Skyrim Multi-Monitor User Interface Fix Discussion

Topics about game solutions, and success or failure in getting them to work.
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HaYDeN
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There's alot of stuff that is

Post by HaYDeN »

There's alot of stuff that is not in the SWF( s )
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EvilEngineer
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Joined: 22 Oct 2010, 04:23

HaYDeN wrote:There's alot of

Post by EvilEngineer »

There's alot of stuff that is not in the SWF( s )


Yeah the menu / interfaces all seem to be a mix between the overlay flash menu and the rendered 3d items.

Both of which are jacked up =/
Oz
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Joined: 11 Nov 2011, 21:08

wake up helifax, its time to

Post by Oz »

wake up helifax, its time to wake up and save the world by posting your fix...........Ring Ring.......Ring Ring.........
CILLER
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Joined: 29 Jan 2010, 08:10

It is getting close, as both

Post by CILLER »

It is getting close, as both haYden as helifax are very close to a working fix.

I need to get myself to waiting, but it is hard :P I want to play so badly
i7 2600k | AMD HD7970 @ 1100MHz | 8GB 1333 DDR3 | Crucial M4 | 3x Dell U2311h @ eyefinity | Thrustmaster F430 | trackir 5.0
kilmoor
Posts: 35
Joined: 11 Nov 2011, 13:05

Wow, lots of progress over

Post by kilmoor »

Wow, lots of progress over the night. I'm glad to know that there are at least a few players out there that are even more peeved than I am. Bethesda's response above is right on par with my expectations. You know, these guys were over the top with Morrowind, the PC version was great. Then Oblivi-llout was just a touch over the edge for console clunky... Play a few hours of Stalker then play Fallout and it feels like a Fisher-Price toy in comparison. Now this? Visually, it is mediocre and hardly a step above Oblivion. They shouldn't have bothered. The response may as well have read "We don't support pain-in-the-neck PC gaming. Go buy a console if you want to play Skyrim!" This is the most expensive title I've ever bought on release. It's a little bit personal after dropping the cash for the video cards and triple-wide, then forking over such an obscene retail price for the game. Now I remember why test-driving with a pirate copy is such a good idea, that way I could try before I buy. And to you copyright police, I do buy when I intend to play a game through. If I were not so excited about this release... I should have known better. Shame on you, Bethesda.
Neovalen
Posts: 64
Joined: 11 Nov 2011, 06:34

Thank you everyone for your

Post by Neovalen »

Thank you everyone for your efforts, I'm dying to dump this single screen non-sense and get back into 3x1 :) Looking promising so far!
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thales100
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helifax wrote:I GIVE YOU

Post by thales100 »

I GIVE YOU SKYRIM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!![/b] (almost FIXED!!!!)


Congrats helifax ! ;)




OK, this worked. I copied that INI to my INI and it worked, now I have the menu all zoomed in. really disappointing. also running the New Beta Drivers as well. whats up with the two hottest games this year not really supporting Surround Views.


Thats nice, the menu solution should be out soon, please keep checking WSGF. :onethumb

Not quite happy with it yet, still a few bugs.


A perfectionist as always eh ? :cheers
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helifax
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HaYDeN wrote:Not quite

Post by helifax »







Not quite happy with it yet, still a few bugs.

Good morning everyone!

Nice!!! I am wondering...what happens if we combine our two fixes...into one! Maybe we can get the menu centered...and unstreached!!!

I already found a problem with my stretched menus..that you are unable to read any book...they are so close to screen that you cannot actually see the text only the pages(like they are un-written):))
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Pixelsalt
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Joined: 12 Nov 2011, 12:32

Hi

Post by Pixelsalt »

I am really exited about this fix :party:
also, I am new to the forum, hello!
morfinx
Posts: 77
Joined: 05 Sep 2005, 21:03

Hi guys, I haven't read

Post by morfinx »

Hi guys, I haven't read through the whole thread, so I might be repeating what someone else has said already. Portrait EF works fine for me (3600x1920) once I went into the ini file and set a custom resolution. There is something weird though: near the bottom of my screen, there is a permanent "LEVEL UP" phrase that cannot be clicked and never goes away. See screenshot:



Anyone experienced something like this?
Spyle311
Posts: 29
Joined: 26 Oct 2011, 03:19

Maybe you just need to hit

Post by Spyle311 »

Maybe you just need to hit TAB and level up?
Oz
Posts: 16
Joined: 11 Nov 2011, 21:08

OOOOOH im at the stage in the

Post by Oz »

OOOOOH im at the stage in the game where i have to kill my 1st dragon, yes its still early in the game, but i have been delaying it cus im playing on 1 monitor at the moment and i want to play on 3 screens. the solution must be close now......
tcat92
Posts: 6
Joined: 12 Nov 2011, 14:58

Bummed with everyone else

Post by tcat92 »

Bummed with everyone else that Eyefinity isn't supported, and totally disappointed with Bethesda. Glad there is a fix forthcoming and many thanks to the gurus, Helifax and Hayden, and others who work on these fixes. Can't wait for THIS fix, holding off on starting the game. Best of luck and God's Speed.
Oz
Posts: 16
Joined: 11 Nov 2011, 21:08

Tip for you whilst waiting

Post by Oz »

Tip for you whilst waiting for the gods to sort this problem that Betisda couldnt be bothered to do, is to have a go at the crafting skills like alchemy, or even do some sub quests. it gives you a good headstart when you get into the main questline.
CILLER
Posts: 55
Joined: 29 Jan 2010, 08:10

I know it will give me

Post by CILLER »

I know it will give me headstart, bit it is so much less immersive. Even for simple things like crafting.
The biggest problem I have is that it completely annoys me while playing on a single screen. It just feels so wrong to give a great game like this just one screen when you have three.
i7 2600k | AMD HD7970 @ 1100MHz | 8GB 1333 DDR3 | Crucial M4 | 3x Dell U2311h @ eyefinity | Thrustmaster F430 | trackir 5.0
vernacular
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Joined: 12 Nov 2011, 15:03

The menus are working with

Post by vernacular »

The menus are working with the temporary.exe fix, but it's cutting off the bottom stats. I thought it was my bezel correction, but it still does it without a bezel corrected resolution. This is with nVidia Surround btw.

If Hayden can get the inventory object previews, books and lock-picking to zoom out showing these things correctly in addition to the HUD and menu fixes I would be pleased. It sucks that you guys have to do Bethesda's job.

Also, it's running in DirectX9, I thought this game was supposed to support DirectX11??
Gimpylung
Posts: 126
Joined: 21 Apr 2010, 12:09

No, in fairness, Bethesda

Post by Gimpylung »

No, in fairness, Bethesda never claimed it would be running in anything above Dx9
Oz
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Joined: 11 Nov 2011, 21:08

whats happening guys? its

Post by Oz »

whats happening guys? its seem to have gone all quiet for a bit, just us chatting about this mod/patch/update whatever you want to callit, to be released.
CILLER
Posts: 55
Joined: 29 Jan 2010, 08:10

I am really hoping for a

Post by CILLER »

I am really hoping for a patch release in the upcoming hours.
The screen shots from HaYden looked like a very playable fix. Only the 3d elements on screen in the menu's didn't work well.
Hopefully he can sort that out soon.
Maybe HaYDeN and helifax are working together to get the last issues out of the way.
I certainly do hope it will be ready soon.
i7 2600k | AMD HD7970 @ 1100MHz | 8GB 1333 DDR3 | Crucial M4 | 3x Dell U2311h @ eyefinity | Thrustmaster F430 | trackir 5.0
Cat Toaster
Posts: 18
Joined: 29 Oct 2011, 14:40

guess it will be released

Post by Cat Toaster »

guess it will be released when it's done. Those guys are doing the game developers job, just for free and it's obviously not so simple. Whithout proper CAPs from AMD the game isn't that much enjoyable in Eyefinity-Resolutions at all performancewise so I play without Crossfire and Eyefinity meanwhile.
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