GOW on PC!!

General discussions about PC games/gaming.
infernus
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Post by infernus »

If they don't skimp on anything, it should have co-op over LAN since the original does.
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Dem Pyros
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Post by Dem Pyros »

Heres the one thing i want to know, does it have Coop over lan?
I would kill them if it doesn't......

I still want a review before I even consider buying it. Console port memories still haunt me :cry:
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dopefish
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Post by dopefish »

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JosephJEHancock
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Post by JosephJEHancock »

Well, they are adding five whole new levels, so I don't see why they would not take advantage of DX10 as well, seeing as it isn't a straight port.
Mesh
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Post by Mesh »

Anyone know a good example that shows what good stuff DX10 brings?

All the videos and such I've seen so far can pretty much be summed up as 'meh'.

They put the DX9 and DX10 parts side by side and I can't seem to see much difference.

By the way I was wondering, with Vista in always 3d, does that mean things like 2 clock sets for GPUs permanently work with the 3d clocks/loud fans?
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dopefish
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Post by dopefish »

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Mesh
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Post by Mesh »

If dx10 is mostly improved code performance, but to get it you half your performance by using vista, it sorts of defeats the purpose no?

pretty much 1+1-1 = still 1.
Evil Incarnate
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Post by Evil Incarnate »

But have we really seen what DX10 can do? I remember the change from DX8 to DX9 was amazing, but later games pushed it even further (i.e. HL2's water, F.E.A.R.'s fire, etc.). I was disappointed with the DX9/DX10 comparison video (it was from Crysis, or at least the new CryTech engine, if I remember correctly), but I hope there is more in store for us down the road.

In all honesty, thought, there really isn't a whole lot of room for improvement visually. DX9 can make almost photo realistic renders, but the performance is greatly affected, mostly due to large textures and processing; if DX10 can improve the performance when using HQ textures, I think that would be enough.
rantanamo
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Post by rantanamo »

key word...... video.

Lost World is night and day DX9 to DX10. And the framerate complaints in Vista were solved a couple of Nvidia drivers ago.
JosephJEHancock
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Post by JosephJEHancock »

Well the other bonus is that DX10 can use a hell of a lot higher resolution, right? It opens up possibilities for a triplehead2go 6144x1536 solution. Of course, you would need a ridiculously fast GPU to push that res.
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StingingVelvet
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Post by StingingVelvet »

It's funny people are already speaking against DX10 when we haven't seen what it can do at all yet... Throwing in some minor enhancements to Lost Planet and Call of Juarez is not a summary of DX10 as a whole...

Wait for Crysis.
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DaFox
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Post by DaFox »

It's funny people are already speaking against DX10 when we haven't seen what it can do at all yet... Throwing in some minor enhancements to Lost Planet and Call of Juarez is not a summary of DX10 as a whole...

Wait for Crysis.


http://www.youtube.com/watch?v=35GECTGswPE

DX10 looks WAAAY better.

Heres comparing DX9 and DX10 crysis
http://www.bit-tech.net/news/2007/05/26/crysis_dx9_dx10_comp/1
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Dem Pyros
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Post by Dem Pyros »

PFFT, DX10 is sooooooo 10 minutes ago. I've already moved on to DX11.

What's with all the bash over DX10? There haven't really been very many games so far that utilize it and those that did didn't utilize it nearly to its fullest capabilities.
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Post by PeckaH »

Why make a game with DX10 if no one can play it? :)
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Post by dopefish »

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Mesh
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Post by Mesh »


http://www.youtube.com/watch?v=35GECTGswPE

DX10 looks WAAAY better.

Heres comparing DX9 and DX10 crysis
http://www.bit-tech.net/news/2007/05/26/crysis_dx9_dx10_comp/1


That looks like 2 identical scenes to me, except they used 2 different textures, it ain't any bigger, just lots more whiter.
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Dem Pyros
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Post by Dem Pyros »

[quote]
http://www.youtube.com/watch?v=35GECTGswPE

DX10 looks WAAAY better.

Heres comparing DX9 and DX10 crysis
http://www.bit-tech.net/news/2007/05/26/crysis_dx9_dx10_comp/1


That looks like 2 identical scenes to me, except they used 2 different textures, it ain't any bigger, just lots more whiter.Not really, as if you notice with the one with the big walker thingy-magig has smoke and particle effects in the DX10 version that are absent from the DX9 footage, even though DX9 is capable of doing it.
Apple
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Post by Apple »

I thought this was a thread about Gears of War on the PC, not the DX9 vs DX10 showdown extreme!!!!

Anyway, sucks the new chapters are PC only... apparently there using a different build of the unreal engine and can't port it over to 360. Suppose I'll have to get the PC version after it goes down in price a bit to kill the brumak(Or whatever its called).
infernus
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Post by infernus »

Anyway, sucks the new chapters are PC only...


Really? So it's not that they won't, but can't port it? ;_;

Also, I remember seeing plenty of side-by-side DX9/10 shots, one of the more obvious things being the ability to create thicker foliage and "heavenly" rays of light. Forgot what game it was.
Apple
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Post by Apple »


Really? So it's not that they won't, but can't port it? ;_;


Thats what I read somewhere, dunno if its true or not.
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