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Re: Castlevania: Lords of Shadow 2 (Demo and Retail)

Posted: 28 Feb 2014, 10:43
by prodigalson1
take your time helifax.

really thank you from the community. Your work is a benediction !

Re: Castlevania: Lords of Shadow 2 (Demo and Retail)

Posted: 28 Feb 2014, 11:29
by HaYDeN
Fix also released for Flawless Widescreen, fixes HUD and sort of fixes the resolution issue.

Re: Castlevania: Lords of Shadow 2 (Demo and Retail)

Posted: 28 Feb 2014, 12:44
by prodigalson1
thank you so much. perfectly work

Re: Castlevania: Lords of Shadow 2 (Demo and Retail)

Posted: 28 Feb 2014, 19:19
by helifax
Fix added.

You can grab it from 3D Surround Gallery => My WSF Fixes.
(if it doesn't show just refresh the page a couple of times)

- Grab the latest version of the WSF and put in plugins folder.
- Configure the plugin, leave WSF open and start the game.
- In the game alt+tab to windows and back in-game for the fix to take effect.

Happy gaming:)

Re: Castlevania: Lords of Shadow 2 (Demo and Retail)

Posted: 28 Feb 2014, 19:37
by prodigalson1
thanks you so much.

can you look at the first castlevania, works on multi monitor but fov is zoomed on 21/9 2560x1080.

Maybe it's same engine .

thanks for help

Re: Castlevania: Lords of Shadow 2 (Demo and Retail)

Posted: 28 Feb 2014, 20:26
by landrass
THANKS helifax fix works great!!!! :twothumb:

Re: Castlevania: Lords of Shadow 2 (Demo and Retail)

Posted: 28 Feb 2014, 21:07
by Razed
Hi, thank you for making this fix. I have been following this thread since someone mentioned on the LoS Steam Forums about you guys working on a fix.

I have a question:
Can the HUD be properly aligned to the edge of the screen instead of being centered? What should I have my config settings set as? I have a single monitor that uses 2560x1080 and this is how it looks on my screen:

Image

Thanks in advance if you can help me out. Also, thanks again for releasing this fix!

Re: Castlevania: Lords of Shadow 2 (Demo and Retail)

Posted: 28 Feb 2014, 21:13
by Razed
Nevermind my post, I fixed it! I had to manually config and change the display to 1 instead of 3.

Great fix :rockout:

Re: Castlevania: Lords of Shadow 2 (Demo and Retail)

Posted: 28 Feb 2014, 21:24
by CoMBo
Hi, I signed up on this board just to say thanks for this FIX, you are a life saver helifax! :triplewide:

Re: Castlevania: Lords of Shadow 2 (Demo and Retail)

Posted: 01 Mar 2014, 01:50
by valcan_s
helifax wrote:Fix added.

You can grab it from 3D Surround Gallery => My WSF Fixes.
(if it doesn't show just refresh the page a couple of times)

- Grab the latest version of the WSF and put in plugins folder.
- Configure the plugin, leave WSF open and start the game.
- In the game alt+tab to windows and back in-game for the fix to take effect.

Happy gaming:)



Thank man, the fix owns so hard core in multi screen.

Re: Castlevania: Lords of Shadow 2 (Demo and Retail)

Posted: 01 Mar 2014, 01:51
by valcan_s
HaYDeN wrote:Fix also released for Flawless Widescreen, fixes HUD and sort of fixes the resolution issue.


Thanks Hayden, I checked out your fix as well works great.

Re: Castlevania: Lords of Shadow 2 (Demo and Retail)

Posted: 01 Mar 2014, 05:12
by ViRuS2k
sweet fix helifax :D
works awesomely could i make a suggestion :D or a future update request....

ad a fov slider or a character zoom out slider the game seems to zoom in the character to a level thats just a little to close, when you go into battle ect the game zooms out perfect but when standing still it zooms back in could we get a setting to keep the desired zoom level permanent ?

Re: Castlevania: Lords of Shadow 2 (Demo and Retail)

Posted: 03 Mar 2014, 02:42
by b0uncyfr0
ViRuS2k wrote:game seems to zoom in the character to a level thats just a little to close, when you go into battle ect the game zooms out perfect but when standing still it zooms back in could we get a setting to keep the desired zoom level permanent ?


Noticed this as well. Its rather annoying having to press X/Y to get the camera to zoom out and three seconds later, it zooms back into Dracula again. Could we get it to somehow stay in the combat FOV al the time???

Re: Castlevania: Lords of Shadow 2 (Demo and Retail)

Posted: 03 Mar 2014, 15:24
by landrass
Helifax s fix worka great,when i install helix mode(better 3d) fix wont work is anyone has the same problem?

Re: Castlevania: Lords of Shadow 2 (Demo and Retail)

Posted: 04 Mar 2014, 12:55
by helifax
landrass wrote:Helifax s fix worka great,when i install helix mode(better 3d) fix wont work is anyone has the same problem?


I am using both actually;)) and they work together:) Just a heads-up. Helix updated his wrapper to support alt+tab (previously it was crashing on alt+tab).
Just get the latest version from http://helixmod.blogspot.co.uk/ and you should be OK;))

Re: Castlevania: Lords of Shadow 2 (Demo and Retail)

Posted: 04 Mar 2014, 15:01
by landrass
I get the latest version from http://helixmod.blogspot.co.uk/ and now it works fine!!!Thanks mate :onethumb: !

Re: Castlevania: Lords of Shadow 2 (Demo and Retail)

Posted: 08 Mar 2014, 12:10
by Amon Amarth
Has anyone noticed this problem when Alt+Tabing out of the game the Left Shift stops detecting entirely? The game won't detect LSHIFT or RSHIFT, so I'm forced to map Dodge to another button. Anyone have a fix by chance?

EDIT: Problem fixed. Fraps was causing the problem.

Re: Castlevania: Lords of Shadow 2 (Demo and Retail)

Posted: 26 Mar 2014, 21:42
by helifax
Updated WSF plugin to the latest version (including the Revelations DLC).

You can grab it from here: 3D Surround Gallery -> WSF fixes

Regards

Re: Castlevania: Lords of Shadow 2 (Demo and Retail)

Posted: 26 Mar 2014, 23:40
by prodigalson1
thanks bro

Re: Castlevania: Lords of Shadow 2 (Demo and Retail)

Posted: 27 Mar 2014, 00:50
by valcan_s
helifax wrote:Updated WSF plugin to the latest version (including the Revelations DLC).

You can grab it from here: 3D Surround Gallery -> WSF fixes

Regards



Thanks Helifax, appreciate it man \m/