Ghost Recon Advanced Warfighter Demo

Topics about game solutions, and success or failure in getting them to work.
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Paddy the Wak
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Ghost Recon Advanced Warfighter Demo

Post by Paddy the Wak »

What res are you running ?
ctrlsteef
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Post by ctrlsteef »

native, so 1680 x 1050.
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Paddy the Wak
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Ghost Recon Advanced Warfighter Demo

Post by Paddy the Wak »

So why is it some ATI users arn't getting the higher widescreen resolutions ....... :? .... very strange.
ctrlsteef
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Post by ctrlsteef »

Yeah, really strange. :?
Lucky me though. :P
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Paddy the Wak
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Post by Paddy the Wak »

Perhaps the others have ATI cards that aren't as good as yours ... and I think Neo may have got it right when he said ...
This game appears to detect your card and dynamically narrows down your graphical options based on what it can handle. ...



Yeah ... lucky you ... :D
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Gilly
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Post by Gilly »

Mine was 1680x1050 out of the box, defaults audio to Extreme, all graphics to high. Plays really smooth :) Shame about lack of AA in the game itself, CCC is crap :)
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The_cranky_hermit
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Ghost Recon Advanced Warfighter Demo

Post by The_cranky_hermit »

It's not an ATI thing. My video card is a Geforce 6800nu, AGP 8X.
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Paddy the Wak
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Post by Paddy the Wak »

Then it must be as neo says ...

This game appears to detect your card and dynamically narrows down your graphical options based on what it can handle. ...
LuckMC11
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Post by LuckMC11 »

yup...im gonna install it soon..been kinda busy lately
ctrlsteef
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Post by ctrlsteef »

The only thing i haven't got at high is audio.
But i guess that is because i use onboard sound.
I really need to get a decent soundcard.
Any suggestions? And please, no cards that cost me 200 euros.
Lets say for a maximum of 100 euro.
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Post by Phroste »

The only thing i haven't got at high is audio.
But i guess that is because i use onboard sound.
I really need to get a decent soundcard.
Any suggestions? And please, no cards that cost me 200 euros.
Lets say for a maximum of 100 euro.



I use the Sound Blaster X-FI....they're great imo. You also can't go wrong with the Sound Blaster ZS 2. I think those are 20 dollars cheaper than the X-Fi. I'm not sure how much is the conversion...but i got my X-FI for about 100 dollars and the SB ZS 2..can be had for about 80 dollars.
ctrlsteef
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Post by ctrlsteef »

Okay, sounds good. Gonna have a look where i can get it cheap.
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Paddy the Wak
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Ghost Recon Advanced Warfighter Demo

Post by Paddy the Wak »

Hey ctrlsteef ...
Just out of interest ....is there any chance of a screenshot or two showing the AA that you have enabled ?

Thanks buddy.
ctrlsteef
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Post by ctrlsteef »

Will do tonight. :wink:
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Post by Widescreen Guy »

I'm to running it at 1900x1200 without any tweaks at all.

About the AA - there is no way to get tha AA to work together with the deferred lighting system i GRAW (devs at GRIN have confirmed). On account of that, no AA will be present in the full version either.

Hopefully there will be some sort of patch, allowing us atleast to choose to turn the deferred lighting off, and enabling AA.
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Post by solo »

I'm using Radeon X1900XT and Dell 2405 and I can select 1920x1200 as well :P
ctrlsteef
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Post by ctrlsteef »

Okay, i made a couple of screenies with aa enabled and disabled in the CCC.
As far as i can see there is no difference between the two.
I guess GRAW detects if there is aa enabled and then just disables it. :?
The jaggies are really noticable on the pip screen on the top right and on the scope from the rifle.

With:

clickable

Without:

clickable
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Paddy the Wak
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Post by Paddy the Wak »

So no AA .. bumber ... :(

I thought that if you had it as you thought and mentioned earlier that there may be a glimer of hope.
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Post by kpablo »

I don't know why with x1800xt 256mb i can't enable 1920x1200 in normal situation... just only with editing manually the file...
I try 1920x1200 (edited) with my vcard and run very well...???
ctrlsteef
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Post by ctrlsteef »

I've read somewhere that it may be dependent on your video ram.
Since you have 256MB of this it may be possible that GRAW disables that resolution in the game.
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