Skyrim Multi-Monitor User Interface Fix Discussion

Topics about game solutions, and success or failure in getting them to work.
ChainMale
Posts: 74
Joined: 01 Dec 2011, 19:57
Location: Toronto

SkyUI..I was running the .9

Post by ChainMale »

SkyUI..

I was running the .9 fix not .91 which I thought I was.
I'm also using the original SkyUI. I did manual install, SE did not sound like it was ready yet.

So you two guys are using SE and newer SkyUI?
- AMD 965 @3.8 - Gigabyte 790fx ud5 - AMD 7970 Ghz - OCZ Reaper 4GB - OCZ Vetex - Eyefinity 3x Asus vw266h - Samsung t260hd + 226ux - (soundcard) - Sony 5.1 ~700w - PC P&C 750w - Corsair K60 -
Neovalen
Posts: 64
Joined: 11 Nov 2011, 06:34

ChainMale wrote:I'm also

Post by Neovalen »

I'm also using the original SkyUI. I did manual install, SE did not sound like it was ready yet.

So you two guys are using SE and newer SkyUI?


I downloaded 2.0 from http://skyrim.nexusmods.com/downloads/file.php?id=3863 ... not sure what you mean by SE and newer...
I just used the nexus mod manager to install it. They have a custom installer included.
Pokletu
Posts: 45
Joined: 26 Mar 2008, 18:49

Yep, using those.They don't

Post by Pokletu »

Yep, using those.

They don't work for 5040x1050, which I'm stuck playing at with CCC.
ChainMale
Posts: 74
Joined: 01 Dec 2011, 19:57
Location: Toronto

Pokletu wrote:Yep, using

Post by ChainMale »

Yep, using those.

They don't work for 5040x1050, which I'm stuck playing at with CCC.


These will work if you tweak the numbers a wee bit;

>3. Open SkyUI.cfg (should be in the data/interface folder) and modify the following
>itemicon.xOffset = 19.5
>itemicon.yOffset = -8
>itemicon.scale = 0.5

Just reduce one of the numbers and try it. If it doesn't work put it back and tweak another. "19" might be too much so try "19.2" ..etc.

I tried the "1o8o" .cfg and it works fine on my 12oo's (192o x 12oo).

..yea, I upgraded to the SkyUI 2. The font seems a little small still, I wonder if I can tweak that.
- AMD 965 @3.8 - Gigabyte 790fx ud5 - AMD 7970 Ghz - OCZ Reaper 4GB - OCZ Vetex - Eyefinity 3x Asus vw266h - Samsung t260hd + 226ux - (soundcard) - Sony 5.1 ~700w - PC P&C 750w - Corsair K60 -
Pokletu
Posts: 45
Joined: 26 Mar 2008, 18:49

Can you guys post in this

Post by Pokletu »

Can you guys post in this forum thread, to get Beth to acknowledge it?

http://forums.bethsoft.com/topic/1338669-the-menus-are-still-messed-up-in-the-beta/

Thanks.
amdr
Posts: 19
Joined: 22 Jan 2012, 15:48

Hey guysI'm using the

Post by amdr »

Hey guys

I'm using the latest steam version of Skyrim and when I try to start my game with Hayden's fix it just ctd's instantly after I click play.
Any idea what's causing this? I'm using a resolution of 5760x1200 with Eyefinity on Catalyst 12.1
Thx
Pokletu
Posts: 45
Joined: 26 Mar 2008, 18:49

You opt into the beta build

Post by Pokletu »

You opt into the beta build of Skyrim? That's running peachy. I always had CTD before this beta patch. Just that, Hayden's fix doesn't work for it. It doesn't crash it, though.
amdr
Posts: 19
Joined: 22 Jan 2012, 15:48

No Pokletu, I'm just running

Post by amdr »

No Pokletu, I'm just running the normal 1.3.1
tonycubed2
Posts: 41
Joined: 08 Dec 2011, 19:54

ctd

Post by tonycubed2 »

AMDR, did you verify that it really is 1.3.1 by right clicking on it and checking the version. The symptom is classic to a new version not being compatible.

Do we know if Hayden is working on an update, or waiting for 1.4x final version?
amdr
Posts: 19
Joined: 22 Jan 2012, 15:48

Yep I'm sure. I checked the

Post by amdr »

Yep I'm sure. I checked the version in the ingame menu but explorer says 1.3.10.0 aswell.
tonycubed2
Posts: 41
Joined: 08 Dec 2011, 19:54

ctd

Post by tonycubed2 »

AMDR:

try this first, I jus thad MY game not start(!) and thsi fixed it: in the Skyrim data folder rename the SKSE folder to soemthing else, like tempSKSE , and then try to run the game. Worked for me.

If not,

I can only outline for you what I do when I have a CTD and the game will not start, maybe it will help you:

1) make sure Skyrim Script Extender is version 1.42 or 1.43 since your TESV.exe is 1.31
2) If using Script Dragon make sure it is between 1.3 1 and 1.415
3) download and run the nexus mod manager 0.14.1 and temporarily disable ALL your modes to see if the problem goes away. If it does then add them in a few at a time to find the culprit.

Good luck!
amdr
Posts: 19
Joined: 22 Jan 2012, 15:48

Thanks tonycubed, sadly non

Post by amdr »

Thanks tonycubed, sadly non of those solutions work.
The patch does seem to want to do something because I it does this everytime
+ Searching for RUNNING Skyrim Process...
+ Skyrim process found...
+ Process opened successfully!
# Image: e:steamsteamappscommonskyrimTESV.exe
# Version: 1.3.10.0 - Support Detected!
+ Executing ASM injection...
+ Allocating additional memory to process...
+ Generating Function 1 (Wrote 64 Bytes)...
+ Generating Function 2 (Wrote 10 Bytes)...
+ Patching Mouse Positioning (Wrote 6 Bytes)...
+ Patching Mouse Handler (Wrote 5 Bytes)...
+ Patching Mouse Sensitivity (Wrote 17 Bytes)...
+ Patching Overscaling (Wrote 17 Bytes)...
+ Patching Model Scaling Values (Wrote 153 Bytes)...
+ Patching completed, Leave running until you exit Skyrim.
+ Skyrim thread exited... we're done!


But the game itself just crashes, even before showing the Bethesda logo
Pokletu
Posts: 45
Joined: 26 Mar 2008, 18:49

That's normal, Amdr.Looks

Post by Pokletu »

That's normal, Amdr.

Looks like that's running fine.

Trust me, it's Skyrim, itself. For some wierd reason, everybody gets on the bandwagon of Skyrim failing to load/CTD eventually. I'm relieved and happy to say that the beta patch of Skyrim runs rock-solid, in my experience. I wasn't able to play at all, pre-beta.

We'll have to wait on Hayden to come out of hybernation once there's a release-grade patch of Skyrim, to get the menus right...
amdr
Posts: 19
Joined: 22 Jan 2012, 15:48

Just FYi, without activating

Post by amdr »

Just FYi, without activating the Hayden fix Skyrim will just run fine. :)
ChainMale
Posts: 74
Joined: 01 Dec 2011, 19:57
Location: Toronto

amdr wrote:Just FYi, without

Post by ChainMale »

Just FYi, without activating the Hayden fix Skyrim will just run fine. :)


Heh, if was was just fine we wouldn't need HaYDen's fix, but we know what you mean.

Then look to any MODs that -might- be messing with screens directly, like a Map mod. Or memory getting pushed over a limit somewhere. I have seen a case where the 2nd stick of mem' was no good.

Overclocking on unstable system, turn it down a notch or two.

Both Vid cards running 16x or 8x PCIe and not one of each.. any other game troubles?

..details, details.
- AMD 965 @3.8 - Gigabyte 790fx ud5 - AMD 7970 Ghz - OCZ Reaper 4GB - OCZ Vetex - Eyefinity 3x Asus vw266h - Samsung t260hd + 226ux - (soundcard) - Sony 5.1 ~700w - PC P&C 750w - Corsair K60 -
Neovalen
Posts: 64
Joined: 11 Nov 2011, 06:34

Kind of glad HaYDeN hasn't

Post by Neovalen »

Kind of glad HaYDeN hasn't attempted to work a fix for the beta patches yet... they keep rolling them, all the modders can't keep up.
Bumpinthenight
Posts: 72
Joined: 23 Oct 2008, 17:57

Absolutely, it'd have been a

Post by Bumpinthenight »

Absolutely, it'd have been a pain to rebuild that patcher for each one, just more of looking forward to having such a patcher available for when the dust settles that's all.
6700K, 2x1080s, 32GB DDR4 etc etc.
tonycubed2
Posts: 41
Joined: 08 Dec 2011, 19:54

version 1.4

Post by tonycubed2 »

It makes sense to wait for the release, but hopefully Hayden has not gotten sick of making them. His user stats shows he has been away for over two weeks. I wish I could program so I could help with this...
Pokletu
Posts: 45
Joined: 26 Mar 2008, 18:49

Take a look at

Post by Pokletu »

Take a look at this.

http://www.ign.com/blogs/bethesda_softworks/2008/01/24/inside-the-vault-erik-deitrick

The email might be fake, but I took time to email him, asking for his help...
tonycubed2
Posts: 41
Joined: 08 Dec 2011, 19:54

1.41 is now golden

Post by tonycubed2 »

They just released the final version. Hayden, if you are too busy could we perhaps beg off you the notes on what settings need to be hunted , and any other hints would help another programmer to duplicate your great work? Maybe the programmer just contacted can help. I have not coded since using assembly language on a 6502 based system, the commodore 64. Made a copy of PAC-man from scratch while skipping classes in high school. What version of c would be used for skyrim?
Post Reply

Who is online

Users browsing this forum: No registered users and 22 guests