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Alma Returns: F.E.A.R. Expansion Pack - EXTRACTION POINT

Posted: 17 Jun 2006, 01:41
by skipclarke
Then my friend, you can not even know the meaning of FEAR until you have begun it. :D

Alma Returns: F.E.A.R. Expansion Pack - EXTRACTION POINT

Posted: 17 Jun 2006, 02:52
by neoWidescreen
Then my friend, you can not even know the meaning of FEAR until you have begun it. :D


lol

Alma Returns: F.E.A.R. Expansion Pack - EXTRACTION POINT

Posted: 18 Jun 2006, 10:50
by illy
It's one thing to have great AI, but when you're constantly running out of ammo because it takes multiple headshots to take enemies down, it sucks the fun out of things.


That's what slow-mo is for my friend. Use it every chance you get and there will be no way you will miss their heads. DINK DINK DINK. Good bye!

Alma Returns: F.E.A.R. Expansion Pack - EXTRACTION POINT

Posted: 19 Jun 2006, 06:08
by Flashman
I didn't like the implementation of slow-mo either, it felt awkward to me. Though it did lead to some amazing graphical effects.

Alma Returns: F.E.A.R. Expansion Pack - EXTRACTION POINT

Posted: 19 Jun 2006, 20:11
by ajg
like slo mo grenade explosions 8)