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World in Conflict: Detailed Report

Posted: 16 Oct 2007, 18:32
by Elios
yup already been done

World in Conflict: Detailed Report

Posted: 16 Oct 2007, 20:07
by BlueMak
Good to see there are still companies that care for their customers.

World in Conflict: Detailed Report

Posted: 17 Oct 2007, 01:04
by skipclarke
With this patch, does that mean this game is Certified?

World in Conflict: Detailed Report

Posted: 17 Oct 2007, 01:42
by The_cranky_hermit
Only time, and another detailed report, will tell.

World in Conflict: Detailed Report

Posted: 17 Oct 2007, 02:15
by Elios
theres a slight glitch in the patch so im holding off till the next one
seems they got the setting backwards O.o

the flag that should turn it OFF turns it on so once thats fixed ill re-do it

World in Conflict: Detailed Report

Posted: 17 Oct 2007, 03:04
by The_cranky_hermit
Do we know for sure that this will be fixed? Either way, if you could post a complete solution along with comparison shots in the "Confirmed solutions" board, that would be very helpful.

World in Conflict: Detailed Report

Posted: 17 Oct 2007, 03:31
by Elios
yea they say next patch then it wont need the flag

World in Conflict: Detailed Report

Posted: 17 Oct 2007, 05:30
by The_cranky_hermit
Would you post a placeholder solution for the current patch in the "widescreen confirmed solutions" board, with screenshots? Simply posting one 4:3 and one 16:10 shot will be adequate. This would help keep people informed in the meantime, until the latest patch is released. I would also mention in the placeholder that the next patch will fix the problem.

World in Conflict: Detailed Report

Posted: 17 Oct 2007, 05:56
by Elios
nm posted

World in Conflict: Detailed Report

Posted: 22 Oct 2007, 21:13
by karnak
The confirmed solutions thread says add the -nowidescreenscale tag, but the announcement thread on the massgate forums says the tag added should be -widescreenscale.

link http://www.massgate.net/read.php?182,78794

World in Conflict: Detailed Report

Posted: 22 Oct 2007, 22:49
by Elios
yup saw that this morning :D ill do a new report when its out

it IS -nowidescreenscale

im using it now thats a typo on the Vextors part

World in Conflict: Detailed Report

Posted: 25 Oct 2007, 16:20
by Elios
patch 2 is out no more need for the flag :D should have an updated report tonight

World in Conflict: Detailed Report

Posted: 07 Nov 2007, 12:55
by Elios
http://www.massgate.net/read.php?182,91680

patch 3 notes a bunch of fixes for TH3G users

- Fixed a graphics bug (sometimes resulting in freeze/crash) that occurred when running single player cut-scenes and using resolutions with aspect ratio higher than 16:9.


- Enhanced support for Matrox TripleHead2Go (TM):
--- Should now detect & use resolutions with aspect ratio equal to or above 3:1 on first start.
--- Players can now use resolutions with aspect ratio below 3:1 with TripleHead2Go active without getting the GUI stretched.
--- Combat GUI will now be rendered on the middle screen. This can be disabled with the command line flag "-dontcentergui".

World in Conflict: Detailed Report

Posted: 08 Nov 2007, 00:59
by The_cranky_hermit
So, how about that new DR?

World in Conflict: Detailed Report

Posted: 08 Nov 2007, 02:29
by Elios
nothing really changed other then patch 3 will have native th2g support which i cant test my self

guess i can take some new screen shots but every thing is the same other wise

World in Conflict: Detailed Report

Posted: 08 Nov 2007, 03:16
by The_cranky_hermit
This DR is still based on the pre-patch version of WiC which is vert -. I'm asking about a new DR based on patch 2, though it could also be based on patch 3 now that it's out.