Ace Combat 7 no Ultrawide (Fix !!)
Re: Ace Combat 7 no Ultrawide Support Help !
48x9 try use this value 70 7B 8B 3C or calibrate using this cheat engine table i've made
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Re: Ace Combat 7 no Ultrawide Support Help !
the screen fix worked however now my missiles and guns fly straight into the ground... any idea what is causing this?
Re: Ace Combat 7 no Ultrawide Support Help !
idk, i dont have problem with that maybe your type missile is different ?
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Re: Ace Combat 7 no Ultrawide Support Help !
well i verified the game and repatched and now its working. false alarm i guess haha
Re: Ace Combat 7 no Ultrawide Support Help !
anyone have knowledge to use this hopefully we can move the HUD
https://github.com/bo3b/3Dmigoto/wiki/U ... ix-shaders
https://www.deadendthrills.com/forum/di ... 0-11-games
https://github.com/bo3b/3Dmigoto/wiki/U ... ix-shaders
https://www.deadendthrills.com/forum/di ... 0-11-games
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Re: Ace Combat 7 no Ultrawide Support Help !
Hey I used your fix for 16:10 and it works well except that the HUD seems to be a bit offset ingame. Any ideas on how to fix?
You can see on the bottom right
You can see on the bottom right
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Winkelmann
- Posts: 39
- Joined: 01 Feb 2019, 03:04
Re: Ace Combat 7 no Ultrawide Support Help !
grk100 wrote:Hey I used your fix for 16:10 and it works well except that the HUD seems to be a bit offset ingame. Any ideas on how to fix?
You can see on the bottom right
HUD is pinned to the left side of the screen instead of centered, we have the same issue with ultrawide at the moment. Yours is a bit more difficult as it will require us to scale the HUD down a bit instead of just adjusting the anchor point but I think we'll get it solved eventually.
Edit: Although it may be possible to use the empty space on the side to avoid scaling it, at least for aspect ratios close to 16:9<.
Re: Ace Combat 7 no Ultrawide Support Help !
its possible to increase Draw Distance to reduce pop-in via engine.ini,
or
Copy and replace engine.ini, download here
can be lowered or increased. A value around 3-5 is recommended to minimize visible pop-in. r.ViewDistanceScale=1 is the default. May have a substantial performance impact depending on your hardware.
- Go to C:\Users\<YourUserName>\AppData\Local\BANDAI NAMCO Entertainment\ACE COMBAT 7\Config
- Open Engine.ini
- Add this at the bottom
[/script/engine.renderersettings]
r.ViewDistanceScale=5
r.SkeletalMeshLODBias=-2
r.StaticMeshLODDistanceScale=0.25
or
Copy and replace engine.ini, download here
can be lowered or increased. A value around 3-5 is recommended to minimize visible pop-in. r.ViewDistanceScale=1 is the default. May have a substantial performance impact depending on your hardware.
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Re: Ace Combat 7 no Ultrawide Support Help !
What Hex value do I need for 4:3?
Re: Ace Combat 7 no Ultrawide Support Help !
no need fov change , but you'll lose hud on right side
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Re: Ace Combat 7 no Ultrawide Support Help !
susahamat wrote:no need fov change , but you'll lose hud on right side
What about black bars, won't it be letterboxed? I haven't purchased the game yet so I don't know
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Winkelmann
- Posts: 39
- Joined: 01 Feb 2019, 03:04
Re: Ace Combat 7 no Ultrawide Support Help !
CRTFTW wrote:susahamat wrote:no need fov change , but you'll lose hud on right side
What about black bars, won't it be letterboxed? I haven't purchased the game yet so I don't know
The 16:10 discussion got carried over here from a different thread so I'll quote my response here as well:
http://www.wsgf.org/forums/viewtopic.ph ... 01#p174401
Winkelmann wrote:You can try to adapt @susahamat 's solution (http://www.wsgf.org/forums/viewtopic.ph ... 97#p174397):
Use HxD to edit "steamapps\common\ACE COMBAT 7\Ace7Game.exe", find "41 2C 01 4C 89 CB 0F 29" and replace "01" with "00". This will force remove the black bars, 16:10 isn't too different to 16:9 so you shouldn't notice too much issues with FOV or zoomed in menus but it is theoretically possible to correct the FOV to it as well, however I am not sure how he calculates the FOV in his solution.
Edit: Also regarding FOV fix, susahamat replied saying it's not necessary.
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Blu Soldier
- Posts: 10
- Joined: 01 Feb 2019, 23:04
- Location: Washington, D.C.
Re: Ace Combat 7 no Ultrawide (Fix !!)
Has anyone figured out how to disable the ugly chromatic aberration effect yet? I have tried using the same ini edits that worked for Tekken 7, but so far no luck.
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Re: Ace Combat 7 no Ultrawide (Fix !!)
==Chromatic Abberation Removal==
same as this method http://www.wsgf.org/forums/viewtopic.ph ... 17#p174417, just add this line
r.SceneColorFringeQuality=0
r.SceneColorFringe.Max=0
same as this method http://www.wsgf.org/forums/viewtopic.ph ... 17#p174417, just add this line
r.SceneColorFringeQuality=0
r.SceneColorFringe.Max=0
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Blu Soldier
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Re: Ace Combat 7 no Ultrawide (Fix !!)
Susahamat, you are a saint!
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neyshinoda15
- Posts: 8
- Joined: 31 Jan 2019, 04:28
Re: Ace Combat 7 no Ultrawide (Fix !!)
susahamat wrote:==Chromatic Abberation Removal==
same as this method http://www.wsgf.org/forums/viewtopic.ph ... 17#p174417, just add this line
r.SceneColorFringeQuality=0
r.SceneColorFringe.Max=0
Thank you so much !!!
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neyshinoda15
- Posts: 8
- Joined: 31 Jan 2019, 04:28
Re: Ace Combat 7 no Ultrawide (Fix !!)
How can i increase fov for 3440x1440 ?
Re: Ace Combat 7 no Ultrawide Support Help !
susahamat wrote:48x9 try use this value 70 7B 8B 3C or calibrate using this cheat engine table i've made
Thank you for helping me.
Unfortunately your files didn't help:
The first file "Cheat Engine Table" contained in the zipfile only a file with the extension ".CT" which I couldn't open. (What is this?)
The second file "Trainer" contained an exe-file but when I tried to start it, my windows 10 said it contained a virus and deleted it automatically (!?)
Am I doing something wrong?
So I tried the hex-value you mentioned as a second workaround. But when I start the game the main-menu is so tiny that I can't read anything, so it makes it unplayable for me. I then started the game without the widescreenfix just to learn which options I would have to choose, restarted the "tiny menu"-version and clicked on the options I couldn't read (because they are too tiny) but I've already learned them by heart. This way I could start a mission and saw that the FOV was much better in game. Still not perfect but much better! Maybe the hex-values don't exactly match my resolution of 5980x1080 which is without bezels. Could this be? Is your hex-value for the normal resolution of 5760x1080 with bezels?
But unfortunately I can't continue playing the game campaign with these settings, because even the briefing of a mission (which is important I think) is only shown in that tiny little window, where I can't read anything...
Do you all have this problem with triple screens or do I make something wrong?
Re: Ace Combat 7 no Ultrawide (Fix !!)
@neyshinoda15 : use fov trainer http://www.wsgf.org/forums/viewtopic.php?f=63&t=32997
@mike1304 : did you installed cheat engine before using cheat engine table ? yeah this is memory manipulation some AV has always being detected virus . Just add to the ignore list btw it's a false positive
Then Calibrate by yourself using cheat engine table as i mentioned before , increase FOV with hotkey ] until its fit in your screen when in-gameplay then write the value if you make permanent in HxD. Tiny Menu is Issue right now in higher AR than >21:9, you can decrease view with hotkey [ using fov changer or cheat engine table http://www.wsgf.org/forums/viewtopic.php?f=63&t=32997
@mike1304 : did you installed cheat engine before using cheat engine table ? yeah this is memory manipulation some AV has always being detected virus . Just add to the ignore list btw it's a false positive
Then Calibrate by yourself using cheat engine table as i mentioned before , increase FOV with hotkey ] until its fit in your screen when in-gameplay then write the value if you make permanent in HxD. Tiny Menu is Issue right now in higher AR than >21:9, you can decrease view with hotkey [ using fov changer or cheat engine table http://www.wsgf.org/forums/viewtopic.php?f=63&t=32997
if you supporting what I do, buy me a coffee here https://ko-fi.com/kevinsesario or instead direct to paypal.me/kevinsesario . EMAIL:mailto: ? subject= & body= , Steam: https://steamcommunity.com/id/sesariok
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BraveTitan
- Posts: 3
- Joined: 02 Feb 2019, 19:11
Re: Ace Combat 7 no Ultrawide (Fix !!)
Got the 48:9 FOV working but game is still displaying on only one monitor. I've tried running in windowed mode and changing UserSettings but with no luck unfortunately.
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