Thoughts on PhysX

General discussions about PC games/gaming.
maxxfurygts
Posts: 18
Joined: 30 Aug 2008, 05:51

Thoughts on PhysX

Post by maxxfurygts »

Well, I clocked my card up from stock speeds to FTW speeds (670/1458/1188) and my framerate in Lighthouse has jumped worlds.

Inexplicable, but it might work for you too! :D
User avatar
skeeder
Posts: 873
Joined: 29 May 2006, 02:23

Thoughts on PhysX

Post by skeeder »

Its marketing.

NVIDIA CAN do this. But then what would DX11 have to offer? They've beat DX10 into the ground...no one cares. Alot of gamers are on XP still. DX11 offers in-game intergrated physics? ZOMG MUST UPGRADE! its really a business instead of science. Its available, just not to the public...yet...
User avatar
scavvenjahh
Editors
Editors
Posts: 3424
Joined: 06 Mar 2008, 17:20

Thoughts on PhysX

Post by scavvenjahh »

No PhysX in AoC afaik; but physics, using CUDA ;) Sounds cool that devs can use CUDA the way they want, rather than being "forced" into using PhysX. It's even better that physics become a part of DX...

However PhysX is a beast of its own with some unique features (advanced all-in-one physics engine w/ soft bodies, high parallelism allowing persistent debris, etc.) that still make it an interesting path for game creators to follow - even though very few games would ever use even half of its capabilities.

The more options for devs to effectively implement physics in their games depending on their specific needs, the better I guess. Be it by using GPU-accelerated PhysX, CPU-bound Havok or any other custom solutions.

The Death Of PhysX has been foreseen since the engine first popped out. Who cares about he future really ? The only certain thing by now is that 'advanced physics' in games is the next big thing.
Tanuki
Posts: 2866
Joined: 07 Jul 2007, 23:55

Re: Thoughts on PhysX

Post by Tanuki »

If I have older PhysX games that installed the Ageia drivers in the Control Panel will they use the NVIDIA driver's PhysX? Do I still need the older drivers for these games?


Also here is a neat article about PhysX.

http://www.realworldtech.com/page.cfm?ArticleID=RWT070510142143
User avatar
scavvenjahh
Editors
Editors
Posts: 3424
Joined: 06 Mar 2008, 17:20

Re: Thoughts on PhysX

Post by scavvenjahh »

PhysX is a library so newer versions should take care of older games... You *should* be able to uninstall the Ageia drivers.

In reference to the neat article: http://physxinfo.com/news/4241/physx-an-easy-target/
And to add to the mix: http://physxinfo.com/news/3892/mafia-ii-is-not-using-gpu-for-physx-cloth-simulation/
Tanuki
Posts: 2866
Joined: 07 Jul 2007, 23:55

Re: Thoughts on PhysX

Post by Tanuki »

Don't blame me, blame Wikipedia. :mrgreen:
Post Reply

Who is online

Users browsing this forum: No registered users and 5 guests