So it's definitely not obvious that you are limited to the memory of one GPU when you have two GPUs in CF. Now what is obvious is that I'd like to be right here and enjoy the 2GB that my video card claims to have rather than 1GB. If there isn't some definitive source we can look that will state how the memory is used, isn't there some benchmarks we can do to empirically test the # of RAM in CF vs non-CF? What if we knew a game that for sure used more than 1 GB of VRAM but less than 2, we could run it through a 1GB and a 2GB card (the 2GB should have better performance, using this as a reference) we then run it through a 2GB vs 4GB and the performance should be identical.
That said, I totally agree with your overall point. I'm very excited to get to 2GB per GPU. Taking your example, (5700x1200) that makes for one HUGE frame buffer. Since one has to have at least a front and a back buffer that makes for ((5700x1200x32) (WxHxBpp) = 218,880,000 x 2 (front/back buffer) = 437,760,000. WOW! Now mind you I think they use lossless compression for the front and back buffer, but still; in terms of raw memory size requirements that's about 438MB of 1GB for just the frame buffers. If you triple buffer that brings the figure up to 657MB!
Sorry, I just did this math a few posts ago... did you really miss it? You forgot to divide by 8 so all the #s look a lot bigger when they're actually fairly small.



