[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig. https://www.wsgf.org/phpBB3/
The original core Blizzard team is all over the HL title and it shows, awfully bad game, a real let down IMO.
while flagship might be made up of ex-blizzard people, there's no way in hell HL would actually have shipped like it did if it had been published by blizzard. that, i think, is the big difference.
hell, even in the shape it's in today it still might not be ready for blizzard to release.
DIABLO THREE!
Posted: 01 Jul 2008, 04:40
by ripvision
cant wait for this one played D1 D2 & D2 LOD hopefully they don't release too late. btw saying they're working on D3 rather than SC2 is nonsense they have their own teams for each game, plus they've been working on D3 for almost four years now 8)
DIABLO THREE!
Posted: 01 Jul 2008, 14:39
by Vroshnak
I love RPGs but Diablo holds a special place in my heart. It's a great game for playing for an hour or two after a long day at work... mindless point and clicking. I played an Amazon on Diablo 1 and a Necro on Diablo 2. Diablo 1 almost gave carpal tunnel, I had to learn to hold my mouse better.
Anyway I'm glad to see Diablo 3 is coming. I would expect there is no way it will support multiple monitors but we'll see.
DIABLO THREE!
Posted: 01 Jul 2008, 17:17
by skeeder
I played D2...I remember how distasteful it brought all the monsters back after I had worked so hard trying to get somewhere...if you clear out a level...they should stay dead!
The game was kinda fun, but you have to admit...it was hardly an RPG.
hopefully it supports better graphics...
DIABLO THREE!
Posted: 01 Jul 2008, 18:22
by DaFox
I played D2...I remember how distasteful it brought all the monsters back after I had worked so hard trying to get somewhere...if you clear out a level...they should stay dead!
Its like any RPG isnt it?
Better than some. Monsters only respawn if you quit. Some games actually have them respawn after a certian time which is truely horrible.
DIABLO THREE!
Posted: 01 Jul 2008, 19:44
by BlueMak
Calling Diablo 1,2 an RPG is like calling Flying Shark a flight simulator.
Or Donkey Kong, an interactive documentary on the life of the big ape in Africa.
DIABLO THREE!
Posted: 01 Jul 2008, 20:09
by Ascii_Aficionado
Diablo 1 + 2 = garbage, we'll see how 3 is.
I figured there was a D3
Posted: 10 Mar 2012, 08:29
by Tanuki
I figured there was a D3 thread in General, damn, that long huh?
Blizzard announced today that Diablo III's PvP is not living up to the studio's standards and that it will be removing it for now in order to keep the game on track for launch.
Is it getting close to pushing that button time? That red button?
I don't care to much for pvp,
Posted: 10 Mar 2012, 10:26
by Wijkert
I don't care to much for pvp, so if this decision helps releasing the game sooner, I am all for it.
Feeling trolly today.-Sir!
Posted: 10 Mar 2012, 21:03
by Tanuki
Feeling trolly today.
-Sir! Sir! The Great Activision has spoken! The Great Activision is angry! Our decision to cut PvP has brought much wraith upon us! Shall we sacrifice another intern?
-Don't be a fool! Right now our agents are spreading the word of how Diablo III is PvE at its core and that we made this decision because we care about quality.
-But what if they don't believe us sir? What if they realize that our casual skill system and play-to-win features make balancing nigh impossible?
-Well...
-And what of the Great Activision? Won't lack of PvP make the masses more likely to realize the always connected to Battle.net requirement is done for targeted marketing and to encourage them to spend their wealth on our online services? Wasn't PvP one of the primary reasons people used Battle.net to begin with?
-Hmmm...
-I will get another intern sir!
-Wait. I have an idea. We will hold back some content from release and then include it in a patch later and say it is free for our "loyal Battle.net users".
-Like we did for Diablo II?
-Yes. Exactly.
-And then they will worship us as they should?
-Yes.
-And what of PvP sir?
-Screw it. We will wait to see what Borderlands 2 does and steal that.
-That is brillant sir! It just might work!
-It better. For if it doesn't, this could be the end...the end...of the world...
EDIT - I got my Overlords mixed up.
Diablo III free beta week end
Posted: 22 Apr 2012, 03:16
by claydough
I got rid of shadow floating! in beeyootuful 3d...
Not sure if they fixed it... cuz at first my shadows were floating. ( but I did mess with convergence befo I got in dis here game and perhaps fragged it befo playin' )
Otherwise I turned off the shadow in options but returnin' to da game I noticed the shadow pop lock perfect fer a split second!
So I turn mah sadow option back on and Bam! Everything is beyootiful!
matter eh fact. Once I set my convergence for my mouse and gui to meet the front plane ( single mouse ) I get nice convergence still. And I can than crank the depth setting to max for fun exagerated 3d that behaves the best I have evah! evah seen in a 3dvision game!
I am happy!
click image for 6050 x1080
Tried surround multi-monitor out, by choosing the fullscreen windowed option. I do not know if they have tweaked the Beta for surround/eyefinity but I did not see any flakyness in the compositions once in game.
Besides what was in the normal resolutions ( ie. interor cutaways for composition sake ). I loved the expanded landscape! Gave it an epic feel! ( gonna try out the d2 multi res as soon as the weekend is over )
Epic surround experience! I am happy!
Now both together?
Not so happy... :-(
Hopefully, they will appreciate their own work as much as I do and marry a native solution for the release. ( dunno this is kind of tough for 3dvision? my only windowed 3d is with single monitor views? )
Maybe Nvidia will support multimonitor windowed 3d so Blizzard can "let it be"?
I suppose we sould be celebrate their beta efforts so far.
And hopefully this is all natively supportted release day. ( Diablo 3 forums d-day of widescreen love? )
claydough wrote:I got rid of
Posted: 22 Apr 2012, 08:40
by claydough
dunno what link gremlins mistake I made before? ( :hide is there a resolution limit? images links do not auto-resize? )
Otherwise:
[click image for full res @ 6050 x 1080
.
claydough wrote:dunno what
Posted: 22 Apr 2012, 13:26
by Toothless Spoon
dunno what link gremlins mistake I made before? ( :hide is there a resolution limit? images links do not auto-resize? )
Otherwise:
[click image for full res @ 6050 x 1080
.
Is it just me or does it appear that you can zoom out a lot more? Is there an edit I can do to adjust this?
If you meen wider? my bevels
Posted: 23 Apr 2012, 02:30
by claydough
If you meen wider? my bevels are pretty thick so my bevel adjustment gived me well over 6000? 6050 x 1080
If you mean by height. ..
I am playing the female witch doctor ( my sad sad necromancer replacement which I hate to admit has been fun )
in the picture without any armour progression. Maybe she is just smaller then yer characters?
Did u accidently zoom in?
The Z key is supposed to control zooming in and out. I do not know if the keyboard z key works...
But! I found that my default mouse settings on my R.A.T. 9's thumbwheel which was set to z and shift Z for undo redo in Maya,
Worked just fine to zoom in and out of the game.
I took some zoom in action shots of some of the creature battles if u r interested in wut the difference looks like? ( mostly me taking damage so I could get up close captures of characters )
Blizzard said it will take $1 from every piece of equipment (weapons and armor) successfully sold. For commodities like crafting materials, gems, gold, and what Blizzard described as "stackable" items, the company will enact a 15 percent transaction fee. On top of that, Blizzard will take another 15 percent if gamers elect to move funds to a third-party service like PayPal.
Gamers can avoid that fee (and PayPal's own surcharge) by dumping the cash into their Battle.net account, but there, the funds can be used only to purchase Blizzard games, subscriptions, and merchandise.
I got the game downloaded and
Posted: 14 May 2012, 20:07
by Kayden
I got the game downloaded and I can get to the login screen for Diablo III so I can change the options. I tried to force the 5760x1080 res in the config file and it went to 800x600 when I started it back up, Unfortunately the retail release is going require the same configuration as the beta client did with "Fullscreen Windowed". )c:
EDIT: I put instructions on how to edit your video settings outside of the game if you are having difficulty doing it in game.
I got the game downloaded and I can get to the login screen for Diablo III so I can change the options. I tried to force the 5760x1080 res in the config file and it went to 800x600 when I started it back up, Unfortunately the retail release is going require the same configuration as the beta client did with "Fullscreen Windowed". )c:
EDIT: I put instructions on how to edit your video settings outside of the game if you are having difficulty doing it in game.
Your configuration method only works for window mode fullscreen? or actually fullscreen?:D
Unfortunately, Fullscreen
Posted: 14 May 2012, 21:26
by Kayden
Unfortunately, Fullscreen Windowed. I haven't been able to found a way to force actual fullscreen to work with out it reverting to 800x600. I tinkered for about 45min with it, it's a picky engine. )c:
Kayden wrote:Unfortunately,
Posted: 14 May 2012, 21:49
by helifax
Unfortunately, Fullscreen Windowed. I haven't been able to found a way to force actual fullscreen to work with out it reverting to 800x600. I tinkered for about 45min with it, it's a picky engine. )c:
;)) Everything can be broken;)) hehehe..will give it a look;))
What's actaully wrong with
Posted: 14 May 2012, 22:01
by HaYDeN
What's actaully wrong with Fullscreen windowed? theres no border, unless im mistaken you can't tell the different between true full screen and fullscreen windowed, so unless they have removed this feature all is swell, minus the HUD, allowing the other resolutions will be nop or two if its really required, there are multiple checks tho within about 3 function calls. (based on the BETA before I left NZ)