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ATi and Fixed Aspect Scaling

Posted: 07 Aug 2006, 04:47
by SteveH6479
Works fine with DVI for me. I'm using a Radeon X1900XT and Viewsonic VX2025WM, BTW.

so in DVI mode you have three scaling options in your CCC?

1) "scale image to full panel size"
2) "centered timings"
3) "scale image - maintain aspect ratio"

How many/which options do you have in VGA mode?

ATi and Fixed Aspect Scaling

Posted: 08 Aug 2006, 01:47
by appoc
[quote]Works fine with DVI for me. I'm using a Radeon X1900XT and Viewsonic VX2025WM, BTW.

so in DVI mode you have three scaling options in your CCC?

1) "scale image to full panel size"
2) "centered timings"
3) "scale image - maintain aspect ratio"

How many/which options do you have in VGA mode?

Would like to know this too, and Lloyd1337, you are really able to use black bars to maintain 4:3 in games that does not support WS?

ATi and Fixed Aspect Scaling

Posted: 08 Aug 2006, 02:08
by Lloyd1337
Looks like this:


Just tried it out, and no, it doesn't seem to work with 4:3. However, with 16:9, it was letterboxed. =/

Pillarboxing with ATI third party drivers

Posted: 30 Jul 2008, 21:00
by thagor
I've found that omega drivers (http://www.omegadrivers.net/) offer much better support for pillarboxing than the official ATI drivers. The one caveat is the the drivers are somewhat behind in the versions--8.4 as opposed to 8.7. Currently I am able to play Beyond Good and Evil without stretching at 1200x900.