :)

I just wanted to know If i have missed something in regards to fixing the ghost box that appears. Im playing at 3440 x 1440 on a LG 34UM95.

Everything else works perfectly but cant seem to find much info about fixing this problem. Some people have posted about it in this forum but no fix so far, is that right?

Cheers
TillyTony
Posts: 1
Joined: 17 Sep 2015, 04:50

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Post by TillyTony »

Would you mind creating a markers fix for 6060x1080 please? The 5760x1080 (48:9) doesn't work at my resolution. Many thanks.
akaLoneWolf
Posts: 2
Joined: 17 Sep 2015, 20:59

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Post by akaLoneWolf »

Hi there, I'm new to this. I'm trying to get the HEX values correct for dual monitor, 3840 x 1080 and when I input the values, I end up with it reversed (Wrong orientation (Really thin and high)). I've tried swapping the hexed around and also tried putting in the formatted values. I got my values from here - http://www.wsgf.org/forums/viewtopic.php?t=16237 . I'm stumped... Any help would be greatly appreciated. I'd love to see this spread across my 2 monitors. Thanks in advance :-)
Tontondavid
Posts: 6
Joined: 10 Sep 2015, 22:05

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Post by Tontondavid »

akaLoneWolf wrote:Hi there, I'm new to this. I'm trying to get the HEX values correct for dual monitor, 3840 x 1080 and when I input the values, I end up with it reversed (Wrong orientation (Really thin and high)). I've tried swapping the hexed around and also tried putting in the formatted values. I got my values from here - http://www.wsgf.org/forums/viewtopic.php?t=16237 . I'm stumped... Any help would be greatly appreciated. I'd love to see this spread across my 2 monitors. Thanks in advance :-)


Did you try to the tool that is posted on page 10 I think? Not sure if it has your resolution but also there are very clear instructions on page 25 I think....

Cheers.
Tontondavid
Posts: 6
Joined: 10 Sep 2015, 22:05

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Post by Tontondavid »

Can anyone explain how to fix the markers ourselves instead of asking all sorts of resolutions?

Thanks!
akaLoneWolf
Posts: 2
Joined: 17 Sep 2015, 20:59

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Post by akaLoneWolf »

Hi there, Thanks for your reply. It seems I'm getting the resolutions HEX right but it's like, the wrong way around. So 3840 high and 1080 wide. I've tried switching them around and doing them in reverse and its always the same. It's like a little high strip in the middle of my monitors. I'm sure it's a simple mistake I've made but I can't figure it out?

Thanks
upador123
Posts: 13
Joined: 02 Sep 2015, 04:36

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Post by upador123 »

The 1.0.0.7 beta patch is in steam, as I edit marker solve the problem?
Juts
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Joined: 18 Sep 2015, 05:11

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Post by Juts »

Is there a way to get 3440x1440 to work in borderless fullscreen mode? Whenever I switch to it, it reverts back to 2560x1440 as the max resolution.
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