Skyrim Multi-Monitor User Interface Fix Discussion

Topics about game solutions, and success or failure in getting them to work.
c69
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Joined: 04 Nov 2011, 07:13

This is one of the best, most

Post by c69 »

This is one of the best, most constructive threads I have ever seen on the internet.

I am waiting for Skyrim mods to be released and maybe I will play some more. My opinion is that the game is seriously imbalanced. Beyond level 25 or so there is only a vague sense of progression and accomplishment. What I would like them to do is "throttle" progression. The cost in gold of mid-level items really needs to be raised. For high level items they should use special ingredients for craftables, like Daedra hearts were for the Daedra armor. There should be a limited set of these unique craftables ingame. Its just stupid that Dragon armor is so easy to obtain, and power leveling smithing, with no other gold sinks makes obtaining high level items trivial. I really wish questing in dungeons, that world drops were an important part of progression.

The combat system is workable, but they need to come up with a solution to potting. You can win any fight with enough health and stamina pots. Time should not stop completely when drinking, or the act of drinking a potion should take time, so you cant chain pot without consequences.

Difficulty scaling works well in some ways but also contributes to the vague sense of progression.

I don't think this is even close to goty, but it is a very good game. It lacks depth. Thankfully, eyefinity with hayden's fix really augments the game's strength which is exploration through scenic vistas. Eyefinity really enhances immersion and is the only reason to play this game.
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DOUG MCFARLANE
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steam updates 13100 wont work for version 9 on skyrim

Post by DOUG MCFARLANE »

+ Skyrim process found...
+ Process opened successfully!
# Image: c:program files (x86)steamsteamappscommonskyrimTESV.exe
# Version: 1.3.10.0
! This version is not supported, Terminating.
# Supporting: 1.1.21.0, 1.2.12.0, 1.3.7.0
any chance on a newer version i have disabled steam up dates as of today |
LOWao
Posts: 46
Joined: 08 May 2011, 11:19

Thanks for the exe, I rolled

Post by LOWao »

Thanks for the exe, I rolled back to older version [something like 11/24], but I couldn't click books' menus and such. Thanks!
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ViciousXUSMC
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Jeevezzz wrote:ViciousXUSMC

Post by ViciousXUSMC »

[quote]I bet these people are driving Hayden nuts with all the updates, esp since its small stuff and things that should have been right out of the box in the first place.

Maybe forgive them if they just fix eyefinity for themselves (also hayden's fix still messed up skill tree for me, is there a hotkey or something I am missing to get around this or any way to navigate w/ keyboard?)


You should be able to navigate the skill tree using WASD and enter

For me A&D work but S just exits the tree and cant recall if W works or not so I cant navigate around or actually pick any skills.
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Skid
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ViciousXUSMC wrote:Jeevezzz

Post by Skid »

For me A&D work but S just exits the tree and cant recall if W works or not so I cant navigate around or actually pick any skills.


If your on the bottom branch of the tree then S will exit, W will take you up the currently selected tree.
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Matutin
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Can someone maybe provide the

Post by Matutin »

Can someone maybe provide the "old" 1.3 .exe? I forgot to backup mine and can't play anymore with the patched one, as it does not work with Hayden's fix anymore :(
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thales100
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Matutin wrote:Can someone

Post by thales100 »

Can someone maybe provide the "old" 1.3 .exe? I forgot to backup mine and can't play anymore with the patched one, as it does not work with Hayden's fix anymore :(


Please check page 186, post #1853 by helifax.
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HaYDeN
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0.91 Supporting the latest

Post by HaYDeN »

0.91 Supporting the latest update from Bethesda is up, Get it from the detailed report...

Skyrim Detailed Report
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helifax
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Prompt as ever! Thanks

Post by helifax »

Prompt as ever! Thanks Hayden!!!

In the future I will update the CT tables as well... Sucky that I don't have the original 1.0 version of the game so I can search after op-codes to update my tables:(
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super12
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is it a known problem for the

Post by super12 »

is it a known problem for the map markers to be all messed up for HaYDeN's solution? Thanks.
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helifax
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super12 wrote:is it a known

Post by helifax »

is it a known problem for the map markers to be all messed up for HaYDeN's solution? Thanks.


You can use the num "-" key prior to accessing the map. all the markers will be properly displayed then. Hit "-" again to center the hud after leaving the map.

FOr some the markers work properly for others don't...

Hope this helps:)
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Bumpinthenight
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HaYDeN wrote:0.91 Supporting

Post by Bumpinthenight »

0.91 Supporting the latest update from Bethesda is up, Get it from the detailed report...

Skyrim Detailed Report

As always, you are the best :) I also just saw that my self-present is on route for delivery (3xGTX580 3GB editions!!!!) so suuuweeet again! Merry Christmas!
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ChainMale
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super12 wrote:is it a known

Post by ChainMale »

is it a known problem for the map markers to be all messed up for HaYDeN's solution? Thanks.


...er, not exactly. But kinda. heh.

Thats what the .4a / .4b was about sorta. There was something in the tweeks that wrecked havoc with Hayden's fix. Like the differance between High and Ultra settings.

There is one mod I'd love to use but it messes with the FOV/zoom for the Map. Lets you zoom the map to almost street level, turn the map clouds on/off. But like I said. differantly, it would mess with Hayden's fix for Eyefinity/Surround. damn.

I was worried the SkyUI would too but didn't. ..buuut, they only have mod for inventory screen so far.
- AMD 965 @3.8 - Gigabyte 790fx ud5 - AMD 7970 Ghz - OCZ Reaper 4GB - OCZ Vetex - Eyefinity 3x Asus vw266h - Samsung t260hd + 226ux - (soundcard) - Sony 5.1 ~700w - PC P&C 750w - Corsair K60 -
super12
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thank you.. let me give it a

Post by super12 »

thank you.. let me give it a try.. =)
kilmoor
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Joined: 11 Nov 2011, 13:05

Cheers, Hayden! "You look

Post by kilmoor »

Cheers, Hayden!

"You look like someone who can get things done." :D
LOWao
Posts: 46
Joined: 08 May 2011, 11:19

Thanks again hayden! This

Post by LOWao »

Thanks again hayden! This update is even better then the last, my loading screening is not squashed anymore!
Skyrim Build: i7 2700k@45x _ Asrock Extreme4 Gen3 ~ H100 _ 690 _ 430 _ Cosair V. 16gb _ 2xKingston 128gb ssd RAID0 + 1tb HDD + 500GB HDD_ Xigmatek Elysium [Built 2011-11]
Manfromx
Posts: 2
Joined: 21 Dec 2011, 19:32

I just thought I'd register

Post by Manfromx »

I just thought I'd register to give some feedback on Haydens fix and some of my issues getting it working. Hopefully some of you guys might have had a similar issue and have found a workaround.

This has happened to me as long as I've tried Haydens fix (ver .8 or so) up until now.

I can run the fix just fine as long as I run no other mods that mess with the executable. So if I try to launch Hayden's fix with any combination of SKSE (skyrim script extender) or the 4GB patch (no longer needed but previously the problem was the same)
, the game will crash hard the second the fix is done patching. No error message/dialogs etc.

I've heard there are people out there running quite a few mods with Hayden's fix. Hopefully one of you can help me :).

Things I've tried:

  1. Running all involved processes as admin

  2. Trying multiple versions when possible

  3. Checking file integrity through Steam

  4. Removal of all mods



Nothing seems to change the behaviour :(.

Thanks for the help in advance!
fortismilites
Posts: 13
Joined: 15 Nov 2011, 19:46

HaYDeN wrote:0.91 Supporting

Post by fortismilites »

0.91 Supporting the latest update from Bethesda is up, Get it from the detailed report...

Skyrim Detailed Report



I Tried that fix witht he latest version and still no dice.

Code: Select all

 + Searching for RUNNING Skyrim Process...

    + Skyrim process found...
    + Process opened successfully!
    # Image: C:program files (x86)steamsteamappscommonskyrimTESV.exe
    # Version: 1.3.10.0 - Support Detected!
    + Executing ASM injection...
    + Allocating additional memory to process...
    + Generating Function 1 (Wrote 64 Bytes)...
    + Generating Function 2 (Wrote 10 Bytes)...
    + Patching Mouse Positioning (Wrote 6 Bytes)...
    + Patching Mouse Handler (Wrote 5 Bytes)...
    + Patching Mouse Sensitivity (Wrote 17 Bytes)...
    + Patching Overscaling (Wrote 4 Bytes)...
    + Patching Model Scaling Values (Wrote 40 Bytes)...
    + Patching completed, Leave running until you exit Skyrim.
    + Skyrim thread exited... we're done!


Game CTD at that point with no errors, running everything as admin with latest AMD drivers.
Irishinmeveins
Posts: 16
Joined: 19 Nov 2011, 17:44

Hmm.. havnt played for about

Post by Irishinmeveins »

Hmm.. havnt played for about a week, get on today and I get this error : "The Specified module could not be found" This is the first error I have gotten within all the fix's. However, if I hit the X or ok, it will run game fine as far as I can tell (didnt play much)..
Anyone else get this?
Prob not a huge deal if its playable...

Edit:
Also, tried 91 fix, and I believe I am running 4gb 1.5
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NightWatch
Posts: 16
Joined: 07 Dec 2011, 20:31

Odd 1_3_1 problem

Post by NightWatch »

Hi all,

Yesterday I played Skyrim v1.3 with LAA 4GB patch and Hayden v0.9 - all was swell!

Today I decided to upgrade to Skyrim v1.3.1 and got the Hayden v0.91 to compensate for the Skyrim update.

I allowed Skyrim to patch and it seemed to do so qithout issue. I got Hayden v0.91 without issue also.

I went to my Skyrim folder and launched 'SkyrimLauncher' and chose default to make sure settings where good then exited the 'SkyrimLauncher'.

I then tried to launch 'TESV' and that is where the problem starts! When launching TESV, it automatically runs the launcher - no problem - so from launcher I select play and all that happens is the launcher closes then re opens!

I tried running Skyrim without Hayden and with, from launcher and from TESV - no luck!

I am NOT writing to ask for help but to let anyone with this issue - looped launcher that will not start game - know how I fixed the problem.

It seems TESV v1.3.1 is set to run as administrator seemingly by default on patching - crazy as that may seem!

To correct the looping launch problem, I went into Skyrim folder and the properties of TESV then 'compatibility' and removed the tick from the box for 'Run this program as an administrator'.

Now, I have not yet tested the game for a reasonable time but I am able to launch it - that is inject Hayden v0.91 if I want widescreen to work right or not inject if not (!) then launch TESV and press play from launcher.

I have no idea why this happened but hope the simple solution I present can help others that may have the problem.

Thanks Hayden for a fast fix too BTW!
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