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Borderlands: Detailed Report

Posted: 24 Feb 2011, 04:33
by DFischer
[mod edit: moved from the DR thread.]

The editor isn't on the thread linked from from the OP anymore. I downloaded from the last post of that thread and none of the binding options are available to me. They are grayed out. Any ideas? Anyone have a link to the editor? Seems like two possible wrong things for me at the moment.

Re: Borderlands: Detailed Report

Posted: 24 Feb 2011, 04:47
by DFischer
I figured it out. Nevermind. Is there a way to center the HUD?

Re: borderlands on THTG

Posted: 16 Apr 2011, 07:22
by HaYDeN
is there a _proper_ fix for this game?

Just brought it to get access to FAC DNF, seems its pretty screwed triple wide?

Re: borderlands on THTG

Posted: 16 Apr 2011, 08:23
by tet5uo
Yeah, even getting proper 16:9 FOV is a pain with this game. I love having to re-set my FOV with a bind to all my movement keys in co-op :nudgenudge

Re: borderlands on THTG

Posted: 17 Apr 2011, 11:10
by HaYDeN






Looks like progress to me....

Re: borderlands on THTG

Posted: 17 Apr 2011, 15:33
by MobsterOO7
Please explain this, when I booted up my weapon model was still vert- and the HUD was still stretched. I see you have eyefinity, there's probably some setting buried in the config files that screws anybody using the TH2GO.

Re: borderlands on THTG

Posted: 18 Apr 2011, 17:09
by scavvenjahh
Mr. HaYDeN loves to hack his games and show off his WIPs, that's all ;) There are probably some game-breaking glitches or technical difficulties that prevent him from releasing a working fix just yet, if ever.

Nice pics, though...

Re: borderlands on THTG

Posted: 18 Apr 2011, 19:34
by thales100
Mr. HaYDeN loves to hack his games and show off his WIPs, that's all ;)


Yes hehe, RE5, Borderlands and Bulletstorm. :wink:

Re: borderlands on THTG

Posted: 18 Apr 2011, 20:19
by HaYDeN
Mr. HaYDeN loves to hack his games and show off his WIPs, that's all ;) There are probably some game-breaking glitches or technical difficulties that prevent him from releasing a working fix just yet, if ever.

Nice pics, though...


huh? I've delivered all hacks i've demo'd thus far bar Bulletstorm and RE5 - I don't own those games, only cracked version thus a release is pointless.

Borderlands I will finish as I actually want to play the game for myself, and I own it so can release a fix...

These are Unreal Engine games tho, not quite sure if people realize just how difficult these games are to fix, words cant express.... good things take time, will add a new nice long video in RE5 thread shortly showing what is possible with that particular title in terms of a fix and to stop Abram bashing me perhaps (again entirely based on a cracked version, so unless ur running cracked its no good to you)

Re: borderlands on THTG

Posted: 20 Apr 2011, 04:12
by HaYDeN
http://www.youtube.com/watch?v=lt9_GWcWx_o

Fixable thus far:
Weapon Position, In-game FOV, Cutscenes FOV, Zoom, HUD Scale and position

Broken:
Menus, some other misc stuff

P/m me if you wish to test the current build of the fix.

Re: borderlands on THTG

Posted: 20 Apr 2011, 09:54
by scavvenjahh
My apologies if I got it wrong. I just didn't want Mobster to think there was only Eyefinity voodoo at work here...

PM sent.

Re: borderlands on THTG

Posted: 20 Apr 2011, 22:32
by HaYDeN
http://www.mediafire.com/?fc6zbyij18r2o6v

Try and report findings....

GUI fix is removed just for the moment.

Re: borderlands on THTG

Posted: 21 Apr 2011, 03:44
by MobsterOO7
I'd love to use that program but I'm getting a "The program can't start because MSVCP100.dll is missing from your computer. Try reinstalling the program to fix this problem" error. I checked my system 32 folder. The file is there.

Re: borderlands on THTG

Posted: 21 Apr 2011, 04:05
by HaYDeN
I'd love to use that program but I'm getting a "The program can't start because MSVCP100.dll is missing from your computer. Try reinstalling the program to fix this problem" error. I checked my system 32 folder. The file is there.


You need to install Microsoft Visual C++ Redistributable, availible from microsofts website... i'd expect its already installed on most machines.

Re: borderlands on THTG

Posted: 21 Apr 2011, 04:18
by MobsterOO7
I did that, and I'm still having the problem. Also the file is in my system 32 folder and has been there since March 2010. On a whim I copied it up one folder to my windows directory and the error changed to a 0xx000007b error. Are you sure your fix is compatible with 64 bit Windows 7?

Re: borderlands on THTG

Posted: 21 Apr 2011, 04:20
by HaYDeN
It was developed on Windows 7 64bit :)

Re: borderlands on THTG

Posted: 21 Apr 2011, 14:08
by MobsterOO7
I finally got it to work. After installing and reinstalling the 64 bit redistributable I tried installing the 32 bit redistributable. That is what made it work, which personally makes no sense to me since I have a 64 bit operating system.

During my extensive googling around I found most results where from people who actually made these programs and got this error. The most common suggestion was to include the redistributable in your program and install it silently.

Also:
Looking for Borderlands.....[FAIL]

Re: borderlands on THTG

Posted: 21 Apr 2011, 14:19
by HaYDeN
I assume you are running Borderlands after running and setting the values in the console app? eg. its going to continue to say fail until borderlands is actually running...

Code: Select all



      wtemp = L"Borderlands";
      HWND hwnd = 0;
      while (hwnd == 0) {
      hwnd = FindWindow(0,wtemp);
           .......
           }
   


that loop is looking for a window named "Borderlands" - Im using steam version here.... check task manager, whats the "image name" and "descrption" fields say for the borderlands process.

Doesnt have to run in windowed mode, just for demo purposes.. obv, you cant see the app when borderlands is runnin...


Re: borderlands on THTG

Posted: 21 Apr 2011, 15:12
by MobsterOO7
Oh, I didn't realize the fix did memory editing. I thought it was looking for the Borderlands folder and couldn't find it because it isn't on my C: drive.

The fix works great, I love it. Actually being able to see what I'm doing when driving a vehicle is quite nice.

The only things that could really be improved are the menus before loading a game and the pickup icons that pop up when close enough to ammo (they are squished). I have not tested extensively so I don't know if the weapon popup icons are squished too.

Re: borderlands on THTG

Posted: 27 Apr 2011, 12:32
by Cullanna
HaYDeN, Great to see a fellow New Zealander on the forums here! :D

I have been seeing alot of your eyefinity fixes floating arround lately (bulletstorm, monday night combat etc).

I Hope to see a full release of your fix for this game, as I am a fan of it. I downloaded and tested the current version of your fix available here.

Have to admit that I sorely missed the GUI fux in there. Not having the hud on center screen is one of my pet hates. ( I have been working with Delphuim to fix this in multiple source engine games)

I assume/think that the lack of GUI fix is whats causing most of the problems i found (stretching in the pick up icons etc.) screens below where you can see these things.

Would love to test any further versions comming out, might send you a pm about testing sometime soon.

Some screens to show how it looked for me. Was running it at 6000x1080. (windowed)





















Hope its not far away!

Cheers,
Cullanna