Page 120 of 151

helifax wrote:That reply was

Posted: 03 Mar 2012, 11:44
by stoffie
That reply was pure AWESOME!!! AWESOME AWESOME AWESOME response Bathesda:)) I really like them.. They have style:P :)))

Best Regards,
Helifax


Yes the reply is so damn sad, its actualy funny! :O

So is the current solution to

Posted: 03 Mar 2012, 13:57
by mrpiccolod
So is the current solution to use Helifax's widescreen fix and the 1.4.20 TES V.exe? If so does anyone have a copy of the exe they could post or PM?

Thanks a lot! (And thanks to Helifax for his solution)

If helifax wants to update

Posted: 03 Mar 2012, 14:04
by dopefish
If helifax wants to update his cheat engine table I'll try and throw together a Widescreen Fixer plugin.

dopefish wrote:If helifax

Posted: 03 Mar 2012, 14:15
by helifax
If helifax wants to update his cheat engine table I'll try and throw together a Widescreen Fixer plugin.


I will update the fix for the game during this day (later on..still at work). I don't think I will maintain the Cheat Engine Table anymore though... I will also update it to work with the latest version of WSF and will send you the source code to make it prettier :)) and include it on the official list of fixes provided by WSF!

Best Regards,
Helifax

Can anyone tell me what is

Posted: 03 Mar 2012, 16:33
by alphadogg
Can anyone tell me what is fixed by these fixers wrt Skyrim?

I'm a developer and, although I've never worked on something that tweaks a running exe, I am more than willing to create an open-source solution that the community can use and tweak even if I stop. ;) If anyone can shed some light into what is being fixed, it could streamline the amount of work to be done.

Thanks.

Any word on Hayden? The last

Posted: 03 Mar 2012, 16:54
by htm2112
Any word on Hayden? The last I heard was that he was going to release his fix last Sunday. Any update???

htm2112 wrote:Any word on

Posted: 03 Mar 2012, 17:52
by helifax
Any word on Hayden? The last I heard was that he was going to release his fix last Sunday. Any update???


Did you see him posting? No.. I can say yes...he will release his update NOW. Are interested in the update or in a post? I would say patience..

As for open Sourcing ...I don't agree. The fewer people that are working on a fix the better. Less chance of screw-ups. I see alot of people who arent able to set-up 2 simple things...and are complaining that is not working;))

As a different Idea: I will try to improve the fix in order to minimize the chances of something getting wrong.

I am working on it - I need a

Posted: 03 Mar 2012, 18:40
by HaYDeN


I am working on it - I need a delivery mechanism first and that has been what I have primarily been working on, ignore the odd control colors and placement, its a "test suite"

HaYDeN wrote:I am working

Posted: 03 Mar 2012, 19:35
by super12


I am working on it - I need a delivery mechanism first and that has been what I have primarily been working on, ignore the odd control colors and placement, its a "test suite"



Hadyen thank you so much for the excellent news... more important, you haven't abandon us yet....

is it possible for you to work on a quick update for your skyrim fix? I understand your flawless awesome fix will need time and patient... but there are many many many of us have stopped playing Skyrim ever since the last update... would you please please please bless us with an update of your Skyrim fix so we can get back to the game while you work on your awesome flawless suite?

Just my 2 cents... but I hope you will consider.

Rock on! If Flawless

Posted: 03 Mar 2012, 19:41
by kilmoor
Rock on! If Flawless Widescreen fixes Rage as well, I'm gonna have to do a happy dance.

HaYDeN wrote:I am working

Posted: 03 Mar 2012, 21:20
by Neovalen


I am working on it - I need a delivery mechanism first and that has been what I have primarily been working on, ignore the odd control colors and placement, its a "test suite"


Awesome! Can't wait to see the finished product. For the moment I've just reverted back to single monitor but dying to get back into Eyefinity. Glad to see it's being worked on.

Hi all,Major Update is in

Posted: 03 Mar 2012, 22:21
by helifax
Hi all,

Major Update is in development Manged to fix so far:

- Books , no longer require a toggle. Now work 100% (Scrolls to)
- Map is functional 100% no toggles are required.
- Correct Aspect Ratio and full usage of skill menu
- Items are automatically scaled and centered based on your resolution.
- Hud is centered.
- Will feature automatic launch when game is detected (and fix can be disabled at you convenience)
- Will be updated to work with the latest WSF build (big thanks to dopefish)
- Support for monitors starting from 2- 1001 monitors with nVidia Surround & Eyefinity Autodetection (thanks to WideScreen Fixer and dopefish for this)

Status:

- Working on the framework


Best Regards,
helifax

Good.

Posted: 03 Mar 2012, 22:32
by stoffie
That looks like good news and development Helifax! Thanx for all your effort on this matter, and Dopefish of course!

:cheers

helifax wrote:Hi all,Major

Posted: 03 Mar 2012, 22:32
by Skripka
Hi all,

Major Update is in development Manged to fix so far:

- Books , no longer require a toggle. Now work 100% (Scrolls to)
- Map is functional 100% no toggles are required.
- Correct Aspect Ratio and full usage of skill menu
- Items are automatically scaled and centered based on your resolution.
- Hud is centered.
- Will feature automatic launch when game is detected (and fix can be disabled at you convenience)
- Will be updated to work with the latest WSF build (big thanks to dopefish)
- Support for monitors starting from 2- 1001 monitors with nVidia Surround & Eyefinity Autodetection (thanks to WideScreen Fixer and dopefish for this)

Status:

- Working on the framework


Best Regards,
helifax



Woot! :)

helifax wrote:Hi all,Major

Posted: 03 Mar 2012, 23:05
by valcan_s
Hi all,

Major Update is in development Manged to fix so far:

- Books , no longer require a toggle. Now work 100% (Scrolls to)
- Map is functional 100% no toggles are required.
- Correct Aspect Ratio and full usage of skill menu
- Items are automatically scaled and centered based on your resolution.
- Hud is centered.
- Will feature automatic launch when game is detected (and fix can be disabled at you convenience)
- Will be updated to work with the latest WSF build (big thanks to dopefish)
- Support for monitors starting from 2- 1001 monitors with nVidia Surround & Eyefinity Autodetection (thanks to WideScreen Fixer and dopefish for this)

Status:

- Working on the framework


Best Regards,
helifax

Awesome Helifax and Dopefish we all massively appreciate your work for our community, that update sounds rad, looking forward to it.

Wow great stuff, looking

Posted: 03 Mar 2012, 23:57
by mrpiccolod
Wow great stuff, looking forward to this! Thanks very much helifax and hayden.

helifax wrote:Hi all,Major

Posted: 03 Mar 2012, 23:58
by MaxSharp
Hi all,

Major Update is in development Manged to fix so far:

- Books , no longer require a toggle. Now work 100% (Scrolls to)
- Map is functional 100% no toggles are required.
- Correct Aspect Ratio and full usage of skill menu
- Items are automatically scaled and centered based on your resolution.
- Hud is centered.
- Will feature automatic launch when game is detected (and fix can be disabled at you convenience)
- Will be updated to work with the latest WSF build (big thanks to dopefish)
- Support for monitors starting from 2- 1001 monitors with nVidia Surround & Eyefinity Autodetection (thanks to WideScreen Fixer and dopefish for this)

Status:

- Working on the framework


Best Regards,
helifax




Bravo Helifax & Hayden...Bravo! :rockout :cheers :rockout

Seriously? omg

Posted: 04 Mar 2012, 01:07
by onthemour
Seriously? omg

Tonight

Posted: 04 Mar 2012, 01:18
by onthemour
Tonight :quest: :bigsmile:

onthemour wrote:Tonight

Posted: 04 Mar 2012, 01:47
by helifax
Tonight :quest: :bigsmile:


I really hope so:) Still working on it:) I plan to make it tonight...but its getting late here;)) IF now 1st thing in the morning:)