Skyrim Multi-Monitor User Interface Fix Discussion

Topics about game solutions, and success or failure in getting them to work.
LOWao
Posts: 46
Joined: 08 May 2011, 11:19

Pettyh,This is almost

Post by LOWao »

Pettyh,
This is almost prefect on my 6138x1080 setup! I will have to play with it just a bit, but thank you so much. This has been really bugging me.

Try this, i'm using 6028x1080 bezel corrected with haydens 0.91 patch

; =====================================================================================================================
[ItemInfo]
; =====================================================================================================================

itemcard.align = right
itemcard.xOffset = -90
itemcard.yOffset = 30

itemicon.xOffset = 22
itemicon.yOffset = -9
itemicon.scale = 0.6


you can also just play around with the values, dont change them by much though
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Cinnabuns
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Dyre Straits wrote:thales100

Post by Cinnabuns »

[quote][quote]But, the menus are very zoomed in and not that easy to navigate. However, it does seem to be playable....


Menus zoomed in running HaYDeN's fix ? Mmm are you sure you've clicked on the "Inject Patch" button on the app before launching Skyrim ?

Yes, I had HayDen's app up and running, then went and started up Skyrim. HayDen's app then started scanning files and I waited until that finished before starting the game.

Now, even though I've reverted to a single screen the game is CTD every few moments/minutes. I haven't gotten more than 4-5 minutes of play without a CTD so far.

EDIT: OK, on my last attempt the menus were fine. BUT, within 5 min of starting the game, I had another CTD.


EDIT2: I got the CTD resolved after doing a Validate Files via Steam. I'm now back to --hopefully-- a crash free game experience.

BUT, I'm also back to a single screen rather than trying Eyefinity at this time.


This statement kinda makes me wonder, "HayDen's app then started scanning files and I waited until that finished before starting the game."

HaYDen's app doesn't 'finish' before you can start the game, at least not on my system. All I see is "scanning for skyrim process...." Once you start the game, it loads and HaYDeN's app is no longer visible ( its in the background). How are you going about this? Tabbing in and out "can" mess things up from time to time.

What video drivers are you running? the latest?

Have you correctly edited your res in the correct .ini file? There shouldn't be any issue with running that res.
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Jedibeeftrix
Posts: 17
Joined: 07 Dec 2010, 12:52

what do you do if the widescreen patch does nothing?

Post by Jedibeeftrix »

got a problem; used the patch and still get three separate screens just as always.

Win7 64 (UAC disabled)
Steam Skyrim running the latest 1.3.10
ATI 5870 2GB (11.12 drivers)

ran the latest 9.1 fix as admin

then start the game, but looks the same as always.

output log:
+ Searching for RUNNING Skyrim Process...
+ Skyrim process found...
+ Process opened successfully!
# Image: j:program files (x86)steamsteamappscommonskyrimTESV.exe
# Version: 1.3.10.0 - Support Detected!
+ Executing ASM injection...
+ Allocating additional memory to process...
+ Generating Function 1 (Wrote 64 Bytes)...
+ Generating Function 2 (Wrote 10 Bytes)...
+ Patching Mouse Positioning (Wrote 6 Bytes)...
+ Patching Mouse Handler (Wrote 5 Bytes)...
+ Patching Mouse Sensitivity (Wrote 17 Bytes)...
+ Patching Overscaling (Wrote 4 Bytes)...
+ Patching Model Scaling Values (Wrote 40 Bytes)...
+ Patching completed, Leave running until you exit Skyrim.
+ Skyrim thread exited... we're done!
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thales100
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Jedibeeftrix wrote:got a

Post by thales100 »

got a problem; used the patch and still get three separate screens just as always.


Can you please copy and paste here your settings from SkyrimPrefs.ini, at C:Users...DocumentsMy GamesSkyrim ?
Jedibeeftrix
Posts: 17
Joined: 07 Dec 2010, 12:52

many thanks for the

Post by Jedibeeftrix »

many thanks for the assistance:

[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3000.0000
fShadowDistance=8000.0000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=16
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=10000000.0000
fGamma=1.0000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=8
iShadowMode=3
bTreesReceiveShadows=0
bDrawLandShadows=0
bFull Screen=1
iSize H=1200
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=0
sD3DDevice="ATI Radeon HD 5800 Series"
bFXAAEnabled=0
iShadowMapResolution=4096
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=1
iShadowFilter=3
bTransparencyMultisampling=0
bDrawShadows=1
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[Interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
bShowCompass=1
fMouseCursorSpeed=1.0000
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=1
[Particles]
iMaxDesired=750
[SaveGame]
fAutosaveEveryXMins=15.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=4
[BlurShaderHDR]
bDoHighDynamicRange=1
[BlurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
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Cinnabuns
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Jedibeeftrix wrote:many

Post by Cinnabuns »

many thanks for the assistance:
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3000.0000
fShadowDistance=8000.0000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=16
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=10000000.0000
fGamma=1.0000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=8
iShadowMode=3
bTreesReceiveShadows=0
bDrawLandShadows=0
bFull Screen=1
iSize H=1200
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=0
sD3DDevice="ATI Radeon HD 5800 Series"
bFXAAEnabled=0
iShadowMapResolution=4096
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=1
iShadowFilter=3
bTransparencyMultisampling=0
bDrawShadows=1
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[Interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
bShowCompass=1
fMouseCursorSpeed=1.0000
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=1
[Particles]
iMaxDesired=750
[SaveGame]
fAutosaveEveryXMins=15.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=4
[BlurShaderHDR]
bDoHighDynamicRange=1
[BlurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1


Also, please use a text editor like Notepad++ to open ".ini" files as it will make them much more easy for you or others to read :)

Also, notepad++ has a nice feature. Once you find your .ini file and open it, all you have to do is start Notepad++ and it will keep that file as a tab within the application so you don't have to keep hunting it down every time
you want to make a change to it.


From your paste above, your resolution is set to:

iSize H=1200
iSize W=1920

Change your iSize W=1920 to 5760 or whatever the bezel corrected Width of your monitors is. Save the .ini file and try to launch the game again.
i7 sandy 4.4ghz with a snorkel
1080gtx
8gb RAM
Gigabyte P67-UD7 rev. B3
OS -Samsung 840pro 256GB ssd
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thales100
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Cinnabuns wrote: From your

Post by thales100 »

From your paste above, your resolution is set to:

iSize H=1200
iSize W=1920

Change your iSize W=1920 to 5760 or whatever the bezel corrected Width of your monitors is. Save the .ini file and try to launch the game again.


This. ;)
ChainMale
Posts: 74
Joined: 01 Dec 2011, 19:57
Location: Toronto

] Jedibeeftrix]] got a

Post by ChainMale »

] Jedibeeftrix
]
] got a problem; used the patch and still get three separate screens just as always.

Soundz to me like you might not have EYEFINITY setup.

Is your desktop an Eyefinity tripple wide with "Start menu" and clock about 6 feet apart? heh..

Go to ATI/AMD control center and "Create Eyefinity..."

] ATI 5870 2GB (11.12 drivers)
12.1 preview drivers..

] ran the latest 9.1 fix as admin
..version is .91
..nothing run as Admin.

User WITH admin status is differant and proll'y ok.
- AMD 965 @3.8 - Gigabyte 790fx ud5 - AMD 7970 Ghz - OCZ Reaper 4GB - OCZ Vetex - Eyefinity 3x Asus vw266h - Samsung t260hd + 226ux - (soundcard) - Sony 5.1 ~700w - PC P&C 750w - Corsair K60 -
Jedibeeftrix
Posts: 17
Joined: 07 Dec 2010, 12:52

brilliant, thank you.

Post by Jedibeeftrix »

brilliant, thank you.

editing the ini file sorted it out.
ChainMale
Posts: 74
Joined: 01 Dec 2011, 19:57
Location: Toronto

..just thinkin

Post by ChainMale »

I was wander'n around Future Shop lookin at all the spanky 50-60+ inch displays and thinking.

3 of them, on a wall, in portait mode ..like the "Total Recal" movie beginning at break fast.

..We Have The POWER!

Sure there are some spanky custom systems. (26 foot w/rear projection).

Something simple.

(Yeah off topic ..just thinkin, opps out load)
- AMD 965 @3.8 - Gigabyte 790fx ud5 - AMD 7970 Ghz - OCZ Reaper 4GB - OCZ Vetex - Eyefinity 3x Asus vw266h - Samsung t260hd + 226ux - (soundcard) - Sony 5.1 ~700w - PC P&C 750w - Corsair K60 -
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thales100
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ChainMale wrote:I was

Post by thales100 »

I was wander'n around Future Shop lookin at all the spanky 50-60+ inch displays and thinking.

3 of them, on a wall, in portait mode ..like the "Total Recal" movie beginning at break fast.

..We Have The POWER!


Yep, something like this 3 x 47" eyefinity setup (dont miss page 2) - http://widescreengamingforum.com/forum/forums/multi-monitor-gaming/amd-eyefinity-discussions/17511/extreme-eyefinity-finally-3x-47-le .
ChainMale
Posts: 74
Joined: 01 Dec 2011, 19:57
Location: Toronto

I just snooped the numbers

Post by ChainMale »

I just snooped the numbers and a Sharp 80" in portrait would be about 6' 2".. not quite what Total Recal had. They had to be about 9'. Ah well, another year, maybe. (sigh)

Problem: Take me 2yrs to save for 3 of 'em. Then they'd be obsolete befor I bought them.
(I know, I'd just have to buy sumthin bigger)
- AMD 965 @3.8 - Gigabyte 790fx ud5 - AMD 7970 Ghz - OCZ Reaper 4GB - OCZ Vetex - Eyefinity 3x Asus vw266h - Samsung t260hd + 226ux - (soundcard) - Sony 5.1 ~700w - PC P&C 750w - Corsair K60 -
Dyre Straits
Posts: 210
Joined: 06 May 2010, 05:52

Cinnabuns wrote:Dyre Straits

Post by Dyre Straits »

[quote][quote][quote]But, the menus are very zoomed in and not that easy to navigate. However, it does seem to be playable....


Menus zoomed in running HaYDeN's fix ? Mmm are you sure you've clicked on the "Inject Patch" button on the app before launching Skyrim ?

Yes, I had HayDen's app up and running, then went and started up Skyrim. HayDen's app then started scanning files and I waited until that finished before starting the game.

Now, even though I've reverted to a single screen the game is CTD every few moments/minutes. I haven't gotten more than 4-5 minutes of play without a CTD so far.

EDIT: OK, on my last attempt the menus were fine. BUT, within 5 min of starting the game, I had another CTD.


EDIT2: I got the CTD resolved after doing a Validate Files via Steam. I'm now back to --hopefully-- a crash free game experience.

BUT, I'm also back to a single screen rather than trying Eyefinity at this time.


This statement kinda makes me wonder, "HayDen's app then started scanning files and I waited until that finished before starting the game."

HaYDen's app doesn't 'finish' before you can start the game, at least not on my system. All I see is "scanning for skyrim process...." Once you start the game, it loads and HaYDeN's app is no longer visible ( its in the background). How are you going about this? Tabbing in and out "can" mess things up from time to time.

What video drivers are you running? the latest?

Have you correctly edited your res in the correct .ini file? There shouldn't be any issue with running that res.

I was finally able to play for quite a while during this last session without a CTD at all. AND, this was with 3x1 Eyefinity on my single HD 6950 2 GB system. The only real downside is the very choppy 35-40 FPS that has developed. On a single screen @1080p I'm averaging 60+ FPS in the game. 35 FPS for a game like this would be OK if it wasn't for the very, very noticeable choppiness. I'd hate to have to turn down some of the eye candy just to get a smoother experience, though.

I'm presently using the 12.1 Preview drivers.
~Windows 7 x64 Professional~MSI X58A-GD45~Intel I7-950~6x2 GB DDR3 1600 RAM (Triple Channel)~RealTek Onboard~XFX HD 6950 2 GB GDDR5~3 ViewSonic 24 inch LCDs in Eyefinity~SATA Dual Layer DVD RW~1000 W PSU~And a Whole Lot More!~Done with Vista~XP Pro on the way out, too!~AND....250 GB XBOX 360~
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Cinnabuns
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When you say, "I was finally

Post by Cinnabuns »

When you say, "I was finally able to play for quite a while during this last session without a CTD at all. ", What changed between this last successful, low FPS session, and the previous where you could only play ~3 minutes and then CTD?

Someone with Crossfire configuration exp is going to have to address this but as I'm sure you're aware, its hard for 1 single GPU card to push triple monitor res's.

I would guess you would need to either turn down your game graphics settings or have some type of dual GPU configuration to have enough grunt to run Skyrim at acceptable framerates.
i7 sandy 4.4ghz with a snorkel
1080gtx
8gb RAM
Gigabyte P67-UD7 rev. B3
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Pagefile -crucial 60GB ssd
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Dyre Straits
Posts: 210
Joined: 06 May 2010, 05:52

Cinnabuns wrote:When you say,

Post by Dyre Straits »

When you say, "I was finally able to play for quite a while during this last session without a CTD at all. ", What changed between this last successful, low FPS session, and the previous where you could only play ~3 minutes and then CTD?

Someone with Crossfire configuration exp is going to have to address this but as I'm sure you're aware, its hard for 1 single GPU card to push triple monitor res's.

I would guess you would need to either turn down your game graphics settings or have some type of dual GPU configuration to have enough grunt to run Skyrim at acceptable framerates.


The only known change to me was doing a file verification via Steam. That ended the CTDs from previous sessions. After some more successful single screen sessions, I, once again, tried the eyefinity setup. It worked this time.

As for going with CF, I've been down that road and don't intend to travel it again anytime soon. My experience with it has left a very bad taste in my mouth. The games I wanted to play, and really needed CF with, would zoom in so large they were unplayable. Using a single GPU in eyefinity allowed the games to, at least, be playable.
~Windows 7 x64 Professional~MSI X58A-GD45~Intel I7-950~6x2 GB DDR3 1600 RAM (Triple Channel)~RealTek Onboard~XFX HD 6950 2 GB GDDR5~3 ViewSonic 24 inch LCDs in Eyefinity~SATA Dual Layer DVD RW~1000 W PSU~And a Whole Lot More!~Done with Vista~XP Pro on the way out, too!~AND....250 GB XBOX 360~
c69
Posts: 108
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Skyrim is woefully CPU bound,

Post by c69 »

Skyrim is woefully CPU bound, so unless you have an i7, crossfire doesnt help that much in the "problem areas" (cities). My experience is that crossfire now works, but it will only be obvious if you really turn up the detail options. But with the options up that high, when you finally get to a city, the system will bog down under the cpu load.

So it really doesnt help THAT much. You should check out the acceleration layer to get more frames with skyrim. Its important to very carefully choose you graphics options. Especially AA and AF.

As far as other games and crossfire, my experience has been generally positive, or should say would be very positive if you buy games a month after launch when the drivers are released. That first month may be cause for some hair pulling.
bas1L1s
Posts: 1
Joined: 03 Jan 2012, 10:19

Currently using SKYUI with

Post by bas1L1s »

Currently using SKYUI with Haydens Fix for Eyefinity..When selecting the Inventory everything is working fine..But when i buy from an NPC the old interface is shown with the pictures of the products being too big...IS there a solution to this or is this how it is supposed to be??any help would be appreciated..
BIGGRIMTIM
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bas1L1s wrote:Currently using

Post by BIGGRIMTIM »

Currently using SKYUI with Haydens Fix for Eyefinity..When selecting the Inventory everything is working fine..But when i buy from an NPC the old interface is shown with the pictures of the products being too big...IS there a solution to this or is this how it is supposed to be??any help would be appreciated..


If you want to use an inventory mod with Hayden's fix try QD Inventory. I am using both without issue.
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Dyre Straits
Posts: 210
Joined: 06 May 2010, 05:52

So far [knock on wood] the

Post by Dyre Straits »

So far [knock on wood] the only oddity when using Eyefinity now is with the lock-picking. That mini-game gets zoomed in to about 30 times its normal size. But, at least it zeroes in on the lock so I can still do it.
~Windows 7 x64 Professional~MSI X58A-GD45~Intel I7-950~6x2 GB DDR3 1600 RAM (Triple Channel)~RealTek Onboard~XFX HD 6950 2 GB GDDR5~3 ViewSonic 24 inch LCDs in Eyefinity~SATA Dual Layer DVD RW~1000 W PSU~And a Whole Lot More!~Done with Vista~XP Pro on the way out, too!~AND....250 GB XBOX 360~
ChainMale
Posts: 74
Joined: 01 Dec 2011, 19:57
Location: Toronto

bas1L1s wrote:Currently using

Post by ChainMale »

Currently using SKYUI with Haydens Fix for Eyefinity..When selecting the Inventory everything is working fine..But when i buy from an NPC the old interface is shown with the pictures of the products being too big...IS there a solution to this or is this how it is supposed to be??any help would be appreciated..


..yuppers, suposed to be.

You read the dox to install it, why not to rest? That is all they have sone -so-far-. I love the "column sorting".

Cinnabuns;
I am still unsure if DS is using the Injection button.

Cinnabuns I also note you have my monitors. I love the "x12oo". And quite flabbergasted that they aren't more popular and commonly available. In general computers -like- a little more height than width. More realistate is always better. I feel I am going to bang my head on a "x1o8o" screen.
Last I looked Samsung and Asus dropped them but HP and Dell now have them. Realy weird. (someone else?)
- AMD 965 @3.8 - Gigabyte 790fx ud5 - AMD 7970 Ghz - OCZ Reaper 4GB - OCZ Vetex - Eyefinity 3x Asus vw266h - Samsung t260hd + 226ux - (soundcard) - Sony 5.1 ~700w - PC P&C 750w - Corsair K60 -
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