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Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 26 Sep 2006, 19:53
by JKeefe
Wow, this is most excellent news and I'll be checking it out the next time I fire up Doom 3. Great work; everything looks so much better.

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 07 Oct 2006, 15:53
by Hans Kloss
doesnt work for me with Q4 but the standard widescreen options are fine without any problems. thanks anyway. thumbs up

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 07 Oct 2006, 18:18
by Paddy the Wak
Do you have a TH2G ?
If so ... put it in your system specs ... :D

BTW ... regarding your system specs ...

From the Profile page ...
System Specs:
Use this block of text to display your system specs. There is a 512 character limit. Please no images.

Please keep the text (colored text is fine) between sizes 9 and 11 (using BB Code). Run your specs horizontally (rather than vertically), and limit to four lines at normal forum width.


Please could you change it ....

Thank you .... 8)

Observations of a Newbie - and a couple of questions

Posted: 14 Oct 2006, 13:08
by Telic
First I'd like to say thanks to Paddy the Wak for his work - I've just got the TH2G box, and I was starting to think it was a bit of a waste until I found that, as usual, it was the helpful hackers out there that were really making full use of a piece of kit :wink:

I still had a few niggles while I was setting some of these things up, so I thought I would post a few clarifications for other newbies :

1.) The Doom3 fix does NOT work if you have installed Doom3:Resurrection of Evil. But DOES need the Doom3 v1.3 Patch to be installed.
So if you want to play Doom3 with the above fix, patch it to 1.3 and do NOT install Doom3:RoE. (If you have already installed RoE, then you may need to un-install both and re-install Doom3 from the beginning and re-patch to 1.3)
Otherwise, you will get "Incorrect DLL" crashes when you try to use the above fixed .dll
When you have finished with the original, you can install Doom3:RoE and update with the Doom3 RoE fix above... :)

2.) Just for 'extra' clarity, to fix the Patched Quake4 game, you need to un-pack the "game000.rar" file and use the gamex86.dll instead of the original in the 'q4base' folder. And then you rename/move the "game000.pk4" file in the same folder to something/somewhere else; And then move the "game000.rar" in to this folder and rename it to "game000.pk4" to replace the original.
I just thought I needed to clarify, as at first, I was looking for a file called "game000.pk4" WITHIN the "game000.rar" archive...if you know what I mean :P


Finally, I have a newbie question connected to fixing the Aspect Ratio in the config files.
Now, I managed to understand from one of the comments above that you need to open the .cfg file and change the field "r_aspectRatio" to equal "1", and this was equivalent to making the aspect ratio 16:9
My question is, how is a newbie like me supposed to know that "1" = Aspect Ratio of "16:9" ? Was I supposed to do this from within the SGU ? Or was I correct to manually open the game .cfg files in a text editor and do it completely manually myself ?
I can't find any documentation telling the user how to set the aspect ratio, or what values = what ratios.
Did I miss an important faq somewhere ?
I don't mind if you reply rtfm....just tell me where the 'fm' is :wink:

Vampire Bloodlines

Posted: 09 Dec 2006, 21:42
by Alex_Denton
Hey, i have a TripleHead2Go and i sucessfully hacked Bloodlines to get the 3840x1024 resolution, and i entered the correct FOV in the console (which should be 133 according to the FOVcalc when the default FOV is 75) , but then i'm experiencing the same weird stretched image that Doom 3 and Prey had before i applied the patched dll this thread is about. Now, i'm very curious what you actually did in the gamex86.dll that fixed this?

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 12 Dec 2006, 13:58
by khula
Wow! How did you hack Bloodlines? I'd love to know as I've just re-installed...

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 12 Dec 2006, 17:23
by Alex_Denton
I used a guide (http://www.forumplanet.com/planetvampire/topic.asp?fid=9656&tid=1735448&p=1) to edit a little value in the engine.dll file.

I'm hoping it's as easy to edit another value that will fix the aspect ratio, but i don't know what to look for.

I know this isn't a bloodlines thread, but the issue looks similar.

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 15 May 2007, 23:33
by Mr Pibb
Sorry to dig up an old thread, I'm new to surround gaming and recently went back to Doom 3 now that I've got a TH2GO. :D

I can't get this game to look right at all. What have I done wrong?

This is what I've done so far:

1. Run Doom3 @ 1280x1024
2. Apply Patch 1.3
3. Run Doom3 @1280x1024
4. Run Matrox SGU for Doom3
5. Run Doom3 @3840x1024
6. Copy new version of gamex86.dll to ..Doom 3base
7. Run Doom3 @3840x1024 - but aspect ratio is still distorted just as it was at step 5.

I note that Paddy's original instructions said to correct aspect ratio to 16:9.

Er, how do I do that? I can't see that in the cfg file at all.

I have the following lines in my cfg file:

seta r_aspectRatio "1"
seta r_customHeight "1024"
seta r_customWidth "3840"
seta r_fullscreen "1"
seta r_mode "-1"

Have I missed something?

I really hope someone can help. Running Doom3 at 1280x1024 seems like sacralege when you've got a TH2GO!

Thanks.

Regards,

Mr Pibb.

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 15 May 2007, 23:44
by Paddy the Wak
Hello ... welcome to the WSGF ... 8)

r_aspectRatio.... 0, 1, or 2 (4:3, 16:9, 16:10)

So in the DoomConfig.cfg change the line ... seta r_aspectRatio "0" ... to read ... seta r_aspectRatio "1"

If it isn't there add it in ... but it should have been added with patch 1.1

Hope that helps ... :D

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 15 May 2007, 23:48
by Mr Pibb
Thanks Paddy, and thanks for the warm welcome! :D

I have already got ... seta r_aspectRatio "1" ... set to "1" as I mentioned in my post. So sadly that's not it.

Regards,

Mr Pibb.

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 15 May 2007, 23:54
by Paddy the Wak
Oooops ... missed that as you were asking about the 16:9 ratio ... :lol: ....

Hmmmm ...... I can't see what is wrong ... :? .... sorry.

Do you have Resurrection of Evil installed ?

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 16 May 2007, 00:03
by Mr Pibb
I've got Resurrection of Evil, but to be honest I don't think I've ever installed it. I know this is an embarassing question - but I'm guessing it'll be pretty damned obvious if I do have it installed....right?

The gamex86.dll I downloaded from your link - the game wouldn't run at first when this was first done, I had to remove the "read-only" attribute from it, then the game ran (albeit still distorted). I assume this was the right thing to do?

Thanks for your help.

Regards,

Mr Pibb.

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 16 May 2007, 09:11
by Paddy the Wak
I've got Resurrection of Evil, but to be honest I don't think I've ever installed it. I know this is an embarassing question - but I'm guessing it'll be pretty damned obvious if I do have it installed....right?
To check ... for Windows XP ... go to ... Control Panel ... Add and Remove Programs ... it should be in the list if it is installed.
The reason I asked about Resurrection of Evil is because of Telic's post on page one of the thread


The gamex86.dll I downloaded from your link - the game wouldn't run at first when this was first done, I had to remove the "read-only" attribute from it, then the game ran (albeit still distorted). I assume this was the right thing to do?
No that was the wrong thing to do ... the game will put the .dll back to the un-modified version.

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 16 May 2007, 19:57
by Mr Pibb
Cheers Paddy, that was the problem - removing the read only attribute. It's fine now that I've put in a fresh read-only one.

Last time I tried running the game with the read-only attribute enabled it didn't start. I even got a message saying something about the gamex86.dll file! But that was before the 1.3 patch was installed.

Thanks again.

Regards,

Mr Pibb.

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 16 May 2007, 20:05
by Paddy the Wak
Glad you/we got there ... :D

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 28 Sep 2007, 09:42
by Mach1.9pants
Hi all (esp Paddy)
I have had this game sitting in a box somewhere for ages and thought I would give it a go in TH2Go.
However I am getting the same problem as Mr Pibb, I think. I did the following:
1. Installed Doom3
2. Patched to 1.3.1 (latest patch)
3. Ran the SGU- which changed the .ini to 3840x1024 and aspect to 16:9
4. Downloaded the new gamex86.dll (twice) and installed in the Program FilesDoom 3base folder.
5. tried to play.
Now what happens is:
1. Previous to adding the 'gamex86.dll' the game ran fine in TH2Go but with the stretched FOV (ie on the side screen vertical surfaces are at about 45 degrees to the vert!).
2. After installing the downloaded 'gamex86.dll' I get this error message (if I change the 'gamex86.dll' properties from read only it goes back to scenario 1 above!)



Mr Pibb got it sorted but I can't seem to -any help please....
M1.9P

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 28 Sep 2007, 11:53
by Paddy the Wak
Hey bud ...

I can't see what you might be doing wrong ...
Mr Pibb had exactly the same problem first time and it seems that when he tried it again after re downloading the dll it worked ...

It should fix it but do not remove the read only attribute as you found out it will just undo my changes to the dll and it will need to be re-downloaded.

May be just starting the whole process again will sort it ... but I bet you have done that already.

Sorry bud I don't know what else to say or suggest ... (it was such a long time ago now) ...
I will think about it some more and if I can come up with something I will let you know.

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 28 Sep 2007, 20:34
by Mach1.9pants
Thanks anyway Paddy, I thought that maybe it is the 1.3.1patch, this was for the 1.3 wasn't it?
Anyway a couple of reloads haven't helped.
Oh well, just have to go back to finishing bioshock- mainly out of a sense of completion!
M1.9P
ps just watching Eng v Tonga now, Tonga looking dangerous!

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 06 Oct 2007, 13:25
by Mr Pibb
M1.9, I do believe that is a 1.31 issue. I got the same result using patch 1.31.

Make a nice and shinny new CLEAN installation first by doing a proper uninstall then reinstall of the game.

Then follow the instructions I posted above, but make sure it is patch 1.3. Patch 1.31 just will not do!

And, make sure the read-only attribute IS set ON with the new dll.

Enjoy!!

England v Aussie is on now, gotta dash.

Regards,

Mr Pibb.

Aspect Ratio problem FIXED for doom 3 engine games ...

Posted: 07 Oct 2007, 00:33
by Mach1.9pants
Well England did a lot better than the All Blacks :cry:
thanks