Alma Returns: F.E.A.R. Expansion Pack - EXTRACTION POINT
- skipclarke
- Founder

- Posts: 7358
- Joined: 13 Oct 2003, 05:00
Alma Returns: F.E.A.R. Expansion Pack - EXTRACTION POINT
Then my friend, you can not even know the meaning of FEAR until you have begun it. :D
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neoWidescreen
- Posts: 255
- Joined: 24 Jan 2006, 10:39
Alma Returns: F.E.A.R. Expansion Pack - EXTRACTION POINT
Then my friend, you can not even know the meaning of FEAR until you have begun it. :D
lol
Alma Returns: F.E.A.R. Expansion Pack - EXTRACTION POINT
It's one thing to have great AI, but when you're constantly running out of ammo because it takes multiple headshots to take enemies down, it sucks the fun out of things.
That's what slow-mo is for my friend. Use it every chance you get and there will be no way you will miss their heads. DINK DINK DINK. Good bye!
Alma Returns: F.E.A.R. Expansion Pack - EXTRACTION POINT
I didn't like the implementation of slow-mo either, it felt awkward to me. Though it did lead to some amazing graphical effects.
Alma Returns: F.E.A.R. Expansion Pack - EXTRACTION POINT
like slo mo grenade explosions 8)
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