ATi and Fixed Aspect Scaling

Video cards, monitors, CPUs and the like
SteveH6479
Posts: 15
Joined: 02 Feb 2005, 04:44

ATi and Fixed Aspect Scaling

Post by SteveH6479 »

Works fine with DVI for me. I'm using a Radeon X1900XT and Viewsonic VX2025WM, BTW.

so in DVI mode you have three scaling options in your CCC?

1) "scale image to full panel size"
2) "centered timings"
3) "scale image - maintain aspect ratio"

How many/which options do you have in VGA mode?
appoc
Posts: 5
Joined: 02 Aug 2006, 02:32

ATi and Fixed Aspect Scaling

Post by appoc »

[quote]Works fine with DVI for me. I'm using a Radeon X1900XT and Viewsonic VX2025WM, BTW.

so in DVI mode you have three scaling options in your CCC?

1) "scale image to full panel size"
2) "centered timings"
3) "scale image - maintain aspect ratio"

How many/which options do you have in VGA mode?

Would like to know this too, and Lloyd1337, you are really able to use black bars to maintain 4:3 in games that does not support WS?
Lloyd1337
Posts: 6
Joined: 02 Apr 2006, 04:43

ATi and Fixed Aspect Scaling

Post by Lloyd1337 »

Looks like this:


Just tried it out, and no, it doesn't seem to work with 4:3. However, with 16:9, it was letterboxed. =/
thagor
Posts: 1
Joined: 30 Jul 2008, 20:31

Pillarboxing with ATI third party drivers

Post by thagor »

I've found that omega drivers (http://www.omegadrivers.net/) offer much better support for pillarboxing than the official ATI drivers. The one caveat is the the drivers are somewhat behind in the versions--8.4 as opposed to 8.7. Currently I am able to play Beyond Good and Evil without stretching at 1200x900.
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