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Only real problem is the UI.

Posted: 28 Nov 2011, 10:43
by snuble
Only real problem is the UI. I keep trying to move windows. I really hope they have some code monkey working on this before launch.

The queues will be a showstopper for me. I really wish they had done zone instancing instead of having hundreds of servers. Guess will just have to live with server merges down the road.

Had no real 3 screen issues, seemed to work flawless (apart from ui...) on 3d surround. Not tried with 3d, had some effects from previous 3d gaming that suggest its unhealthy for my middle aged eyes to use 3d glasses for extender periods of time. And this game will be extender periods. Its not a 3 hours a week game. I've bought $49 top rated games with less single player content then the first 10 levels of this game. Even without adding socializing time in game its a huge (and enjoyable) timesink.

They do have zone instancing.

Posted: 28 Nov 2011, 12:06
by Jmatt110
They do have zone instancing. You couldn't change instances though, so one of our groups had to disband (everyone was on a different instance),

I finally managed a few hours

Posted: 28 Nov 2011, 12:10
by QuackingPlums
I finally managed a few hours of the beta this weekend and am reasonably happy with it. I played SWG up until the battle of Restuss and am finding this to be a nice mix of both WoW and SWG. The story is what always made SWG a better game for me than WoW and I think SWTOR is ticking the right boxes so far.

I *really* don't like the UI though. It looks pretty enough, but I don't get why you would have overlapping windows but not allow me to move them. That's a totally borked UX right there, even before we get to the widescreen issues. I've had a couple of annoying bugs where I've opened up too many windows and the game forgets which one is on top - I wouldn't have even noticed this if I could move them!

Also I haven't been able to take any screenshots using the in-game print-screen key. Is this a deliberate half-assed nerf to prevent NDA leaks or just a driver issue on my part? What are you all using to take screenies?

I am loving the game so far despite still only wandering around the legacy/origin quests for a couple of different classes. Can't wait for this!

Guys!!! yesterday before my

Posted: 28 Nov 2011, 19:12
by helifax
Guys!!! yesterday before my GTX590 died .....I managed to make the UI centered!!!!!!!! it is a very interesting approach:))
Unfortunatelly since my card is KAPUT (still waiting for a new GTX590) and beta is over I cannot properly test it..HOWEVER!!! Once the launch is available on 15th of December I will test is and display the solution here!!;))

So have a little patiance:) (The game is still not out)

Best Regards,
helifax

helifax wrote:Guys!!!

Posted: 28 Nov 2011, 20:00
by Racheakt
Guys!!! yesterday before my GTX590 died .....I managed to make the UI centered!!!!!!!! it is a very interesting approach:))
Unfortunatelly since my card is KAPUT (still waiting for a new GTX590) and beta is over I cannot properly test it..HOWEVER!!! Once the launch is available on 15th of December I will test is and display the solution here!!;))

So have a little patiance:) (The game is still not out)

Best Regards,
helifax


Nice. look forward to it.

Well, beta is over.Gotta say

Posted: 29 Nov 2011, 22:32
by EvilEngineer
Well, beta is over.
Gotta say I was on the fence before hand about the game. However after playing... yes there are a few minor annoyances with the HUD layout. However nothing was game breaking. If anything we've got an advantage being on multi-mon when it comes to space missions simply because I can cursor out to things off screen to single monitor players and still target them.

As the game runs DX9 level graphics, it's kind of a joke in terms of requirements. Even on maxed settings I averaged 90FPS +. Only real slow down I'd see is if I alt+tab back and forth between the game and something else. The re-rendering of the environment is rather slow. And you will see a progressive detail enhancement of any character interaction... i.e. it starts out crappy but a second or so in it finishes adding the textures. Probably more a local load time issue than anything else. I didn't have it running on my ssd, so there is SATA lag.

I have it installed on an SSD

Posted: 30 Nov 2011, 00:22
by g00seberry
I have it installed on an SSD and there is still lots of texture pop in. Must be a limitation of the engine.

Overall I, too, was impressed with it. I was dead against it when watching the trailers that they released over the past year or so, but actually playing it for the last month has turned me around. I've found it's rewired my brain in terms of how I quest in MMOs. WoW was all about accepting instant quest text and then running to wherever it was on the map. All i looked at was xp/hour and getting that next level as fast as possible.

Now I sit and listen to the story and care about what's happening, and I hardly pay attention to what level I am, or should be, or could be. It's by no means a replacement for pre-CU SWG, which is unmatched in my opinion (housing, vendors, crafting, no levels), but it's got potential.

eZ wrote:I have it installed

Posted: 30 Nov 2011, 03:00
by EvilEngineer
I have it installed on an SSD and there is still lots of texture pop in. Must be a limitation of the engine.

Overall I, too, was impressed with it. I was dead against it when watching the trailers that they released over the past year or so, but actually playing it for the last month has turned me around. I've found it's rewired my brain in terms of how I quest in MMOs. WoW was all about accepting instant quest text and then running to wherever it was on the map. All i looked at was xp/hour and getting that next level as fast as possible.

Now I sit and listen to the story and care about what's happening, and I hardly pay attention to what level I am, or should be, or could be. It's by no means a replacement for pre-CU SWG, which is unmatched in my opinion (housing, vendors, crafting, no levels), but it's got potential.


Yeah, I hardly cared what level I was. I had a blast on the flash point missions, and in the space combat. I didn't really have a chance to play around with the crafting all that much, but it felt kind of like just a filler for something to do with your companion as you were in town.

I have been playing this and

Posted: 30 Nov 2011, 20:06
by lunarfault
I have been playing this and have found that the graphics on the left and right monitor are stretched. The screenshots on the forum do not show that. Perhaps it is a nVidia issue. My biggest beef is the UI. With the UI not being moveable or centered it makes PVP very hard. If the Left, Right, and Bottom taskbar coresponded to ctrl, alt, and shift + numpad it would be much easier. But, as the game the way it is you only have 1 through = and ctrl 1 through = is your companions taskbar.

oh... so now we can post

Posted: 30 Nov 2011, 20:24
by Haldi
oh... so now we can post Videos! Yeeeha

http://www.youtube.com/watch?v=f8Ji1BNwzJw

Also in perm beta

Posted: 01 Dec 2011, 00:07
by CV-SiN
Also in perm beta here..
Running 2x 6950s and 3x HP LA2205s

same issues with the UI..
bugged it and feedbacked it a million times over the last 6 months..

I hope they are listening.

game rocks though love it.

Haldi dont think ive ever seen anyone "Drive" a sniper before lol!

Haha that is awesome!

Posted: 01 Dec 2011, 17:00
by QuackingPlums
Haha that is awesome! Seriously, is there any benefit to using a wheel to play this game?!

Haldi wrote:oh... so now we

Posted: 02 Dec 2011, 15:34
by suiken_2mieu
oh... so now we can post Videos! Yeeeha

http://www.youtube.com/watch?v=f8Ji1BNwzJw

I initially asked why, then I said, why not.

Game looks great at 3840x1024

Posted: 02 Dec 2011, 17:39
by BES
Game looks great at 3840x1024 eyefinity:
http://img69.imageshack.us/img69/9312/wootb.jpg
http://img11.imageshack.us/img11/2546/hotdg.jpg
Slight jaggies in the pics because AA was disabled in the beta..

The game ran 60-112FPS with Crossfire HD6950's with all graphics settings maxed out..

Systems specs:
AMD FX-8150 (3.6ghz with Turbo enabled)
Gigabyte GA-990FXA-UD5 motherboard with BIOS F6(socket AM3+ 990FX/SB950)
12gigs DDR3 1866mhz ram
CrossfireX HD6950's (5% stock OCed) 11.11 CAP2 drivers
2 - SATA3 SSD's one PCI-E x4 SSD RAID card(RevoDrive x2)
750watt 80plus silver certified modular power supply
Windows 7 64bit Ultimate SP1

I had a blast on this last Beta ...game is awesome, gonna have a sub for it by March though...due to my move to Alaska ...unless I can get it to play on my laptop/notebook(fat chance)...

Teaser

Posted: 03 Dec 2011, 02:20
by helifax
Teaser Screenie with the HUD scaled correctly on left monitor...
Now all I have to do is find out how to push it on the middle:)

Best Regards,
Helifax

Attached files teaser.jps (609.4 KB)

Are you able to unlock other

Posted: 03 Dec 2011, 02:33
by Jmatt110
Are you able to unlock other UI frames like in the following video, or is that just available for the party frames?

Video.

QuackingPlums wrote:Haha that

Posted: 03 Dec 2011, 18:36
by Haldi
Haha that is awesome! Seriously, is there any benefit to using a wheel to play this game?!


beside the awesomeness? none!

Somehow i'm disapointed.... Why? Because it's a MMORPG! i haven't played that much yet, but it just feels like EVERY other MMOG out there. And i'm done with MMORPG's, just not interessted anymore. Get boored after 3-5h playing.

Personally I havent had that

Posted: 04 Dec 2011, 07:37
by snuble
Personally I havent had that MMO feeling too much. So far its been a single player RPG with other people running around. Timesinks so far have been getting to wherever I want to go, and the cutscenes with questgivers. I guess that have to slow down sometime, because else even casual gamers will burn to level 50 in a month and the eternal mmo-problem. What to do...

The first 10 levels of any class seems to be solid and fleshed out. But I do feel that once off the training grounds things spread out a bit too much. Maybe things will feel more solid again when the "new map confusion" wears off and the selected specialization start to form the character. The game is worth it for just the 8x10 first levels. Most likely the next 16x40 levels will be a decent gaming experience. If the post-50 involve hours of sitting around waiting for other people to do some boss for the 100th time, then I doubt I will still pay next year at this time.

Haldi wrote:QuackingPlums

Posted: 05 Dec 2011, 01:53
by BES
[quote]Haha that is awesome! Seriously, is there any benefit to using a wheel to play this game?!


beside the awesomeness? none!

Somehow i'm disapointed.... Why? Because it's a MMORPG! i haven't played that much yet, but it just feels like EVERY other MMOG out there. And i'm done with MMORPG's, just not interessted anymore. Get boored after 3-5h playing.

Personally I havent had that MMO feeling too much. So far its been a single player RPG with other people running around. Timesinks so far have been getting to wherever I want to go, and the cutscenes with questgivers. I guess that have to slow down sometime, because else even casual gamers will burn to level 50 in a month and the eternal mmo-problem. What to do...

The first 10 levels of any class seems to be solid and fleshed out. But I do feel that once off the training grounds things spread out a bit too much. Maybe things will feel more solid again when the "new map confusion" wears off and the selected specialization start to form the character. The game is worth it for just the 8x10 first levels. Most likely the next 16x40 levels will be a decent gaming experience. If the post-50 involve hours of sitting around waiting for other people to do some boss for the 100th time, then I doubt I will still pay next year at this time.


Well ...for $15 a month sub, they better be putting out a lot of content ...and Bioware is good at putting out content....just look at Mass Effect 2 and Dragon Age 1...

And I loved KOTOR 1 and 2 ...that's pretty much what this game is ...KOTOR ...but BETTER..

Haldi wrote:oh... so now we

Posted: 06 Dec 2011, 19:19
by WaveZtream
oh... so now we can post Videos! Yeeeha

http://www.youtube.com/watch?v=f8Ji1BNwzJw


Seriously there is only one word for that "ROFL" why on earth would you play a game like that with the wheel?