Batman: Arkham Asylum demo TH support

Discussions about getting games to run in a Multi-Mon setup.
TheUnk
Posts: 49
Joined: 22 Aug 2007, 21:04

Re: Batman: Arkham Asylum demo TH support

Post by TheUnk »

Kinda late to the Batman party but does anyone else get major pop-up when playing on 3 monitors? I cropped this quite a but, but look at the skulls how they suddenly appear.


TheUnk
Posts: 49
Joined: 22 Aug 2007, 21:04

Re: Batman: Arkham Asylum demo TH support

Post by TheUnk »

Couple FOV tricks I found...

4) Object culling
There seems to be a limit in the number of objects that can be displayed at once, which is hard to miss in multi-monitor modes: you get a wider FOV but not more objects on screen, so objects in front of you (center screen) appear out of nowhere as you get closer to them. The benchmark alone makes it all too obvious. I wonder if it'd be possible to edit this limit somehow :?


Ah I see.. Glad it wasn't just me then.

Nobody ever found a way to fix this?
B3NJ1
Posts: 56
Joined: 11 Apr 2010, 01:51

Re: Batman: Arkham Asylum demo TH support

Post by B3NJ1 »

Game is Vert- for me :( WTF?

Running V1.1 @5760x1200
Only option in launcher for 5760x1200 is 16:9 :-/
Out of the box this not work for me...
Please help me :cry: :cry: :cry:

Here is UserEngine.ini

[Configuration]
BasedOn=..BmGameConfigDefaultEngine.ini

[SystemSettings]
Fullscreen=True
UseVsync=True
AllowD3D10=False
ResX=5760
ResY=1200
EffectsLevel=3
MaxMultisamples=1
DynamicLights=True
DepthOfField=True
LensFlares=True
Bloom=True
DynamicShadows=True
MotionBlur=True
Distortion=True
FogVolumes=True
DisableSphericalHarmonicLights=False
AmbientOcclusion=True
DetailMode=2
MaxShadowResolution=512
IniVersion=5.8

[Engine.Engine]
bOnScreenKismetWarnings=FALSE
bSubtitlesEnabled=FALSE
PhysXLevel=0
Language=int

[FullScreenMovie]
+StartupMovies=baa_logo_run_v5_h264
+StartupMovies=UTlogo
+StartupMovies=Legal
+StartupMovies=Install

[DevOptions.Shaders]
bAllowMultiThreadedShaderCompile=False


Could it be
IniVersion=5.8 ???

or
Here is BmCamera.ini

[BmGame.R3rdPersonCamera]
EnableCameraAssist=True

[IniVersion]
0=1243080778.000000




Could it be
[IniVersion]
0=1243080778.000000 ??
Tanuki
Posts: 2866
Joined: 07 Jul 2007, 23:55

Re: Batman: Arkham Asylum demo TH support

Post by Tanuki »

Are you sure it is Vert -? The camera is close on Batman when you are playing.
B3NJ1
Posts: 56
Joined: 11 Apr 2010, 01:51

Re: Batman: Arkham Asylum demo TH support

Post by B3NJ1 »

Are you sure it is Vert -? The camera is close on Batman when you are playing.

Yer the camera is close...
Compare my screenshot to the one in the first post..
You cant even see his waist in my screen but the one in first post shows right down to the ground behind him.
Tanuki
Posts: 2866
Joined: 07 Jul 2007, 23:55

Re: Batman: Arkham Asylum demo TH support

Post by Tanuki »

That is battle. The camera pans out.

Make and compare two shots in the same spot with your game.
B3NJ1
Posts: 56
Joined: 11 Apr 2010, 01:51

Re: Batman: Arkham Asylum demo TH support

Post by B3NJ1 »

That is battle. The camera pans out.

Make and compare two shots in the same spot with your game.

It pans out for battle?
That I did not know.
I dont play the games until they are working in eyefinity...
I thought mine wasnt... Well now ill have a play...
Thanks... :)
blackrat
Posts: 61
Joined: 30 Jul 2007, 12:38

Re: Batman: Arkham Asylum demo TH support

Post by blackrat »

I had a problem with the zoom function, using for solving the riddles, e.g. the "White Shark" label after the Scarecrow. The message was always "object to small"

I changed in the UserInput.ini

.Bindings=(Name="Z",Command="ToggleCameraZoom", Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_ZOOM,0,-1,-1,"",false,true,CI_Zoom

to

.Bindings=(Name="Z",Command="ToggleCameraZoom | fov 90", Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false):META:COM_ZOOM,0,-1,-1,"",false,true,CI_Zoom

This worked for me (3840 x 1280).
CamposMIC
Posts: 10
Joined: 20 Jun 2010, 22:30

My "UserInput.ini" points to

Post by CamposMIC »

My "UserInput.ini" points to "DefaultInput.ini" and on that file there is no .Bindings=(Name="SpaceBar"...

What should I do?
User avatar
thales100
Editors
Editors
Posts: 1898
Joined: 06 Nov 2008, 01:08

CamposMIC, have you tried to

Post by thales100 »

CamposMIC, have you tried to add this line ?
CamposMIC
Posts: 10
Joined: 20 Jun 2010, 22:30

Yes, didnt work.

Post by CamposMIC »

Yes, didnt work.
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