The great tallscreen screenshot project thread!

General discussions about PC games/gaming.
User avatar
Paddy the Wak
Editors
Editors
Posts: 3436
Joined: 27 Jul 2004, 17:42

The great tallscreen screenshot project thread!

Post by Paddy the Wak »

Bioshock ... .





Medal Of Honor: Airborne ...


ToryS
Posts: 57
Joined: 11 Apr 2006, 22:32

The great tallscreen screenshot project thread!

Post by ToryS »

Chronicles of Riddick:

1200x1920


User avatar
Paddy the Wak
Editors
Editors
Posts: 3436
Joined: 27 Jul 2004, 17:42

The great tallscreen screenshot project thread!

Post by Paddy the Wak »

Riddick was a great game ... and it had great Widescreen support ... shame it only did TripleHead at 1920x480 ...
I hope they do more Riddick games.


Off topic but I had to say ...
I love this from your sig ...
Please don't breed or buy while shelter pets die, always adopt from shelters.
... I totally agree.
schlaufer
Posts: 19
Joined: 01 Aug 2007, 16:44

World of Tallcraft

Post by schlaufer »

World of Tallcraft

1050x1680:
Image

800x600:
Image
ToryS
Posts: 57
Joined: 11 Apr 2006, 22:32

The great tallscreen screenshot project thread!

Post by ToryS »


Off topic but I had to say ...
I love this from your sig ... [quote]Please don't breed or buy while shelter pets die, always adopt from shelters.
... I totally agree.

Thanks Paddy, glad to hear. :)

Edit: what got me was seeing the #s killed each year and seeing a photo of a bunch of 50 gallon drums in some back alley that had cat and dog legs sticking out of the tops.... :cry: I bought a bumper sticker to at http://www.cafepress.com/buy/breed%20or%20buy/-/pv_design_prod/p_storeid.15585006/pNo_15585006/id_5986321/opt_/pg_/c_/fpt_

Anyway, don't mean to darken this thread.
dingo84
Posts: 1
Joined: 03 May 2009, 07:37

The great tallscreen screenshot project thread!

Post by dingo84 »

this would get in handy for flipper games!!
User avatar
skipclarke
Founder
Founder
Posts: 7358
Joined: 13 Oct 2003, 05:00

The great tallscreen screenshot project thread!

Post by skipclarke »

noob question:

what's the point of Tallscreen gaming? Thx.....


Just making fun of games that keep a fixed horizontal FOV, and change the vertical FOV as the aspect changes.
User avatar
scavvenjahh
Editors
Editors
Posts: 3424
Joined: 06 Mar 2008, 17:20

The great tallscreen screenshot project thread!

Post by scavvenjahh »

Guys, thank you so much for bumping this thread :D
Here's Turok.

4:3
Image

vertical WTH
Image
User avatar
scavvenjahh
Editors
Editors
Posts: 3424
Joined: 06 Mar 2008, 17:20

The great tallscreen screenshot project thread!

Post by scavvenjahh »

Wheelman... without the FOV tool

4:3
Image

vertical WTH
Image
User avatar
Mergatroid
Posts: 185
Joined: 27 Feb 2007, 00:20

Re: World of Tallcraft

Post by Mergatroid »

1050x1680:

800x600:


I hate to say this, but with some of the viewport mods out there, this may actually be worth doing.
User avatar
scavvenjahh
Editors
Editors
Posts: 3424
Joined: 06 Mar 2008, 17:20

The great tallscreen screenshot project thread!

Post by scavvenjahh »

Street Fighter IV (Benchmark)

16:10
Image

10:16
Image
User avatar
scavvenjahh
Editors
Editors
Posts: 3424
Joined: 06 Mar 2008, 17:20

The great tallscreen screenshot project thread!

Post by scavvenjahh »

Finally resized the shots in my posts for best viewing, so they look as good as TCH's example now. Yay !

I'd love to
- do the same for other people's pics :oops:
- sticky this,
any objections ?

Tip for contributors : the forum's auto-resizing feature requires specific values for this to work.
Tall-widescreen comparison : resize shots to 300 width. Even 480 is too much for automatic alignment.
Tall-surround comparison : resize shots to 100 width. No need to resize the tall-surround shot itself, it'll be done automatically. (Yeah, that's small - and maybe surround is a bit OT anyway.)
User avatar
scavvenjahh
Editors
Editors
Posts: 3424
Joined: 06 Mar 2008, 17:20

Re: The great tallscreen screenshot project thread!

Post by scavvenjahh »

Ok fans, here are new versions of the 4:3 to 16:10 comparisons posted previously by Apple & schlaufer, thank you guys ! Wherever you are.

Hitman: Blood Money
Image

Image


Guild Wars
Image

Image

Far Cry... not perfect but still quite tallscreen-friendly
Image

Image

WoW
Image

Image

And as a festive bonus, here's a totally unimpressive Rise Of Flight:
Image

Image

Stripe on top of the screen constantly flashes in tallscreen.
"Tall" cockpit view is much better, I'll give it a shot in my beloved Fokker DrI someday.

That's all folks - more to come in 2010, 'cos Vert- is sooo alive and kickin' ! 8)
JohnnyWakko
Posts: 616
Joined: 06 Jun 2006, 08:56

Re: The great tallscreen screenshot project thread!

Post by JohnnyWakko »

Wow, this is the best thread ever. Love your work man. It's good to see the popularity in tall screen finally getting somewhere.

I have never looked back since I converted my widescreen into a tallscreen. Those wide cheaters don't know what they are missing out on.

More pics please! :cheers
moboP8P67-M-PRO-V3 cpuI5-2500K-3.3GHZ ramOCZ8GB gpu260GTX hddOCZ-VERTEX II-SSD psuNEOHE550W hudBENQ20"
User avatar
scavvenjahh
Editors
Editors
Posts: 3424
Joined: 06 Mar 2008, 17:20

Re: The great tallscreen screenshot project thread!

Post by scavvenjahh »

These more pics are dedicated to The Guy Who Was Once Offered A Joker Banner. Enjoy.

-Hunting Unlimited 2010-
Image

Image


-AaaaaAAaaaAAAaaAAAAaAAAAA!!! A Certain Disregard For Gravity-
Level selection...
Image

Image

First-person view...
Image

Image


-4x4 Hummer-
Exterior...
Image

Image


Cockpit...
Image

Image
JohnnyWakko
Posts: 616
Joined: 06 Jun 2006, 08:56

Re: The great tallscreen screenshot project thread!

Post by JohnnyWakko »

Oh man, how is that last shot? You can see the SUN ROOF! Wwwwooooooooooowwwwwwww! I wonder if it will classed as cheating, seeing you might be able to see a 1 in 1million year metoerite coming down before anyone else does. Still give the advantage I guess.

Sunroof for the win. :rockout
moboP8P67-M-PRO-V3 cpuI5-2500K-3.3GHZ ramOCZ8GB gpu260GTX hddOCZ-VERTEX II-SSD psuNEOHE550W hudBENQ20"
phill1978
Posts: 37
Joined: 15 Oct 2009, 22:39

Re: The great tallscreen screenshot project thread!

Post by phill1978 »

1 16:9 or 16:10 screen turned on its side.. the effect is greater than a landscape increase even on 1 screen,

this is why eyefinity / nfinity will be better in portrait x 3 screens with no bezzel or perhaps even x4 screens.

really imersive ultra high res and not vertically squished !
User avatar
suiken_2mieu
Insiders
Insiders
Posts: 2351
Joined: 20 Aug 2009, 04:20
Location: Virginia
Contact:

Re: The great tallscreen screenshot project thread!

Post by suiken_2mieu »

1 16:9 or 16:10 screen turned on its side.. the effect is greater than a landscape increase even on 1 screen,

this is why eyefinity / nfinity will be better in portrait x 3 screens with no bezzel or perhaps even x4 screens.

really imersive ultra high res and not vertically squished !

Good sir most engines these days keep the VERT FOV the same and expand or contract the HOR FOV.
Games in which are VERT- will expand or contract the VERT FOV and Keep the HOR FOV static.

Meaning, in most instances, the games does not squish the VERT FOV when put into Surround Resolutions. VERT Squishing only happens in VERT- Games.

Tall screen is a nice alternative to playing in 4:3 resolutions or Having Vert FOV cut away in these Vert- Games.
System Core: | Intel Core i5-2500K + ASUS P8Z68-V + 16GB Corsair XMS3 DDR3 1333 MHz | Win7 x64 | MSI R7970 Lightning 3GB [1105/1400] |
Display: | 3 x Dell Ultrasharp 3007WFP-HC @ 7680x1600 | Dell u3011 |
User avatar
scavvenjahh
Editors
Editors
Posts: 3424
Joined: 06 Mar 2008, 17:20

Re: The great tallscreen screenshot project thread!

Post by scavvenjahh »

Simply put, "portrait surround" is not tallscreen. Take the total aspect ratio, compare it to 10:16 or 9:16, you'll see.
fuzioninfinity
Insiders
Insiders
Posts: 162
Joined: 18 Oct 2008, 03:58

Re: The great tallscreen screenshot project thread!

Post by fuzioninfinity »

Heh. Already has these screen shots taken for a post I made on the Global Agenda forums, specifically to mock their argument about not implementing Eyefinity / Proper widescreen support due to unfairness. I don't have 4:3 shots because I was comparing 16:10 to 10:16, and since then I've uninstalled the game.


-Global Agenda-

TH Shot





Post Reply

Who is online

Users browsing this forum: Semrush [Bot] and 3 guests