Resident Evil 7 No 21:9 support

Gaming on 21:9 and ultra-wide single screen monitors
murilladas
Posts: 31
Joined: 19 May 2011, 20:51

Re: Resident Evil 7 No 21:9 support

Post by murilladas »

HaYDeN wrote:It's a design choice by Capcom - they constrain to 16:9, what actually happens without any modifications is the engine will run at 5760x3240 instead of 5760x1080 to maintain the 16:9 ratio.

All that changing the 9 to 3 (or whatever you need to change it to) does is stop the engine from compensating which ultimately screws up everything including performance.

A more reliable approach is to simply NOP/JMP this code out.


HaYDeN can you take a look at this game please? :cheers:
totiselles
Posts: 14
Joined: 04 Aug 2012, 15:48

Re: Resident Evil 7 No 21:9 support

Post by totiselles »

That Hayden man keeps saving our ass...

Shame for developers and hail to that big Hayden modder
zens
Posts: 100
Joined: 04 Mar 2015, 14:35

Re: Resident Evil 7 No 21:9 support

Post by zens »

someone may try that one:

"re7_tripple_screen_fix.rar" https://goo.gl/OTf4RE

Ingame rendering, Fullscreen and Window should work fine (scales to 16:3 correctly now), Borderless Window may broken, also Main Menu is broken in Fullscreen and Window mode (cutted up and down).

Image

and

"re7_21-9_fix.rar" https://goo.gl/qTHORO

Scales perfectly to 21(21.5):9. Fullscreen and Window mode are working correctly, Borderless Window is broken.

Image
bacardi
Posts: 7
Joined: 05 Feb 2017, 11:34

Re: Resident Evil 7 No 21:9 support

Post by bacardi »

@zens
As I said before this fix does not work. The game stretches to 21:9 but still renders in 16:9 (or sometimes even less).
Take a look at this: https://imgur.com/a/MeODl
The first one is a screenshot in 16:9 1920x1080 and the second one is your 21:9 screenshot. I don't see more to the left and right with the fix, it's just zoomed-in (or stretched in windowed borderless). I highly doubt it's possible tp play RE7 with a higher aspect ratio than 19:6 even with a fix. The engine just doesn't support it.

Another comparison : https://imgur.com/a/DPNal
Last edited by bacardi on 22 Feb 2017, 19:47, edited 1 time in total.
zens
Posts: 100
Joined: 04 Mar 2015, 14:35

Re: Resident Evil 7 No 21:9 support

Post by zens »

sry - double post.
Last edited by zens on 13 Feb 2017, 02:06, edited 1 time in total.
zens
Posts: 100
Joined: 04 Mar 2015, 14:35

Re: Resident Evil 7 No 21:9 support

Post by zens »

bacardi wrote:@zens
As I said before this fix does not work. The game stretches to 21:9 but still renders in 16:9 (or sometimes even less).
Take a look at this: https://imgur.com/a/MeODl
The first one is a screenshot in 16:9 1920x1080 and the second one is your screenshot. I don't see more to the left and right with the fix, it's just zoomed-in (or stretched in windowed borderless). I highly doubt it's possible tp play RE7 with a higher aspect ratio than 19:6 even with a fix. The engine just doesn't support it.


hmm ya u may right. it zoomes in.

HaYDeN wrote:It's a design choice by Capcom - they constrain to 16:9, what actually happens without any modifications is the engine will run at 5760x3240 instead of 5760x1080 to maintain the 16:9 ratio.

All that changing the 9 to 3 (or whatever you need to change it to) does is stop the engine from compensating which ultimately screws up everything including performance.

A more reliable approach is to simply NOP/JMP this code out.


XOR xmm8 and xmm9 at the specific code, will force the renderer calc middle of screen correctly for all 3 render methods (fullscreen, windowed,borderless window). Works only in runtime, code is packed in the binary trough the protection.

Image
(The function is part of the Main_Sceen renderer procedur.)

@1920x1080 FOV: 90 Ratio: 16:9
Image

@3440x1440 FOV: 90 Ratio: 21:9
Image

@5760x1080 FOV: 90 Ratio: 16:3
Image

At all it slightly zooms in, the whole renderer scales to the resolution and or the ratio. So that may be the desing decision.

Without "xoring" and only tweaking the float vals, "borderless window" is broken, but ratio is still correct for "fullscreen" and "windowed".

Btw. im done, its all i can do to it. And the "fisheye" is quit hard i noticed now for 16:3.
Amon Amarth
I Donated
I Donated
Posts: 513
Joined: 18 Jul 2007, 04:19

Re: Resident Evil 7 No 21:9 support

Post by Amon Amarth »

Thanks for the fix, however the UI elements of the game are stretched using nVidia Surround. Will wait for Hayden or Helifax to make a fix.
zens
Posts: 100
Joined: 04 Mar 2015, 14:35

Re: Resident Evil 7 No 21:9 support

Post by zens »

Latest 21:9 fix for the steam version of re7 (17.02.17).

re7_21-9_zens.rar: https://goo.gl/xsD2Ib
htm2112
Posts: 13
Joined: 30 Jan 2012, 20:16

Re: Resident Evil 7 No 21:9 support

Post by htm2112 »

Molex wrote:ohhhh damm i got the Widows Store version, so im pretty fucked to patch it :(


I am really torn between getting the Steam version and the Windows Store version. I would like to be able to play it on both my xbox and PC, but the widescreen thing is really killing me.

Is it looking impossible to try and implement widescreen across 3 LCDs at 1080 with nvidia surround turned on using the Windows Store version of the game?
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andressergio
Posts: 10
Joined: 12 Oct 2016, 17:31

Re: Resident Evil 7 No 21:9 support

Post by andressergio »

zens wrote:Latest 21:9 fix for the steam version of re7 (17.02.17).

re7_21-9_zens.rar: https://goo.gl/xsD2Ib


@zens

link is broken, it never sends the mail to get the dld link

Thanks
zens
Posts: 100
Joined: 04 Mar 2015, 14:35

Re: Resident Evil 7 No 21:9 support

Post by zens »

Hi andressergio,

the link still works for me, check ur spam folder or even try a diffrent email provider.

Greets
zens
User avatar
andressergio
Posts: 10
Joined: 12 Oct 2016, 17:31

Re: Resident Evil 7 No 21:9 support

Post by andressergio »

zens wrote:Hi andressergio,

the link still works for me, check ur spam folder or even try a diffrent email provider.

Greets
zens


Hi zens thanks for taking the time to reply, yes i did that and doesn't work :/
zens
Posts: 100
Joined: 04 Mar 2015, 14:35

Re: Resident Evil 7 No 21:9 support

Post by zens »

Ok, here u go. On filedropper now.

re7_21-9_zens.rar: https://goo.gl/ndP3UV
boxrick
Posts: 54
Joined: 25 Nov 2006, 04:14

Re: Resident Evil 7 No 21:9 support

Post by boxrick »

In 2017 why is it such a massive struggle to get a normal FOV and proper widescreen support, we have to use trainers made by people and crazy HEX exe hacks to get the game running as it should.

Then when you finally get in to game it looks an absolute mess because of all the monstrous filtering they use...

Many thanks for all the people posting and making extremely useful things here though guys! Great community as usual :)
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andressergio
Posts: 10
Joined: 12 Oct 2016, 17:31

Re: Resident Evil 7 No 21:9 support

Post by andressergio »

zens wrote:Ok, here u go. On filedropper now.

re7_21-9_zens.rar: https://goo.gl/ndP3UV


Thanks zens ! and the game updated today with a massive 2.8GB :crazy:
zens
Posts: 100
Joined: 04 Mar 2015, 14:35

Re: Resident Evil 7 No 21:9 support

Post by zens »

It`s the new DLC (Banned Footage Vol.1 + Vol.2). No updated fix needed cause the binary (.exe) did not change since 17.02.2017

so still:

zens wrote:Latest 21:9 fix for the steam version of re7 (17.02.17).

re7_21-9_zens.rar: https://goo.gl/xsD2Ib


or

zens wrote:Ok, here u go. On filedropper now.

re7_21-9_zens.rar: https://goo.gl/ndP3UV
User avatar
andressergio
Posts: 10
Joined: 12 Oct 2016, 17:31

Re: Resident Evil 7 No 21:9 support

Post by andressergio »

zens wrote:It`s the new DLC (Banned Footage Vol.1 + Vol.2). No updated fix needed cause the binary (.exe) did not change since 17.02.2017

so still:

zens wrote:Latest 21:9 fix for the steam version of re7 (17.02.17).

re7_21-9_zens.rar: https://goo.gl/xsD2Ib


or

zens wrote:Ok, here u go. On filedropper now.

re7_21-9_zens.rar: https://goo.gl/ndP3UV


thanks a lot bud, it worked as a charm !
zens
Posts: 100
Joined: 04 Mar 2015, 14:35

Re: Resident Evil 7 No 21:9 support

Post by zens »

You welcome, enjoy!
rogermorse
Posts: 12
Joined: 29 Jan 2016, 01:07

Re: Resident Evil 7 No 21:9 support

Post by rogermorse »

Hello guys sorry LTTP.

I know about the hex fixes etc....but what is the situation? Is the fix still giving problems because of cutscenes and different FOVs (VHS problems etc) ? I don't have the game yet because I didn't want to buy a game that does not support ultrawide.
zens
Posts: 100
Joined: 04 Mar 2015, 14:35

Re: Resident Evil 7 No 21:9 support

Post by zens »

rogermorse wrote:Hello guys sorry LTTP.

I know about the hex fixes etc....but what is the situation? Is the fix still giving problems because of cutscenes and different FOVs (VHS problems etc) ? I don't have the game yet because I didn't want to buy a game that does not support ultrawide.


For 21:9 it works perfect, tripple screen is a mess.
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