Fallout 4 Eyefinity/Surround

Discussions about getting games to run in a Multi-Mon setup.
Pendaz
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Joined: 10 Nov 2015, 11:45

Re: Fallout 4 Eyefinity/Surround

Post by Pendaz »

is anyone having issues where the pipboy screen is too close to the screen:

Image

I've tried adjusting my fov to compensate but it doesn't seem to make much difference, is there some other changes i need to make?
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Haldi
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Re: Fallout 4 Eyefinity/Surround

Post by Haldi »

try right mouse click :D
We gonna send it to outa space!
xGBHxPegasus
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Re: Fallout 4 Eyefinity/Surround

Post by xGBHxPegasus »

ins1337 wrote:
Haldi wrote:
ins1337 wrote:Haldi,

Do I just drop this file next to the other .ba1 files in the Data folder, and now remove the interface line edit from the ini file?

you replace the original .ba2 file and you still need the interface .ini edits to Center your hud !


Sorry I'm a bit lost. All I originally did was change 'sResourceDataDirsFinal=STRINGS\' to 'sResourceDataDirsFinal=STRINGS\, INTERFACE\' so that it picked up the modified .swf's. Now that im using your ba2 file I can just remove this cant I? And also delete the .swf's i put in the interface folder as they will just stop your ba2 from being used?

You mentioned a line to centre my hud? Which line is that. Everything seems to work okay for me except m,y health bar is on the bottom left of the left screen still.

Image

edit: just looked back on this thread, is this what I need to do?

"Fallout4.ini" in myDocuments with the Line:
[Interface]
fSafeZoneX=250.0
fSafeZoneXWide=1300.0

edit2: yes it was, fixed! thanks!

Image


Thanks for posting them Ins! Was reading your replies and trying to find the .ini edits too.

So what I understand you have to do is:

1) Download the zip file provided by Haldi in his post (page 20)
2) Rename interface.ba2 to interface.old and then place Haldi's ba2 file into its place (renaming to interface.ba2)
3) Edit the Fallout.ini file with:
[Interface]
fSafeZoneX=250.0
fSafeZoneXWide=1300.0
4) Save and make read only?
5) Run the game

Thought I would put the steps in for anyone just reading this, can anyone confirm thats correct? EDIT-Ins1337 confirmed this is how he did it :)

*apologies if i'm stepping on anyone's toes, I did none of the above just putting it in a clear instruction layout
Last edited by xGBHxPegasus on 12 Nov 2015, 14:34, edited 2 times in total.
Pendaz
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Re: Fallout 4 Eyefinity/Surround

Post by Pendaz »

Haldi wrote:try right mouse click :D


Thanks, but right mouse click zooms in - makes it even worse lol
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Haldi
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Re: Fallout 4 Eyefinity/Surround

Post by Haldi »

Pendaz wrote:
Haldi wrote:try right mouse click :D


Thanks, but right mouse click zooms in - makes it even worse lol

What resolution are you playing on? I've never had any problems with the pipboy on 5760x1080
Also you have to large text, so you don't have the modified interface.ba2 yet?
We gonna send it to outa space!
ins1337
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Re: Fallout 4 Eyefinity/Surround

Post by ins1337 »

xGBHxPegasus: YEs those steps are what I did and it works for me.

My only problem now is that for bezel corrected resolutions to work I need to run the game in borderless windowed mode which locks Vsync on and causes massive input lag.

Does anybody know why when I turn windowed mode off and still have the config set to my bezel corrected fullscreen resolution (and windows desktop to it too!) that the game jumps back down from 5894x1080 to 5760x1080?
Last edited by ins1337 on 12 Nov 2015, 14:27, edited 1 time in total.
latexyankee
Posts: 32
Joined: 05 Mar 2011, 02:03

Re: Fallout 4 Eyefinity/Surround

Post by latexyankee »

Question:

when Hayden releases a plugin for FWS how long does it take him to update the app after a Beth update?

Not that I'm concerned with waiting a few days, I genuinely feel bad for him. I'm sure he enjoys this to a point, but if it's 15 hours of work each time? I couldn't blame him for giving up. Older titles that have a final build I can understand.
xGBHxPegasus
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Location: England

Re: Fallout 4 Eyefinity/Surround

Post by xGBHxPegasus »

ins1337 wrote:xGBHxPegasus: YEs those steps are what I did and it works for me.

My only problem now is that for bezel corrected resolutions to work I need to run the game in borderless windowed mode which locks Vsync on and causes massive input lag.

Does anybody know why when I turn windowed mode off and still have the config set to my bezel corrected fullscreen resolution (and windows desktop to it too!) that the game jumps back down from 5894x1080 to 5760x1080?


Thanks for confirming :)

Gonna be it a shot tonight and restart from the beginning
Pendaz
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Re: Fallout 4 Eyefinity/Surround

Post by Pendaz »

Haldi wrote:
Pendaz wrote:
Haldi wrote:try right mouse click :D


Thanks, but right mouse click zooms in - makes it even worse lol

What resolution are you playing on? I've never had any problems with the pipboy on 5760x1080
Also you have to large text, so you don't have the modified interface.ba2 yet?


Same as you, 5760x1080

I do have *one* of the interface.ba2 fixes but as theres a few, i can't remember which
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Haldi
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Re: Fallout 4

Post by Haldi »

http://www.wsgf.org/forums/viewtopic.ph ... 97#p162297
This one.

And don't forget the .ini edits:
[Interface]
fSafeZoneX=250.0
fSafeZoneXWide=1300.0


P.S for god sake i can't find those green shades!
They have to be an own file because they already happen in the Main menue, and the favorites background when you longpress F.
We gonna send it to outa space!
Pendaz
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Re: Fallout 4

Post by Pendaz »

Haldi wrote:http://www.wsgf.org/forums/viewtopic.php?p=162297#p162297
This one.

And don't forget the .ini edits:
[Interface]
fSafeZoneX=250.0
fSafeZoneXWide=1300.0



yep, thats the one i'm using along with those lines in my .ini

don't worry about it im sure you guys have more important things to sort out ;)
ekrboi
Posts: 70
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Re: Fallout 4 Eyefinity/Surround

Post by ekrboi »

Haldi I suspect those green boxes are "rendered by the engine" and not the swfs. I completely poked through the favorites one and they aren't in there.

OH and you can't use the force repack option on that repacker tool. It even says basically "don't do this it will mess stuff up" lol. I didn't try doing a full fresh pack though.. can it make them from scratch? I suspect the reason the "option text" like on the bottom of the home screen is still large is because my edited file isn't packed into a ba2.
MrGrim
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Re: Fallout 4 Eyefinity/Surround

Post by MrGrim »

Awesome Haldi! Thanks for the hard work and thanks to this community for getting alot of these problems resolved quickly. Will try this out as soon as I get off work! Today's going to be a good Day!
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Haldi
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Re: Fallout 4 Eyefinity/Surround

Post by Haldi »

ekrboi wrote:Haldi I suspect those green boxes are "rendered by the engine" and not the swfs. I completely poked through the favorites one and they aren't in there.

OH and you can't use the force repack option on that repacker tool. It even says basically "don't do this it will mess stuff up" lol. I didn't try doing a full fresh pack though.. can it make them from scratch? I suspect the reason the "option text" like on the bottom of the home screen is still large is because my edited file isn't packed into a ba2.

bust be a swf file. It also changes places when you change the HUD safe zone in the .ini file, though i haven't found it myself yet ^^


The force repack works pretty well, it just says "Don't do this because if you inject files it will mess up the position aka the whole archive" so if you repack ALL files as new ones i haven't had problems till now :D
P.S the 2nd interface.ba2 uses most of your files so it should fix all of it. I'm using that myself right now.
We gonna send it to outa space!
Sepp666
Posts: 8
Joined: 12 Nov 2015, 18:06

Re: Fallout 4 Eyefinity/Surround

Post by Sepp666 »

Hello, i'm new to this forum and i want to thank you guys for doing the work of the lazy developers... Thank you! One question, i use the bezel corrected resolution of 6080 x 1200, could you Haldi, tell me if i must play around with the Fallout.ini edits or what would do the job for me?
[Interface]
fSafeZoneX=250.0 --> maybe 300.0?
fSafeZoneXWide=1300.0 --> maybe 1600.0?

Regards Sepp
ApacheWarrior
Posts: 8
Joined: 09 Nov 2015, 17:09

Re: Fallout 4 Eyefinity/Surround

Post by ApacheWarrior »

Haldi would you mind to give us a fix for 21:9?
Also a nice tutorial would be great to try out myself
ins1337
Posts: 8
Joined: 12 Nov 2015, 11:23

Re: Fallout 4 Eyefinity/Surround

Post by ins1337 »

Sepp666 wrote:Hello, i'm new to this forum and i want to thank you guys for doing the work of the lazy developers... Thank you! One question, i use the bezel corrected resolution of 6080 x 1200, could you Haldi, tell me if i must play around with the Fallout.ini edits or what would do the job for me?
[Interface]
fSafeZoneX=250.0 --> maybe 300.0?
fSafeZoneXWide=1300.0 --> maybe 1600.0?

Regards Sepp


Sepp, if your only problem is getting the hud to move slightly further in then yes, slight increase thoses values. For example for me I increase 250 to 260, and 1600 to 1640.

Regards,

Edit: P.S. have you managed to get your bezel corrected resolution to correctly work in fullscreen mode, or just windowed bordless?
Prince Vince
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Re: Fallout 4

Post by Prince Vince »

Amon Amarth wrote:
Prince Vince wrote:This is awesome on 5760x1080! You ROCK man! :cheers:


Are you on nVidia Surround? If so, what is your framerate?


I'm on an AMD R9 295x2 eyefinity. I haven't looked at fps, but it's on ultra and I don't notice frames or stutter. My room does get hot, but thank god the weather is cold!
forrestz
Posts: 5
Joined: 10 Nov 2015, 23:40

Re: Fallout 4 Eyefinity/Surround

Post by forrestz »

Thanks so much for the help Haldi. I'm thrilled to be able to play on 3 screens...it was really killing me. Felt like I was wearing blinders or something.

Only one thing I noticed (not complaining, just letting you know) - the local map appears to be skewed now so you're viewing from an angle instead of top down. This has the unfortunate side effect of making the pipboy app throw an error when you switch to the local map mode. But if I get 3 screens in return, believe me, this is nothing.
sd_dracula
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Re: Fallout 4 Eyefinity/Surround

Post by sd_dracula »

Hi guys, I've been trying to get Fallout 4 to play ball with my 5760x1080 with limited success.
I can get it to display ok via .ini changes but the frame rate is bad 40ish fps on 2x EVGA SuperClocked GTX 970s in SLI, Intel i7 5820k and 16GB of DDR4.
Pretty sure I should be getting a lot more than more in Surround as the graphics are not mind blowing.
I'm guessing I need to tinker with some SLI settings to get this to work. Changing graphics quality doesn't really make a difference.

Anyone have any success with SLI in Surround? What settings did you use?
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