Page 2 of 44

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 01 Sep 2015, 19:37
by Colinrus28
YOU GUYS ROCK@!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 01 Sep 2015, 19:49
by Legojon
Does this work for 5760x1080 as well?

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 01 Sep 2015, 19:50
by ekrboi
Heck yea! Care to share one for 5760x1080?!

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 01 Sep 2015, 19:50
by blackreign66
Ok came home to try it out and it works perfectly. You are the greatest Jackfuste, can't thank you enough.

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 01 Sep 2015, 20:02
by Scarnecedor
TNX !!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 01 Sep 2015, 20:07
by Cemong
Trima kasih jack. Thanks a lot

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 01 Sep 2015, 20:13
by cryfreedom66
Thank you so much for such a quick fix! I just wanted to check if anyone else is getting an issue where enemy markers (the red arrows with distance) are way off when this fix is applied?

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 01 Sep 2015, 20:29
by karloy
That is awesome!!! Any chance for a 5985 x 1080 as well? (triple screen 1080p with bezel correction).

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 01 Sep 2015, 20:34
by Yurijs
Thanks very much man, works great

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 01 Sep 2015, 20:38
by badassmofo
This was really fast! Hoping for a 5760x1080 version too. Thanks man.

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 01 Sep 2015, 20:43
by nyquist
WOW Looks good. I did find one issue however and it has to do with marking enemies. The Red triangle above their head is off center by quite a bit. Anyone else getting this?

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 01 Sep 2015, 20:53
by ekrboi
badassmofo wrote:This was really fast! Hoping for a 5760x1080 version too. Thanks man.


I am not at home ATM so Ive not tried (and I may be wrong). If you are handy with a hex editor then you can try change 39 8E E3 3F (@offset 0x7B07C) to AB AA AA 40. (using the original file, so make a BU copy first)

I'll be off work in 2 hours. Will post the fixed exe assuming it works and nobody else has yet.

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 01 Sep 2015, 21:10
by badassmofo
ekrboi wrote:
badassmofo wrote:This was really fast! Hoping for a 5760x1080 version too. Thanks man.


I am not at home ATM so Ive not tried (and I may be wrong). If you are handy with a hex editor then you can try change 39 8E E3 3F (@offset 0x7B07C) to AB AA AA 40. (using the original file, so make a BU copy first)

I'll be off work in 2 hours. Will post the fixed exe assuming it works and nobody else has yet.


Hey man, I did what you said and it worked. I'll upload it if anyone wants - or you can wait until someone else does. Thanks a lot!

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 01 Sep 2015, 21:16
by karloy
What is the value for 5985 x 1080? Happy to hex-edit it.

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 01 Sep 2015, 21:23
by ekrboi
badassmofo wrote:
ekrboi wrote:
badassmofo wrote:This was really fast! Hoping for a 5760x1080 version too. Thanks man.


I am not at home ATM so Ive not tried (and I may be wrong). If you are handy with a hex editor then you can try change 39 8E E3 3F (@offset 0x7B07C) to AB AA AA 40. (using the original file, so make a BU copy first)

I'll be off work in 2 hours. Will post the fixed exe assuming it works and nobody else has yet.


Hey man, I did what you said and it worked. I'll upload it if anyone wants - or you can wait until someone else does. Thanks a lot!


Sweet!

karloy wrote:What is the value for 5985 x 1080? Happy to hex-edit it.


Full disclosure.. I just did a little bin diffing on the GZ eyefinity/surround fix and TPP fixes to get that value. I have no idea how jackfuste arrived at them. Would love a short explanation from him/her though!

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 01 Sep 2015, 21:25
by GTO219
is this safe to use with their DRM? :)
great job!

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 01 Sep 2015, 21:26
by medievalhorde
ekrboi wrote:
Full disclosure.. I just did a little bin diffing on the GZ eyefinity/surround fix and TPP fixes to get that value. I have no idea how jackfuste arrived at them. Would love a short explanation from him/her though!


I did the hex edit myself too, but I guess I'll have to wait until we can find the custom values then. I'm looking for 1080 by 5942 for bazel correction.

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 01 Sep 2015, 21:30
by bizzleboymikey
Great community guys, please can someone upload the fix 5760 x 1080?

Can anyone link me to a tutorial/guide on hex editing for widescreen so I can learn a bit more about the procedure and implement my own fixes....?

Thanks

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 01 Sep 2015, 21:36
by badassmofo
bizzleboymikey wrote:Great community guys, please can someone upload the fix 5760 x 1080?

Can anyone link me to a tutorial/guide on hex editing for widescreen so I can learn a bit more about the procedure and implement my own fixes....?

Thanks


Here is the exe that I edited before thanks to the instructions: http://expirebox.com/download/f75e51056 ... d6fbd.html

It'll automatically delete after 48 hours though

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Posted: 01 Sep 2015, 21:37
by Lite203
Nice community! I love how us PC gamers help each other out.

I would love the 5760x1080 fix if someone would upload it please.

Mad props to these people who roll these fixes out fast!