Assassin's Creed

Detailed breakdowns of how games react to widescreen, ultra-wide, 4k and multi-mon
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StingingVelvet
Posts: 1506
Joined: 09 Aug 2006, 14:17

Assassin's Creed: Detailed Report

Post by StingingVelvet »

Note that you can turn the HUD off in this game, and it's fairly easy to play without it. I actually choose to turn off the HUD and I'm on a single screen.

Still a blemish I guess, but TH users might like to know.
The_cranky_hermit
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Insiders
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Joined: 07 Nov 2005, 04:16

Assassin's Creed: Detailed Report

Post by The_cranky_hermit »

New grade, to reflect new rules:

Calculated grade: B+

HUD stretching in TH is a blemish

CCE: 100%
claydough
Posts: 33
Joined: 19 Sep 2011, 15:59
Location: Baltimore

Just got the newest steam

Post by claydough »

Just got the newest steam version of AC
by default a DX 10 version of the game runs.
The old fix doesn't seem to work with the verion.

And 3dVision doesn't seem to like dx9?

Not sure if that is a multi monitor res issue as well?

Is there a fix for the dx10 version?
Epic 3X27″ Acer HN274H

my monitors wrote: A bezel is nothing more than my eyeglass frames

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thales100
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Joined: 06 Nov 2008, 01:08

There is no fix for the DX10

Post by thales100 »

There is no fix for the DX10 version, but 3D vision does like DX9 version, ive played this game in 3D Surround and its a blast.
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Gungoose360
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Joined: 16 Mar 2014, 21:36
Location: USA

Re: Assassin's Creed

Post by Gungoose360 »

Acer Predator AG7750-U222 (2010)
16G DDR3 RAM, Dual GTX 980s, Intel 6-Core 990X CPU @3.75 Ghz (OC), Sony 43 inch 4KTV (center display in Landscape mode) two 1280p 24" monitors (attached to center display in Portrait mode), Windows 7 64-Bit on 2TB Western Digital Black HD, Windows 10 64-Bit on WD 1.5TB Green. PDP Stealth Xbox ONE Wired Controller for decreased latency.
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