Very interesting, but there was a reason why I quit on monitors after successfully using 6 in gaming in 2008. If you can pick up LCDs on an auction site, you can also pick up projectors too. IMHO, the next logical step is get 5-6 1080p projectors and be a daredevil and portrait rotate them. I've seen the BenQ W1000 do rotated 1080p for at least 10 hours on without overheating, so I know it's technically possible to push some serious pixels on a 6 portrait 1080p projector setup too. :twisted:
BenQ will say it's not supported but at the AMD Tech Day for the 6800-series we did experiment with 5 1080p projectors in one setup. :wink:
5x1 Portrait?... Why haven't they released the god damn driver? T_T
[quote]Very interesting, but there was a reason why I quit on monitors after successfully using 6 in gaming in 2008. If you can pick up LCDs on an auction site, you can also pick up projectors too. IMHO, the next logical step is get 5-6 1080p projectors and be a daredevil and portrait rotate them. I've seen the BenQ W1000 do rotated 1080p for at least 10 hours on without overheating, so I know it's technically possible to push some serious pixels on a 6 portrait 1080p projector setup too. :twisted:
BenQ will say it's not supported but at the AMD Tech Day for the 6800-series we did experiment with 5 1080p projectors in one setup. :wink:
5x1 Portrait?... Why haven't they released the god damn driver? T_T
It's actually 8192, but it really seems that that rule of thumb does work often. I have played a lot of game over that limit. I guess it depends on the engine.
I know it´s 8192, but it´s supposed to be directx10 maximum resolution, not engine dependent. Anyway fine for me. Maybe do 5x2560x1600 in the future.
It a hardware limit not a directx limit. This was previously proven to be the case with both 4096 and 8192. I was the one that proved the 4096 could be broken. Someone else proved 8192 could be.