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Anything above 60 doesn't
Posted: 20 Aug 2011, 17:50
by Downtown1
Anything above 60 doesn't matter either (most monitors are 60Hz, lets say yours is 75 then the max fps is 75, etc) because the extra frames will just get dropped. Fast vs midlevel framerate (lets say between 30-60) doesn't matter much either unless you're a professional level player that has memorized all the animation timings and cancels. Then there's the <30FPS which is kind of annoying (in any game, due to stuttering) but rest assured this game will run on 5 year old PCs just fine. http://www.diablowiki.net/Diablo_III_System_Requirements#PC_Minimum_System_Requirements
As for buying a special keyboard, they can't really detect that it's using macros now can they? It just sends keyboard commands as normal. It comes down to having to expressly support something or not (macros are free, better fps is free, etc).
Actually there are better
Posted: 21 Aug 2011, 23:57
by fatlazyhomer
Actually there are better keyboards. I happen to be in the market for a keyboard upgrade, and found there is an entire subculture of geeks that write wikis for mechanical keyboards. There are big differences from Cherry Blue, Black, and Brown switches, and different genres of games that work better with which. These premium keyboards cost upwards of 80 to 150$ btw.
It's a single-monitor only
Posted: 22 Aug 2011, 02:41
by WaveZtream
It's a single-monitor only game, and that's because the game literally only pulls info from the servers for a specific distance away from the character for bandwidth reasons. The game is also built with those limitations in-mind: edges of maps don't extend way out.
Also, being able to see way out to the left or right of your character really wouldn't help that much. Triple monitor is cool for first/third person where you're getting a larger peripheral view, but in a fixed isometric camera it doesn't make a whole lot of sense.
Now that is lame :(
so if it only pulls enemies
Posted: 22 Aug 2011, 12:26
by skipclarke
so if it only pulls enemies on 1 screen you can just aggro all mobs then run to the next screen and they will despawn?
Here's some rough comparison
Posted: 09 Sep 2011, 00:19
by DaFox
Here's some rough comparison shots, Hor+. I'll leave the full DR up to someone with triple monitors.
:)
Also It really should be noted that Bashiok really doesn't know much about the Eyefinity support in D3 as noted here.
I don't know though, maybe it'll just work out of the box and all the weirdness that would go with being able to see far beyond the play area that the game is designed to show.
I don't have beta access, but
Posted: 09 Sep 2011, 03:55
by kahilm
I don't have beta access, but I have downloaded the client and I can get to the menus. The highest resolution I can choose is 1920x1080 even though I have a nvidia surround setup. So it looks like at least the beta doesn't support nvidia surround.
if you set the mode to full
Posted: 09 Sep 2011, 06:22
by HaYDeN
if you set the mode to full screen windowed it will allow you to run it at 5760x1080 - I don't have a key either (yet, fingers crossed) but I did (donno why) install the client.... looks like it will be the same as WOW.
This particular game/franchise is probably one my most enjoyed gaming experiences - it will run in surround (even if the "streamed information" functions incorrectly)... god damn it, it will.
Note to self: Befriend a person at blizzard for future BETA's.
Yay it would be awesome if
Posted: 09 Sep 2011, 06:39
by skipclarke
Yay it would be awesome if you can fix it! I think that Blizzard has no idea what they are talking about a lot of games that were console ports and never expected to support eyefinity actually work, so why wouldn't a PC game support it. I'm sure with their "we don't give 2 craps about eyefinity users" attitude it would mean they won't bother proactively banning the ability of the user to run eyefinity.
It's not like they are concerned about balance that much considering they let people buy epics for real $$. But it's probably a good idea to keep it under wraps anyway, in case they will want to screw their customers like they always do.
yes - we'll get it working.
Posted: 09 Sep 2011, 06:40
by HaYDeN
yes - we'll get it working.
HaYDeN wrote:yes - we'll get
Posted: 09 Sep 2011, 23:31
by kahilm
yes - we'll get it working.
hayden, i admire your tenacity and skill when making fixes for games that don't support surround vision/eyefinity.
but since d3 is "online only" wouldn't running a resolution fix be kind of risky? pretty sure that would be considered a 3rd party program and would subject your account to being banned. which sucks =(
kahilm wrote:but since d3 is
Posted: 10 Sep 2011, 01:59
by DaFox
but since d3 is "online only" wouldn't running a resolution fix be kind of risky? pretty sure that would be considered a 3rd party program and would subject your account to being banned. which sucks =(
Indeed.
And @MW2, they will ban for ANYTHING and EVERYTHING. Some notable ones have been D2's "Failed To Join" Fixer (If you fail to join a game it will sit there for 30 seconds until the connection times out, with no way to do anything, the hack simply changes the time out duration to something reasonable. Warcraft 3's Slot refreshers, literally all that it does is fills the custom game up with bots, then removes the bots which updates the game after it falls off the list.
Those two examples fix inherit problems in the game, but yet they still ban for them simply because of their 0 tolerance policy. And if they allow those third party applications then the lines get blurry.
On a side note, I played through for the third time last night, is there anything that you guys want to know?
It's funny on my Demon Hunter, When I tried it in 4:3 I could shoot enemies that I could not see if they ran off my screen, Looks like the distance to do stuff is designed for 16:9.
MW2
Posted: 10 Sep 2011, 03:56
by Mach1.9pants
FFFFFFFFFFFUUUUUUUUUUUUUUUU Blizzard go to hell with your PoS games without nVsurround support yea right why do I wana play this PoS that only uses 1/3d of my system and a bunch of ppl just going to buy all their epics in 5 minutes with real money and own all the non payers.
BOYCOTT This PoS
So I take it you boycotted MW2, which doesn't come with surround support LOL
Mach1.9pants wrote:MW2
Posted: 10 Sep 2011, 05:39
by skipclarke
[quote]FFFFFFFFFFFUUUUUUUUUUUUUUUU Blizzard go to hell with your PoS games without nVsurround support yea right why do I wana play this PoS that only uses 1/3d of my system and a bunch of ppl just going to buy all their epics in 5 minutes with real money and own all the non payers.
BOYCOTT This PoS
So I take it you boycotted MW2, which doesn't come with surround support LOL
[quote]FFFFFFFFFFFUUUUUUUUUUUUUUUU Blizzard go to hell with your PoS games without nVsurround support yea right why do I wana play this PoS that only uses 1/3d of my system and a bunch of ppl just going to buy all their epics in 5 minutes with real money and own all the non payers.
BOYCOTT This PoS
So I take it you boycotted MW2, which doesn't come with surround support LOL

Dude that is due to the
Posted: 10 Sep 2011, 06:38
by Mach1.9pants
Dude that is due to the marvellous Dopefish and his WSF. I brought him a copy of MW2 so he could program it so I know it.
But the game, vanilla, does not support multi-mon and is deserved of as much scorn as Diablo 3.
Just thought it was funny with your username and all.
I know there is a lot of rage
Posted: 11 Sep 2011, 08:29
by LiquidBlue
I know there is a lot of rage in this thread :P but I'd like to reassure you guys that it's currently in.
Now I cannot go full screen mode with surround, only full screen windowed but is sure does look nice!
http://us.battle.net/d3/en/forum/topic/3123248726
Photos in this thread.
awesome!what about the
Posted: 11 Sep 2011, 13:59
by kahilm
awesome!
what about the monsters on the edges of the screens? do they just stand around and not react to your presence until you get closer? does it feel like surround gives you an advantage?
kahilm wrote:awesome!what
Posted: 11 Sep 2011, 16:48
by LiquidBlue
awesome!
what about the monsters on the edges of the screens? do they just stand around and not react to your presence until you get closer? does it feel like surround gives you an advantage?
The actual base environment is visible almost all the time. There are some buggy parts where you can see portions just fall off.
There is a limitation on how far you can see mobs and there is also an aggro radius for mobs as well. I couldn't technically aggro anything by just standing there when they were on the side screens but some attacks could reach them and aggro then.
Would surround give me an advantage? - against anyone who is playing less than 2560x1600 probably yes. (the 1600 width is almost exact to the point where items load off the middle monitor).
It's pretty sad and pathetic
Posted: 11 Sep 2011, 18:35
by Ryukan
It's pretty sad and pathetic that Blizzard straight up won't bother to develop any multi-monitor support for D3 and then provide a BS excuse as to why as well. Torchlight worked in Eyefinity, Torchlight 2 will probably work fine in Eyefinity, plenty of other non-fps games work in Eyefinity and look great including lots of MMOs. I was on the fence about whether to preorder or even buy it or not and now I think I will not. yet another example of big name developers ignoring and flat out rejecting the things that make the PC a unique platform.
Dude please delete your
Posted: 11 Sep 2011, 19:50
by skipclarke
Dude please delete your blizzard post and keep it a secret in case they decide to ban it.
Let's keep this under wraps
P.S.you should go to your profile and fill out your specs please,so we can put your fps in perspective but it seems windowed mode kills your fps barely getting 60 just standing around with nothing going on the screen with game graphics looking like a turd, I was getting 100 + fps in much better looking games :( And welcome to this forums! We hope you enjoy your stay here!
MW2 wrote:with game graphics
Posted: 12 Sep 2011, 05:56
by DaFox
with game graphics looking like a turd
There is limited options currently, No AA for example, and it can not be forced through the Nvidia control panel (but it works for AMD.)
Screenshots really do not do this game justice at all.