Battlefield: Bad Company 2
Re: Battlefield: Bad Company 2
Reading the BF blog it appears there will be paid DLC but they are also sticking to keeping all the maps free so they don't end up as ghost towns. What else will they be selling then? Costumes? Weapons?
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erikjanneman
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- Joined: 02 Aug 2009, 17:43
Re: Battlefield: Bad Company 2
Reading the BF blog it appears there will be paid DLC but they are also sticking to keeping all the maps free so they don't end up as ghost towns. What else will they be selling then? Costumes? Weapons?
I'd probably buy weapons... not costumes though. Maybe gametypes?
Re: Battlefield: Bad Company 2
Costumes? Hell I think they should sell different faces. ;) That way you don't look like 1 of 4 common dudes in there.
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JohnnyWakko
- Posts: 616
- Joined: 06 Jun 2006, 08:56
Re: Battlefield: Bad Company 2
Costumes? Hell I think they should sell different faces. ;) That way you don't look like 1 of 4 common dudes in there.
I always enjoyed being able to customise skins to a degree I would easily pay for a face.
moboP8P67-M-PRO-V3 cpuI5-2500K-3.3GHZ ramOCZ8GB gpu260GTX hddOCZ-VERTEX II-SSD psuNEOHE550W hudBENQ20"
- Paradigm Shifter
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Re: Battlefield: Bad Company 2
I always enjoyed being able to customise skins to a degree I would easily pay for a face.
Johnny, mate, you already have a face. It's that thing on the front of your head. 8) :D
:hide
- g00seberry
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Re: Battlefield: Bad Company 2
[quote]I always enjoyed being able to customise skins to a degree I would easily pay for a face.
Johnny, mate, you already have a face. It's that thing on the front of your head. 8) :D
It would be money well spent to have it changed though :mrgreen:
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JohnnyWakko
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Re: Battlefield: Bad Company 2
I certainly walked into that one. :doh
moboP8P67-M-PRO-V3 cpuI5-2500K-3.3GHZ ramOCZ8GB gpu260GTX hddOCZ-VERTEX II-SSD psuNEOHE550W hudBENQ20"
Re: Battlefield: Bad Company 2
This is the most fun I have ever had playing a multi player shooter. I absolutly love this game. I dont know what my fps is, and for whatever reason msi afterburner wont work during game, so I cant see the actual fps but the game feels responsive but it doesnt feel like its at 60 fps. I am playing on 3 monitors in eyefinity mode it looks awesome but maybe thats whats holding me down a bit.
And this game apparently let me know that my quad core overclock isnt quite as stable as I thought, I have gotten a few blue screens and or the game just stops and I return to the desktop. I was at 3.7 ghz and no game what so ever has ever crashed on me.. I have gone back to the drawing board trying to find a stable overclock for this game. It will run fine for 2 1/2 hrs or so then just shit the bed. Frustrating but the game is awesome.
And this game apparently let me know that my quad core overclock isnt quite as stable as I thought, I have gotten a few blue screens and or the game just stops and I return to the desktop. I was at 3.7 ghz and no game what so ever has ever crashed on me.. I have gone back to the drawing board trying to find a stable overclock for this game. It will run fine for 2 1/2 hrs or so then just shit the bed. Frustrating but the game is awesome.
Re: Battlefield: Bad Company 2
And this game apparently let me know that my quad core overclock isnt quite as stable as I thought, I have gotten a few blue screens and or the game just stops and I return to the desktop. I was at 3.7 ghz and no game what so ever has ever crashed on me.. I have gone back to the drawing board trying to find a stable overclock for this game. It will run fine for 2 1/2 hrs or so then just shit the bed. Frustrating but the game is awesome.
Just so you know. this game is notorious for crashes to the desktop. It happens to me all the time. And many other people.
Re: Battlefield: Bad Company 2
bumpity bump. everyone knows the new pre10.4 drivers fix the load time issue right?
:D
working great for me, but seem to have taken a hit to the FPS. Wondering if they are working properly with CF + EF. Utilization of 2nd GPU looks proper though.
:D
working great for me, but seem to have taken a hit to the FPS. Wondering if they are working properly with CF + EF. Utilization of 2nd GPU looks proper though.
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JohnnyWakko
- Posts: 616
- Joined: 06 Jun 2006, 08:56
Re: Battlefield: Bad Company 2
bumpity bump. everyone knows the new pre10.4 drivers fix the load time issue right?
:D
working great for me, but seem to have taken a hit to the FPS. Wondering if they are working properly with CF + EF. Utilization of 2nd GPU looks proper though.
what is that driver for specically??
moboP8P67-M-PRO-V3 cpuI5-2500K-3.3GHZ ramOCZ8GB gpu260GTX hddOCZ-VERTEX II-SSD psuNEOHE550W hudBENQ20"
Re: Battlefield: Bad Company 2
Thus far, unless corrected otherwise, the 10.4 preview drivers are confirmed working for Radeon 5000 series. Those on the 4000 series may end up having to wait another month until that's resolved. I wonder when they will be done with the 10.4 preview though...
Re: Battlefield: Bad Company 2
Those on the 4000 series may end up having to wait another month until that's resolved.
I thought the slow loading issue was 5000 series only on the ATI side due to it being a DX11 problem?
Basically the game is compiling the shaders each map change rather than using the cached ones.
Re: Battlefield: Bad Company 2
I could be wrong tho... but I heard some other people who are on the 4000 series also having long load times as well. Just gotta see if I can dig up the tidbit again over at the EA UK forums...
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TECHDRAGON
- Posts: 2
- Joined: 17 Jan 2009, 15:36
Re: Battlefield: Bad Company 2
Greetings!!
this might be interesting :P
http://www.gametrailers.com/user-movie/bad-company-2-multi-display/340876
this might be interesting :P
http://www.gametrailers.com/user-movie/bad-company-2-multi-display/340876
- ViciousXUSMC
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Re: Battlefield: Bad Company 2
New patch for game. Fixes server search issues, now its fast.
AMD 5000 series guys the pre 10.4 drivers fix the long DX10/11 loading times. I am using 8.74 drivers I think they are newer than the 10.4 preview, it includes neat stuff like a gpu accelerated video converter.
If you notice lag when you respawn after patch its due to the new feature of saving your kit loadout, your AV is probably scanning the file that is read so add the BFBC2 folder in your documents to your AV exceptions list.
CTS? Yes I get them pretty often. I also get a BSOD every so often just turned down my overclock and have not had one since but no other game gives me BSOD. I also had this very annoying error with the game crashing saying I had no game disk inserted, it would do this in the middle of play, and I have the digital downloaded version from EA. I fixed it but I had to uninstall all my virtual drives and remove my USB hub and external drives.
AMD 5000 series guys the pre 10.4 drivers fix the long DX10/11 loading times. I am using 8.74 drivers I think they are newer than the 10.4 preview, it includes neat stuff like a gpu accelerated video converter.
If you notice lag when you respawn after patch its due to the new feature of saving your kit loadout, your AV is probably scanning the file that is read so add the BFBC2 folder in your documents to your AV exceptions list.
CTS? Yes I get them pretty often. I also get a BSOD every so often just turned down my overclock and have not had one since but no other game gives me BSOD. I also had this very annoying error with the game crashing saying I had no game disk inserted, it would do this in the middle of play, and I have the digital downloaded version from EA. I fixed it but I had to uninstall all my virtual drives and remove my USB hub and external drives.
Re: Battlefield: Bad Company 2
Gave the 10.4 preview a thorough run-thru w/ a few sessions of multiplayer and damn this sucker's fast. Jacked up everything I can sans HBAO and it's running circles around my old card. I also don't get any driver crashes any more due to funky stability issues with nvidia drivers. I can also alt-tab out of my game quite easily as well (even pre-patch).
My only issue right now is the funky anti-aliasing issues on some objects. I run the game at DX11 mode yet no matter what level of anti-aliasing I set, the object's edges still appear aliased. I dunno how to resolve this so I'm pretty much stumped.
But overall, game runs fine and it feels rock solid. Weapon balance doesn't seem that major and it felt like a tweak than a "nerf" or a "buff". My only two items that I do not agree with are the M1911 (my favorite pistol) and the Mortar Strikes. The M1911 now throws my entire rhythm and timing off when I use it as a secondary. The Mortar Strikes should have been left alone as it is hard enough already trying to take out any armor, even the T-90 and Abrams that sit there. Any smart tank driver would move out of the way as fast as they can to prevent further damage. But those who are oblivious, they either sit in the tank or cowardly jump out before it gets destroyed.
My only issue right now is the funky anti-aliasing issues on some objects. I run the game at DX11 mode yet no matter what level of anti-aliasing I set, the object's edges still appear aliased. I dunno how to resolve this so I'm pretty much stumped.
But overall, game runs fine and it feels rock solid. Weapon balance doesn't seem that major and it felt like a tweak than a "nerf" or a "buff". My only two items that I do not agree with are the M1911 (my favorite pistol) and the Mortar Strikes. The M1911 now throws my entire rhythm and timing off when I use it as a secondary. The Mortar Strikes should have been left alone as it is hard enough already trying to take out any armor, even the T-90 and Abrams that sit there. Any smart tank driver would move out of the way as fast as they can to prevent further damage. But those who are oblivious, they either sit in the tank or cowardly jump out before it gets destroyed.
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