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Ctrl-Alt-Suppr wrote:YES

Posted: 12 Oct 2012, 00:04
by helifax
YES ...

Widescreenfixer doesn't detect when the game is running.
And after that , widescreenfixer doesn't respond anymore.


Interesting you are the 2nd user to have the same problem.... I have a temporary workaround for this...

But it will have to wait until tomorrow since at the moment I am entangled in quite some work.

Best Regards,
Helifax

~ 48 h = Retaliation Pack~ 2

Posted: 12 Oct 2012, 00:32
by Ctrl-Alt-Suppr
~ 48 h = Retaliation Pack
~ 2 h = first update but .exe version is exactly the same
(and Widescreen doesn't working ...)

If I can help you ... no souci ^^
(I have also Team Viewer)


PS : sorry for my bad english ...

Try this plugin with

Posted: 12 Oct 2012, 15:18
by helifax
Try this plugin with WideScreen Fixer. It should properly work now:)

If anyone else has problem with the plugin try this one also:)

Best Regards,
Helifax

Attached files Plugin.Mass Effect 3_Non_EN_LANG.rar (14.4 KB)

" AMAZING " ...Plugin.Mass

Posted: 12 Oct 2012, 17:17
by Ctrl-Alt-Suppr
" AMAZING " ...

Plugin.Mass Effect 3_Non_EN_LANG.rar ==> works very well !

and the new system Normal / Cover / Running is good !

Thanks a lot.

Combat FOV seems borked

Posted: 19 Oct 2012, 12:38
by Seether
The FOV aboard the Normandy seems fine but in combat it doesn't seem to be making any difference.

I hadn't played the game for a while and came back to it last night, was working fine before but that was several patches and dlc ago.

Widescreen Fixer is updated to the newest version so maybe there has been another little update to the game or something in the past week that has screwed up something.

Try restarting the

Posted: 19 Oct 2012, 17:33
by helifax
Try restarting the game...sometimes the pointer is null.... I think I have a new pointer that works better but I didnt had the time to upload it yet...

I've tried it several times,

Posted: 19 Oct 2012, 20:19
by Seether
I've tried it several times, here's the funny thing though.

If I load a save that's in a mission it seems stuck at the regular FOV of 70.

But if I load a save onboard the Normandy with a custom FOV set using the fixer and THEN go into a mission, the custom FOV remains.

Same with the Citadel and any non combat area, ...this is all very bizarre since the last time I played this game a few months back the fixer worked perfectly :~

Seether wrote:I've tried it

Posted: 19 Oct 2012, 23:41
by helifax
I've tried it several times, here's the funny thing though.

If I load a save that's in a mission it seems stuck at the regular FOV of 70.

But if I load a save onboard the Normandy with a custom FOV set using the fixer and THEN go into a mission, the custom FOV remains.

Same with the Citadel and any non combat area, ...this is all very bizarre since the last time I played this game a few months back the fixer worked perfectly :~


I updated the value of the pointer:) Give it a try and let me know if it works:)

Attached files Plugin.Mass Effect 3.rar (14.5 KB)

Sorry I couldn't reply, been

Posted: 21 Oct 2012, 19:26
by Seether
Sorry I couldn't reply, been away since yesterday morning.

Anyway I got the new version you posted, but it still seems to be acting exactly the same.

It seems to work in some missions though and not others, I was able to get it working with a decent FOV on the second mission (on Mars) but the starting mission on Earth just refused to alter the FOV.

I think I can manage though with it as is, I haven't changed anything on my system in the past few months since I played it so I don't know what could be causing the trouble apart from the fact that the game has been patched several times since then, I think the game was at 1.02 when I had it working with the fixer flawlessly.

Hey thanks for the feedback:)

Posted: 21 Oct 2012, 20:58
by helifax
Ok found the little bugger:))

Updated the fov and now it works every single time:) in all levels of single and multi player:)

Best Regards,
Helifax

Attached files Plugin.Mass Effect 3.rar (14.4 KB)

Previous plugin doesn't work

Posted: 29 Oct 2012, 13:00
by Ctrl-Alt-Suppr
Previous plugin doesn't work on : Firebase Glacier multiplayers map (and hazard version)

Please, is-it possible to UP the last plugin, for no-english version !??

++

Been trying to use WF on ME3,

Posted: 02 Nov 2012, 07:57
by RoboPatton
Been trying to use WF on ME3, I think I'm following the instructions (hitting my hotkey to turn on the fix at the video intro, pre- "press any key" screen) I'm using your latest patch on this forum...

I still get no centered hud. I can't get FOV to work either.

I have an ATI card btw. 6970. Not sure if it helps, but I have all the DLC's.

Thanks for your hard work man.

Re: Been trying to use WF on ME3,

Posted: 13 Nov 2012, 03:29
by helifax
RoboPatton wrote:Been trying to use WF on ME3, I think I'm following the instructions (hitting my hotkey to turn on the fix at the video intro, pre- "press any key" screen) I'm using your latest patch on this forum...

I still get no centered hud. I can't get FOV to work either.

I have an ATI card btw. 6970. Not sure if it helps, but I have all the DLC's.

Thanks for your hard work man.


Have U tried the latest available plugin? The only problem that I see is that sometimes during missions the fov stops working... Let me know!

Re: Mass Effect 3 - Final - no multi(like demo)

Posted: 13 Nov 2012, 21:27
by Ctrl-Alt-Suppr
ouppsss ...

I update on 3.4 r587
but doesn't works (with or without forum's plugin ...)
And I have not an older version ...

Re: Mass Effect 3 - Final - no multi(like demo)

Posted: 25 Nov 2012, 19:56
by bluemeanie
The current plugin is not working for me. I have wsf v.3.4 r598 . the me3 plugin is 2.4 580. I've used wsf for this since the game released with no probs.
Nvidia gtx670 5760*1080

Any help?

Re: Mass Effect 3 - Final - no multi(like demo)

Posted: 25 Nov 2012, 21:23
by bluemeanie
bluemeanie wrote:The current plugin is not working for me. I have wsf v.3.4 r598 . the me3 plugin is 2.4 580. I've used wsf for this since the game released with no probs.
Nvidia gtx670 5760*1080

Any help?


Nevermind. Its works fine when i uncheck "Automatically Detect Screen Resolution" Yay time to play till the last 10 minutes!

Re: Mass Effect 3 - Final - no multi(like demo)

Posted: 27 Nov 2012, 13:36
by helifax
bluemeanie wrote:
bluemeanie wrote:The current plugin is not working for me. I have wsf v.3.4 r598 . the me3 plugin is 2.4 580. I've used wsf for this since the game released with no probs.
Nvidia gtx670 5760*1080

Any help?


Nevermind. Its works fine when i uncheck "Automatically Detect Screen Resolution" Yay time to play till the last 10 minutes!


Strange, no one changed anything about auto detection of screen resolution:-s I wil look into this:) thx for letting me know

Re: Mass Effect 3 - Final - no multi(like demo)

Posted: 10 Dec 2012, 05:39
by tjosborne
hey guys, i just got the game and cannot get it to work at 5912x1080. im using win 7, i5 2500k and dual 570s. i have downloaded widescreen fixer, just not sure exactly on how to make it work. what key do i press in the menu, or do i have to change ini. code as well? thanks for any help

Re: Mass Effect 3 - Final - no multi(like demo)

Posted: 10 Dec 2012, 06:45
by tjosborne
ok i have read all 24 pages an still cannot get it. i press * between bioware an ea logo and yes i am running retail version with origin. i tried playing it on one screen but it feels like im more than half blind