World in Conflict 3840x1024

Discussions about getting games to run in a Multi-Mon setup.
xfidelitydj
Posts: 1
Joined: 24 Oct 2007, 17:29

World in Conflict 3840x1024

Post by xfidelitydj »

Oh, and thanks for the reply, maybe we can get this sorted out. Doesn't anyone else here play WiC Single Player on his TH2Go?

All the Best


I play WIC Single Player with my TH2GO and the cinematics do the same thing as yours. I get a yellow blob as soon as the cinematics shrink the screen.

Were you able to make any headway with this?
Elios
Posts: 170
Joined: 21 Aug 2007, 19:47

World in Conflict 3840x1024

Post by Elios »

- Fixed a graphics bug (sometimes resulting in freeze/crash) that occurred when running single player cut-scenes and using resolutions with aspect ratio higher than 16:9.

- Enhanced support for Matrox TripleHead2Go (TM):
--- Should now detect & use resolutions with aspect ratio equal to or above 3:1 on first start.
--- Players can now use resolutions with aspect ratio below 3:1 with TripleHead2Go active without getting the GUI stretched.
--- Combat GUI will now be rendered on the middle screen. This can be disabled with the command line flag "-dontcentergui".

from the patch 3 notes :D

http://www.massgate.net/read.php?182,91680
KreK
Posts: 30
Joined: 10 Oct 2007, 20:24

World in Conflict 3840x1024

Post by KreK »

It's nice to see a developer who caters to enthusiast gamers. This game came out along with BioShock and with similar problems (vert- support), but Massive Entertainment was willing to fix all the problems that were pointed out by their community. Well, at least we got the "revoke" tool from 2K.
starfighter
Posts: 295
Joined: 21 Jun 2006, 20:04

World in Conflict 3840x1024

Post by starfighter »

- Fixed a graphics bug (sometimes resulting in freeze/crash) that occurred when running single player cut-scenes and using resolutions with aspect ratio higher than 16:9.

- Enhanced support for Matrox TripleHead2Go (TM):
--- Should now detect & use resolutions with aspect ratio equal to or above 3:1 on first start.
--- Players can now use resolutions with aspect ratio below 3:1 with TripleHead2Go active without getting the GUI stretched.
--- Combat GUI will now be rendered on the middle screen. This can be disabled with the command line flag "-dontcentergui".

from the patch 3 notes :D

http://www.massgate.net/read.php?182,91680


sounds great!
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