Page 2 of 3
Re: Preview 10.2/.3
Posted: 17 Feb 2010, 23:41
by morfinx
I'm undecided on bezel management. For a game like Dragon Age or Mass Effect, during a conversation scene a character's face could be completely obscured by the bezel. I'm not sure that's better than the face being split in half across bezels.
Re: Preview 10.2/.3
Posted: 18 Feb 2010, 01:46
by tineras
How often do they release new drivers? I'm really just waiting for bezel manag... compensation. This is great news, but it has been tough waiting for ATI/NVidia to get their stuff together with surround gaming.
Re: Preview 10.2/.3
Posted: 18 Feb 2010, 02:05
by Mach1.9pants
How often do they release new drivers? I'm really just waiting for bezel manag... compensation. This is great news, but it has been tough waiting for ATI/NVidia to get their stuff together with surround gaming.
BM is in 10.3 which will be released in the third month (like the .2 was released in the 2nd). The cool thing for me is that hopefully we will get a BFBC2 CF profile on the day of release rather than having to wait until the mid/end of the month... but I digress.
BM is not really for FPS or iso type games IMO, but the sim guys really want it.
Re: Preview 10.2/.3
Posted: 18 Feb 2010, 02:11
by Abram
And now 10.2 is out. No bezel goodness, which is lame..
What's a good driver cleaner for ATI?
Re: Preview 10.2/.3
Posted: 18 Feb 2010, 03:19
by geniv2
And now 10.2 is out. No bezel goodness, which is lame..
I feel the same way.
I do wish they didn't do BM with virtual resolution. I like how Matrox does it with the chopping.
I would rather have higher frame rate and extra black border at the extreme L and R end of the screen then lower FPS with the increased resolution.
I will notice a 5 to 10 fps drop with the extra resolution. that I would mind but I don't really care if the side bar is alittle larger.
Re: Preview 10.2/.3
Posted: 18 Feb 2010, 03:27
by geniv2
And now 10.2 is out. No bezel goodness, which is lame..
I feel the same way. I do wish they didn't do BM with virtual resolution. I like how Matrox does it with the chopping.
I would rather have higher frame rate and extra black border at the extreme L and R end of the screen then lower FPS with the increased resolution.
I will notice a 5 to 10 fps drop with the extra resolution. that I would mind but I don't really care if the side bar is a little larger.
Anyway with the "virtual resolution" thing... it will be iky when it comes to regular use.. imagine how awkward it is when you are working and your text/info gets cutt off on the BM resoutions. just hope there's a quick "toggle" hotkey to enbable/disable it like how matrox.
Re: Preview 10.2/.3
Posted: 18 Feb 2010, 03:36
by Dave Baumann
I will notice a 5 to 10 fps drop with the extra resolution.
Wow, how thick are your bezels???!
Re: Preview 10.2/.3
Posted: 18 Feb 2010, 04:32
by suiken_2mieu
Personally, i wish there were more options. Being able to use either depending on the game.
Re: Preview 10.2/.3
Posted: 18 Feb 2010, 04:40
by iThinman
And now 10.2 is out. No bezel goodness, which is lame..
What's a good driver cleaner for ATI?
uninstall CCC, uninstall driver from device manager (delete), reboot to safe mode, driversweeper (dl from 3dguru), reboot to safemode, del ati*.* from system32 directory, reboot, clean.
fwiw, I installed 10.2 over the top of 9.12 hotfix without issues.
Re: Preview 10.2/.3
Posted: 18 Feb 2010, 05:24
by geniv2
[quote]I will notice a 5 to 10 fps drop with the extra resolution.
Wow, how thick are your bezels???!
na I was just saying that since it's a virtual resolution and it will be higher than native resolution. I'm sure there will be a performance hit since the videocard is rendering at higher resolution.
I'm just assuming the fps hit will be at worst 5 to 10%
Re: Preview 10.2/.3
Posted: 18 Feb 2010, 05:38
by skipclarke
I was planning to write something up for the release, but the day job has been killing me this week. I've been using previous beta versions of the Bezel Compensation driver for a while, and the feature is much appreciated. I've got some feedback on the implementation that I will be giving to the ATI folks.
I do have the same slide decks referenced in the articles linked to, and will be starting a Wiki Article where we will keep a running catalog of driver improvements and previews. Just wanted to let everyone know that ATI has been in close contact with me, and are leveraging our (mine and the Insiders) expertise and input on a number of topics.
Re: Preview 10.2/.3
Posted: 19 Feb 2010, 03:41
by Dicecroup
Nice to see a major company listening to it's end users and actually make some use of the info. Hopefully 10.3 will be their first implementation of BM and things will only get better with the feedback they'll get. For sim racers hopefully the idea men will follow iRacings lead and add their own BM into the options, we can have the best of both worlds then.
Dice.
Re: Preview 10.2/.3
Posted: 19 Feb 2010, 07:45
by Squalish
Of course, the proof of this concept is in the pudding, namely how fast ATI can release profiles for new games after they hit retail shelves. If they can't release these profiles within a day or so of a new game hitting user's hard drives then the old complaints about driver support will continue, to be assuaged only by allowing users to create or edit their own profiles - Something which ATI hasn't written off as a feature to be added in the future incidentally; rather, they're simply confident that it won't be required at this present time. Only time will tell, and we'll certainly be keeping an eye on how expedient ATI can be at updating their profile list over the coming months.
Doesn't storing Crossfire profiles in un-obfuscated XML imply that users are basically gaining full control over them? If AMD proves an inability to to release profiles in a timely fashion, can't a user-provided app take over that function?
PS: I recently had a run-in with some Mobility Radeon driver issues on a 24" iMac in BootCamp. It will be nice to have them a little more idiot-proof.
Re: Preview 10.2/.3
Posted: 19 Feb 2010, 08:02
by Squalish
Also:
*It's great that official Crossfire-Eyefinity support is finally here
*Bezel correction looks great, but I have to wonder about games with fixed items on screen. I think you're likely to want to be able to tweak this to different levels on a per-game basis, or maybe even have some additional virtual resolution that you can pan around. GUI customization certainly just became a more important feature for game designers.
*Still no PLP support planned?
*Does support for virtual resolution bezel control make it easier to implement non-identical resolution support (with the neglected pixels being virtual) in the future? I'm thinking specifically of people who want to use landscaped 1920x1080 + 1920x1200 + 1920x1080, or similar combinations.
*Changing the gam/gpu/single display paradigm must be tough work, make sure to feed and care for your driver team. Walk them and clean their cage weekly.
Re: Preview 10.2/.3
Posted: 19 Feb 2010, 15:59
by skipclarke
I've created a running changelog for the Catalyst drivers where I'll post the relevant Eyefinity features as they are released/previewed:
http://www.widescreengamingforum.com/wiki/ATI_Catalyst_Eyefinity_Feature_Changelog
Re: Preview 10.2/.3
Posted: 19 Feb 2010, 21:54
by thatdude90210
Press 10.3 drivers leaked. http://www.rage3d.com/board/showthread.php?t=33959849.
I'm not at home so I can't try it. Sweet, bezel management for the masses.
Re: Preview 10.2/.3
Posted: 19 Feb 2010, 22:51
by tineras
Press 10.3 drivers leaked. http://www.rage3d.com/board/showthread.php?t=33959849.
I'm not at home so I can't try it. Sweet, bezel management for the masses.
Sweet! I may just go ahead and get a 5870 now instead of waiting. I'll wait for some people to report back first though. :cheers
EDIT: This probably deserves its own thread or at least to be listed in the top post.
Re: Preview 10.2/.3
Posted: 20 Feb 2010, 00:09
by iThinman
The bezel management works as advertised and demonstrated in the pre-release drivers.
...of course, I promptly turned it off cause I'm weird and don't dig it, but yeah, :rockout & :cheers
Also, I mentioned that Crysis was choppy for me in 10.2. Things have smoothed out consideribly there. Still low rates (29-30), but hey, that's Crysis. It's smooth and that's what matters.
BFBC2 is no noticable change from 10.2 (working really good for me, AA * VertSync via CCC)
Still need to test profiles and overdrive/flash issue (I only get flash if I OC with CF). I do not believe that is a SW only issue (need Bios), but I'm not real worried about that. It came stock @ 850/1200 and that's all I expect it to do 100%. Would rather run higher though of course especially since the chip runs relatively cool for me (~67c @ load currently)
Re: Preview 10.2/.3
Posted: 20 Feb 2010, 04:19
by VRman
Bezel management works great and I love the way it is implemented. Make sure you don't overclock your card while adjusting or the screen will flicker like crazy.
One thing left to wish for is a hotkey to toggle bezel management although I don't know how feasible this is.
Eyefinity is now the way multi-monitor is meant to be played! :D
Re: Preview 10.2/.3
Posted: 20 Feb 2010, 07:15
by Truckchase!
Holy cow, I'm seeing huge performance gains with the leaked 10.3 over 10.2 and 10.1 in DX11 DiRT2... My benchmark suite is still running but I'll post the numbers later. The performance in most other games tested is back to the levels of 10.1, as 10.2 was a minor hit for alot of older games...