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Re: Far Cry 4

Posted: 19 Nov 2014, 06:29
by X1XNobleX1X
Amon Amarth wrote:
X1XNobleX1X wrote:How is the performance you guys are experiencing?
I'm getting 30-40 FPS on a 5960X1200 setup, using mostly High-Very High.
Just waiting for the Nvidia drivers to come out.


40-50 FPS on average here. Just installed the latest 334.75 drivers. I hear they increase performance.

What is very frustrating, is that there are rather large letterboxes spanning across all three monitors at 5760x1200. That, and there seems to be no way to increase the FoV while using Surround resolutions.


Downloaded the new NVIDIA drivers today, very happy with the performance, on two GTX Titans I'm averaging 55-60 FPS with everything on ultra apart from godrays and AA.

Re: Far Cry 4

Posted: 19 Nov 2014, 06:50
by Toothless Spoon
X1XNobleX1X wrote:
Amon Amarth wrote:
X1XNobleX1X wrote:How is the performance you guys are experiencing?
I'm getting 30-40 FPS on a 5960X1200 setup, using mostly High-Very High.
Just waiting for the Nvidia drivers to come out.


40-50 FPS on average here. Just installed the latest 334.75 drivers. I hear they increase performance.

What is very frustrating, is that there are rather large letterboxes spanning across all three monitors at 5760x1200. That, and there seems to be no way to increase the FoV while using Surround resolutions.


Downloaded the new NVIDIA drivers today, very happy with the performance, on two GTX Titans I'm averaging 55-60 FPS with everything on ultra apart from godrays and AA.


Have you got soft shadows and HBAO+ on? Did you turn the Godrays off completely, a what setting for you have AA? I'm thinking the game might have to FPS locked too - frames seem a little all over the place.

Re: Far Cry 4

Posted: 19 Nov 2014, 08:58
by Abram
I actually find the performance a bit better than Far Cry 3. I got only slightly higher framerates on #3, but that was with Crossfire enabled, and it is not yet supported for #4.

Fun game. Pretty much the same as #3, but beefier.

The FOV Scale cvar does indeed work.

Re: Far Cry 4

Posted: 19 Nov 2014, 09:06
by anteronoid
Abram wrote:I actually find the performance a bit better than Far Cry 3. I got only slightly higher framerates on #3, but that was with Crossfire enabled, and it is not yet supported for #4.

Fun game. Pretty much the same as #3, but beefier.

The FOV Scale cvar does indeed work.


Do you mean the GamerProfile.xml "FOVScaleFactor="1.0"" setting?
I'm upping it pretty much but I don't feel its optimal, I think the weapon in hand doesn't scale with the FOV or have its own value like in FC3 wich Hayden made a fix for. :sick:

Re: Far Cry 4

Posted: 19 Nov 2014, 09:12
by Amon Amarth
Abram wrote: The FOV Scale cvar does indeed work.


On multi-monitor resolutions? I've been editing the line FOVScaleFactor in the config file for a while, and no matter what value, the FoV stays the same. That, and the FoV slider in the game menu disappears when you use multi-monitor resolutions.

Re: Far Cry 4

Posted: 19 Nov 2014, 09:58
by anteronoid
Amon Amarth wrote:
Abram wrote: The FOV Scale cvar does indeed work.


On multi-monitor resolutions? I've been editing the line FOVScaleFactor in the config file for a while, and no matter what value, the FoV stays the same. That, and the FoV slider in the game menu disappears when you use multi-monitor resolutions.


I feel this might be what I'm experiencing. :roll:
Think we need a FOV fix!

Re: Far Cry 4

Posted: 19 Nov 2014, 13:27
by zinfinion
Amon Amarth wrote:
Abram wrote: The FOV Scale cvar does indeed work.


On multi-monitor resolutions? I've been editing the line FOVScaleFactor in the config file for a while, and no matter what value, the FoV stays the same. That, and the FoV slider in the game menu disappears when you use multi-monitor resolutions.


Borderless also is limited to the default FOV. No slider.

Re: Far Cry 4

Posted: 19 Nov 2014, 19:21
by Toothless Spoon
Anyone reached out to the devs yet about the FOV slider in triple screen?

Re: Far Cry 4

Posted: 19 Nov 2014, 19:22
by aironas17
Hi, might there be a letterboxing fix for 1280x1024 monitors?

Re: Far Cry 4

Posted: 19 Nov 2014, 20:15
by anteronoid
Toothless Spoon wrote:Anyone reached out to the devs yet about the FOV slider in triple screen?


I have posted about it in Ubi forums, don't know anywhere else to reach out.
http://forums.ubi.com/showthread.php/955246-FOV-slider-disabled-when-enabling-Surround-Eyefinity

I've checked with processes and the float value of the FOV is bypassed completely when enabling sourround. Changing the value with memory hack real-time wont work and the value isnt even accessed.

Re: Far Cry 4

Posted: 19 Nov 2014, 22:43
by Skid
anteronoid wrote:
Toothless Spoon wrote:Anyone reached out to the devs yet about the FOV slider in triple screen?


I have posted about it in Ubi forums, don't know anywhere else to reach out.
http://forums.ubi.com/showthread.php/955246-FOV-slider-disabled-when-enabling-Surround-Eyefinity

I've checked with processes and the float value of the FOV is bypassed completely when enabling sourround. Changing the value with memory hack real-time wont work and the value isnt even accessed.


This is not a matter of discussion it belongs in the technically issues forum here: http://forums.ubi.com/showthread.php/95 ... st10359319
Along with the letterboxing issue on anything not 16:9 or 3x16:9, multi-monitors resolutions are letterboxed as well: http://forums.ubi.com/showthread.php/95 ... st10359303


Edit: Also this is 100% awesome and you should listen to it, it's a track from Miracle of Sound call Welcome Home, it's inspired by Far Cry 4: [youtube]http://www.youtube.com/v/qQ2SE8sGSjM[/youtube]

Re: Far Cry 4

Posted: 20 Nov 2014, 03:18
by atf300
anyone did an analysis on what effects the performance the most ? especially on AMDs ? i gave it a try in Eyefinity and its around the 30s most of the time . i do remember than in far cry 3 i had to adjust something to get a stable 40ish frame rate back then on a 6970.

Re: Far Cry 4

Posted: 20 Nov 2014, 04:57
by saeriinubashiri
Any news on changing viewmodel fov(hands fov) yet?
(entitylibrary.fcb, flawlesswidescreen, etc.)

Re: Far Cry 4

Posted: 20 Nov 2014, 13:36
by koz
16:10 setups get letter boxed. Now, if only I could figure out how to remove the letter boxing.

Frankly I'm getting pretty pissed off at Ubisoft's (Kiev?) lack of 16:10 support. It has been like this for many years, at least since Assassin's Creed III, that I can remember. All of their titles except for Far Cry 3 had 16:10 letterboxing. Yet in Far Cry 4, they have letterbox? Meh.

The game doesn't look that good to me compared to FC3, too. There is something off about the perspective that makes everything seem like it has a poor quality compared to FC3.

Re: Far Cry 4

Posted: 20 Nov 2014, 13:59
by Alexious
koz wrote:
16:10 setups get letter boxed. Now, if only I could figure out how to remove the letter boxing.

Frankly I'm getting pretty pissed off at Ubisoft's (Kiev?) lack of 16:10 support. It has been like this for many years, at least since Assassin's Creed III, that I can remember. All of their titles except for Far Cry 3 had 16:10 letterboxing. Yet in Far Cry 4, they have letterbox? Meh.

The game doesn't look that good to me compared to FC3, too. There is something off about the perspective that makes everything seem like it has a poor quality compared to FC3.


I agree, we need a letterbox fix. I just hate black bars immensely.

I loved the Dead Rising 3 fix, hopefully someone here can make it happen. I tried tweeting the Creative Director about it, but he wouldn't reply.

Re: Far Cry 4

Posted: 20 Nov 2014, 14:51
by Amon Amarth
Those of you having problems with letterboxing, try this temporary work around:

http://www.filedropper.com/fc4blackbarsfix

Run FC4, minimize, then click remove.

Re: Far Cry 4

Posted: 20 Nov 2014, 15:53
by CY:G
Anyone knows who worked on the Far Cry 3 and Blood Dragon Flawless widescreen fix?

I tried blood dragon yesterday and it works PERFECT with Flawless Widescreen, maybe the solution is quite similar to the one in FC3 because FC4 uses the same engine?

Re: Far Cry 4

Posted: 20 Nov 2014, 16:06
by aironas17
Amon Amarth wrote:Those of you having problems with letterboxing, try this temporary work around:

http://www.filedropper.com/fc4blackbarsfix

Run FC4, minimize, then click remove.


Thank you so much :clap: .The fix does indeed work.If the games suddenly exits when loading the game from the menu,just use it after it loads and you don't crash anymore.

Re: Far Cry 4

Posted: 20 Nov 2014, 16:37
by anteronoid
Skid wrote:
anteronoid wrote:
Toothless Spoon wrote:Anyone reached out to the devs yet about the FOV slider in triple screen?


I have posted about it in Ubi forums, don't know anywhere else to reach out.
http://forums.ubi.com/showthread.php/955246-FOV-slider-disabled-when-enabling-Surround-Eyefinity

I've checked with processes and the float value of the FOV is bypassed completely when enabling sourround. Changing the value with memory hack real-time wont work and the value isnt even accessed.


This is not a matter of discussion it belongs in the technically issues forum here: http://forums.ubi.com/showthread.php/95 ... st10359319
Along with the letterboxing issue on anything not 16:9 or 3x16:9, multi-monitors resolutions are letterboxed as well: http://forums.ubi.com/showthread.php/95 ... st10359303


Edit: Also this is 100% awesome and you should listen to it, it's a track from Miracle of Sound call Welcome Home, it's inspired by Far Cry 4: [youtube]http://www.youtube.com/v/qQ2SE8sGSjM[/youtube]


Cool tunes. :D

Ubi have taken down their forum, probably crashed after the AC Unity mayhem and now FC4! :mrgreen:
Or they just don't want us to complain so much.

Re: Far Cry 4

Posted: 20 Nov 2014, 22:16
by Kayden
According to Alex Hutchinson, Creative Director at Ubisoft Montreal, all multi-monitor users are pirates because were having troubles with the FOV slider disappearing. :doh:

https://www.facebook.com/Techgage/posts/717783668309631