Resident Evil 7 No 21:9 support
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rogermorse
- Posts: 12
- Joined: 29 Jan 2016, 01:07
Re: Resident Evil 7 No 21:9 support
Hello guys sorry LTTP.
I know about the hex fixes etc....but what is the situation? Is the fix still giving problems because of cutscenes and different FOVs (VHS problems etc) ? I don't have the game yet because I didn't want to buy a game that does not support ultrawide.
I know about the hex fixes etc....but what is the situation? Is the fix still giving problems because of cutscenes and different FOVs (VHS problems etc) ? I don't have the game yet because I didn't want to buy a game that does not support ultrawide.
Re: Resident Evil 7 No 21:9 support
rogermorse wrote:Hello guys sorry LTTP.
I know about the hex fixes etc....but what is the situation? Is the fix still giving problems because of cutscenes and different FOVs (VHS problems etc) ? I don't have the game yet because I didn't want to buy a game that does not support ultrawide.
For 21:9 it works perfect, tripple screen is a mess.
Re: Resident Evil 7 No 21:9 support
Hey guys, what is the current best method of obtaining 21:9 (3440x1440) on the base game (have no dlc atm) on steam without any image stretching?
I tried a method prior that included some hex editing that did not work, hoping the methods have been refined since the first week of launch.
Thanks for any advice offered
I tried a method prior that included some hex editing that did not work, hoping the methods have been refined since the first week of launch.
Thanks for any advice offered
Sincerely,
Skoda Zek
Zek Gaming: http://www.modsrigs.com/detail.aspx?BuildID=36010
If you like my build, please give me a +1 on ModsRigs. Thanks!
Skoda Zek
Zek Gaming: http://www.modsrigs.com/detail.aspx?BuildID=36010
If you like my build, please give me a +1 on ModsRigs. Thanks!
Re: Resident Evil 7 No 21:9 support
Skoda Zek wrote:Hey guys, what is the current best method of obtaining 21:9 (3440x1440) on the base game (have no dlc atm) on steam without any image stretching?
I tried a method prior that included some hex editing that did not work, hoping the methods have been refined since the first week of launch.
Thanks for any advice offered
There is no way to play RE7 in real 21:9 (being able to see more to the left and right in comparison to 16:9), even with a fix. The fix stretches or crops the 16:9 image to fit your ultrawide monitor: https://imgur.com/a/JqQyh
Sadly the engine does not support higher aspect ratios than 16:9 so the best way to play it is in 16:9 with black bars.
Re: Resident Evil 7 No 21:9 support
ok, I know this is not an ideal solution. But I cannot stand black bars in gaming, dunno why it drives me mad. therefore I will accept a cropping solution. What is the best way to crop for 21:9 (no stretching please)?
Sincerely,
Skoda Zek
Zek Gaming: http://www.modsrigs.com/detail.aspx?BuildID=36010
If you like my build, please give me a +1 on ModsRigs. Thanks!
Skoda Zek
Zek Gaming: http://www.modsrigs.com/detail.aspx?BuildID=36010
If you like my build, please give me a +1 on ModsRigs. Thanks!
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dirtydanisreal
- Posts: 4
- Joined: 01 May 2017, 03:31
Re: Resident Evil 7 No 21:9 support
So how do i hex edit the exe to force a higher fov than 90 at 1080p 16:9. the trainer doesnt work anymore
- scavvenjahh
- Editors

- Posts: 3424
- Joined: 06 Mar 2008, 17:20
Re: Resident Evil 7 No 21:9 support
This can't be done by hex editing the exe... AFAIK there is no working FOV fix since the February patch. I'd love to be proven wrong though.
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daniyalkhan2000
- Posts: 1
- Joined: 18 Jul 2017, 17:54
Re: Resident Evil 7 No 21:9 support
Any fix till now?
Re: Resident Evil 7 No 21:9 support
Hopefully this works for someone out there!
https://drive.google.com/file/d/0B66iNbttZf_9R19OeTBidEpKUU0/view?usp=sharing

I might make a silent one. The voices get so annoying!
https://drive.google.com/file/d/0B66iNbttZf_9R19OeTBidEpKUU0/view?usp=sharing
I might make a silent one. The voices get so annoying!
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DaemonXHUN
- Posts: 16
- Joined: 20 Aug 2017, 14:29
Re: Resident Evil 7 No 21:9 support
CivilWolf wrote:Hopefully this works for someone out there!
https://drive.google.com/file/d/0B66iNbttZf_9R19OeTBidEpKUU0/view?usp=sharing
I might make a silent one. The voices get so annoying!
Is this a NEW trainer? The FOV trainer I used do not work.
Edit: I tried it and it's not working (with the ultrawide fix).
Re: Resident Evil 7 No 21:9 support
Anyone know how to get 6400x1080p working? I can get the game to stretch on all three but the game only works on my middle monitor at 21:9
Re: Resident Evil 7 No 21:9 support
DaemonXHUN wrote:Is this a NEW trainer? The FOV trainer I used do not work.
Edit: I tried it and it's not working (with the ultrawide fix).
Hmm. It works on the two PCs I have tried it on. I'm thinking it is because I don't own any DLC. Do you own any DLC?
*Edit*
I ended up buying the DLC and was able to narrow down my pointer scan a little.
Here is an updated version:
https://drive.google.com/open?id=0B66iNbttZf_9NEUwWHBiNHRKeDQ
.
I hope it works. Any feedback would be appreciated.
Resident Evil 7 No 21:9 support
*Updated 12/12/2017*
Hello everyone!
Here is the latest version of my FOV & AR trainer!
Hotkeys:
F1 - Overwrites the in-game FOV with the Desired FOV
F2 - Multiplies the in-game FOV by the quotient of the In-Game FOV and the Desired FOV
F3 - Resets the in-game FOV "Default"
F4 - Overwrites the in-game Aspect Ratio with the Desired Aspect Ratio (It needs to be pressed twice if the trainer is run before launching RE7)
------Updated 12/12/2017
*Updated to work with Patch #4
------Updated 11/02/2017
*Fixed an issue where the Aspect Ratio hotkey would not lock the value. The value would revert back between scenes.
------Updated 10/31/2017
*Added Support for the Resident Evil 7 Teaser: Beginning Hour
*The trainer now saves your settings to an .ini file and loads the settings when launched. ("TrainerSettings.ini")
*Fixed an error message that would pop up if the user tried to edit the FOV value while 'FOV with Zoom' was selected, with the game not running.

Comparison starts at 0:40 in the video below.
[youtube]https://www.youtube.com/v/ze7irl3VpnI[/youtube]
------------------------------------------------------------------------------------------------
Here is the latest trainer download link: *Updated 12/12/2017*
ModDB: https://goo.gl/4bkUp6
*The trainer download might trigger Windows Defender but I assure you it is a false-positive*
If the file is deleted immediately by Windows Defender, you can:
Older Versions:
11/02/2017 trainer:
Old trainer download link: from 08/25/2017
https://goo.gl/Q7nZ8B
*!!!Only lock FOV during gameplay NOT in the menus!!!*
Hello everyone!
Here is the latest version of my FOV & AR trainer!
Hotkeys:
F1 - Overwrites the in-game FOV with the Desired FOV
F2 - Multiplies the in-game FOV by the quotient of the In-Game FOV and the Desired FOV
F3 - Resets the in-game FOV "Default"
F4 - Overwrites the in-game Aspect Ratio with the Desired Aspect Ratio (It needs to be pressed twice if the trainer is run before launching RE7)
------Updated 12/12/2017
*Updated to work with Patch #4
------Updated 11/02/2017
*Fixed an issue where the Aspect Ratio hotkey would not lock the value. The value would revert back between scenes.
------Updated 10/31/2017
*Added Support for the Resident Evil 7 Teaser: Beginning Hour
*The trainer now saves your settings to an .ini file and loads the settings when launched. ("TrainerSettings.ini")
*Fixed an error message that would pop up if the user tried to edit the FOV value while 'FOV with Zoom' was selected, with the game not running.

Comparison starts at 0:40 in the video below.
[youtube]https://www.youtube.com/v/ze7irl3VpnI[/youtube]
------------------------------------------------------------------------------------------------
Here is the latest trainer download link: *Updated 12/12/2017*
ModDB: https://goo.gl/4bkUp6
*The trainer download might trigger Windows Defender but I assure you it is a false-positive*
If the file is deleted immediately by Windows Defender, you can:
- 1. Go to your 'Windows Defender Security Center->Virus & threat protection settings' and turn off 'Real-time protection'
2. Download Trainer
Follow these next steps if you want to turn Windows Defender back on after you turned it off:
3. In 'Windows Defender Security Center->Virus & threat protection settings' open 'Add or remove exclusions'
4. Create an exclusion for the trainer file.
5. In 'Windows Defender Security Center->Virus & threat protection settings' turn on 'Real-time protection'
Older Versions:
11/02/2017 trainer:
Old trainer download link: from 08/25/2017
https://goo.gl/Q7nZ8B
*!!!Only lock FOV during gameplay NOT in the menus!!!*
Last edited by CivilWolf on 13 Dec 2017, 02:56, edited 33 times in total.
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budwheizzah
- Posts: 7
- Joined: 28 Aug 2017, 03:14
Re: Resident Evil 7 No 21:9 support
I tried the one you published on August 20 and it had no effect whatsoever.
I am using this game with VorpX in order to run in VR, and the biggest (only) problem right now is forcing the FOV, for which this tool would come in useful.
I'll try again with your August 23 version and let you know if it does anything.
PS: Does it require DLC? Why a strange requirement like such? (Does one DLC expose control over the FOV?)
I am using this game with VorpX in order to run in VR, and the biggest (only) problem right now is forcing the FOV, for which this tool would come in useful.
I'll try again with your August 23 version and let you know if it does anything.
PS: Does it require DLC? Why a strange requirement like such? (Does one DLC expose control over the FOV?)
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budwheizzah
- Posts: 7
- Joined: 28 Aug 2017, 03:14
Re: Resident Evil 7 No 21:9 support
Tested with VorpX in VR... thank you for having updated this because now it works like an absolute delight!
I've tweaked the VorpX adjustments to work with the FOV on the F6 key if I'm not mistaken. One thing I'd appreciate is a way to tell what FOV we're setting to, like just writing it within the app's window like you once had done. I was hoping FOV lock would prevent aim down sights from shifting, but it doesn't... however it should come in handy for them cutscenes in VR, which originally felt like having your head shoved in a telephoto lens.
I was going to assume they'd have done this for performance reasons, but the increased FOV causes absolutely no problems.
Thanks for this awesome tool.
PS: 4:3 and 5:4 aspects would also definitely help for the VorpX VR users.
I've tweaked the VorpX adjustments to work with the FOV on the F6 key if I'm not mistaken. One thing I'd appreciate is a way to tell what FOV we're setting to, like just writing it within the app's window like you once had done. I was hoping FOV lock would prevent aim down sights from shifting, but it doesn't... however it should come in handy for them cutscenes in VR, which originally felt like having your head shoved in a telephoto lens.
I was going to assume they'd have done this for performance reasons, but the increased FOV causes absolutely no problems.
Thanks for this awesome tool.
PS: 4:3 and 5:4 aspects would also definitely help for the VorpX VR users.
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budwheizzah
- Posts: 7
- Joined: 28 Aug 2017, 03:14
Re: Resident Evil 7 No 21:9 support
I've made a tutorial video for those wishing to use the FOV Trainer with VorpX, giving in-game settings that cooperate well with the F6/FOV10 (120 degree I believe) option.
CivilWolf if you're interested I included footage of an issue with the FOV lock, where for the purposes of VR, the "tug of war" between the game and the FOV lock causes a quick zoom in & out that is pretty stiff on the senses. 4:3 and 5:4 AR's would help, but I wonder if the black bars can be made to completely go away. At this point I just bow to the game's insistance on 16:9.
[youtube]https://www.youtube.com/v/L42LPbcnS64[/youtube]
Thanks for updating this! It's going to make a whole lot of VR users happy!
CivilWolf if you're interested I included footage of an issue with the FOV lock, where for the purposes of VR, the "tug of war" between the game and the FOV lock causes a quick zoom in & out that is pretty stiff on the senses. 4:3 and 5:4 AR's would help, but I wonder if the black bars can be made to completely go away. At this point I just bow to the game's insistance on 16:9.
[youtube]https://www.youtube.com/v/L42LPbcnS64[/youtube]
Thanks for updating this! It's going to make a whole lot of VR users happy!
Re: Resident Evil 7 No 21:9 support
How to use this trainer with 21:9 AR? I hear sound when pressing SHIFT + numeric / while in the game, but nothing happens.
- scavvenjahh
- Editors

- Posts: 3424
- Joined: 06 Mar 2008, 17:20
Re: Resident Evil 7 No 21:9 support
This is working great, thanks a lot CivilWolf. Hope you're ready for December when the last DLC hits and breaks the trainer again 
If I could just run it in silent mode, and not have to use screenie-grabbing F12 as FOV lock, that'd be ace.
Open re7.exe in hex editor, search for 398EE33F, replace with your AR i.e 8EE31840 for 3440x1440 or 26B41740 for 2560x1080.
This removes the black bars once and for all, then you can use the trainer to fix the AR in-game.
If I could just run it in silent mode, and not have to use screenie-grabbing F12 as FOV lock, that'd be ace.
Late reply but: you still need to hex-edit the exe first. Maybe the trainer should mention this btw...Acekas wrote:How to use this trainer with 21:9 AR?
Open re7.exe in hex editor, search for 398EE33F, replace with your AR i.e 8EE31840 for 3440x1440 or 26B41740 for 2560x1080.
This removes the black bars once and for all, then you can use the trainer to fix the AR in-game.
Re: Resident Evil 7 No 21:9 support
Hey folks,
It seems the Hex Edit for 3440x1440 in conjunction with the CE Trainer works, but only when the Re7 client is in borderless windowed mode. If you are running the game in full screen the trainer does not work. Anyone know if there is a way around this? as I loose about 20-30 fps in borderless windowed mode.
It seems the Hex Edit for 3440x1440 in conjunction with the CE Trainer works, but only when the Re7 client is in borderless windowed mode. If you are running the game in full screen the trainer does not work. Anyone know if there is a way around this? as I loose about 20-30 fps in borderless windowed mode.
Sincerely,
Skoda Zek
Zek Gaming: http://www.modsrigs.com/detail.aspx?BuildID=36010
If you like my build, please give me a +1 on ModsRigs. Thanks!
Skoda Zek
Zek Gaming: http://www.modsrigs.com/detail.aspx?BuildID=36010
If you like my build, please give me a +1 on ModsRigs. Thanks!
Re: Resident Evil 7 No 21:9 support
in 21:9 at 3440x1440 FOV 8 seems to be the closest FOV setting to what is standard in the 16:9 default. Correct?
If I'm wrong, which FOV setting is closest to default 16:9?
If I'm wrong, which FOV setting is closest to default 16:9?
Sincerely,
Skoda Zek
Zek Gaming: http://www.modsrigs.com/detail.aspx?BuildID=36010
If you like my build, please give me a +1 on ModsRigs. Thanks!
Skoda Zek
Zek Gaming: http://www.modsrigs.com/detail.aspx?BuildID=36010
If you like my build, please give me a +1 on ModsRigs. Thanks!
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