Page 10 of 15

Re: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 01 Mar 2019, 20:14
by sergi39
Thank you Susahamat.

Everything look changed correctly but subs are still on the left side. I supose that i'm going to have to play it like this :cry:

Re: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 01 Mar 2019, 20:26
by susahamat
did you change o0.x+=0.2500 to 0.5 in da86a094e768f000-vs_replace.txt ??

Re: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 01 Mar 2019, 20:27
by sergi39
Yes. Every 0.179 or 0.2500 changed to 0.5. That is what confuses me. :?

Re: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 01 Mar 2019, 20:52
by susahamat
it works well for me . try using my files here AC7_3840x1080AIOFix

Re: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 02 Mar 2019, 07:10
by Blu Soldier
So the centered-subtitles mod is properly working for me now, but there is one weird side effect that I would love to know if anyone else is experiencing. With the centered chatter text, all my menus and briefings are super dark compared to normal. It looks like there is meant to be a frame that lightens up the menus that doesn't quite reach across the screen in ultrawide, but that the centered-chat fix deletes it entirely. Is this a common issue, or just me?

EDIT: upon further inspection, it appears this same filter is missing from the hangar view as well, making the center frame appear more purple than it should.

Re: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 02 Mar 2019, 15:00
by sergi39
susahamat wrote:it works well for me . try using my files here AC7_3840x1080AIOFix


Thank you. I will try it next monday. I have 12 hour shift this weekend

Re: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 02 Mar 2019, 19:24
by markuscicero5
Blu Soldier wrote:So the centered-subtitles mod is properly working for me now, but there is one weird side effect that I would love to know if anyone else is experiencing. With the centered chatter text, all my menus and briefings are super dark compared to normal. It looks like there is meant to be a frame that lightens up the menus that doesn't quite reach across the screen in ultrawide, but that the centered-chat fix deletes it entirely. Is this a common issue, or just me?

EDIT: upon further inspection, it appears this same filter is missing from the hangar view as well, making the center frame appear more purple than it should.


I had removed a green filter that only partially covered the menus and hangar... But I'm surprised you're finding it looks that much darker. Try deleting the following lines from hudtextfix.ini.

[ShaderOverrideGREENFILTER]
hash=a642005ad1511108
handling=skip

Also, what's your brightness set to?

Re: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 03 Mar 2019, 01:00
by Blu Soldier
Thanks for the explanation Markus!

Re: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 04 Mar 2019, 00:31
by 3Edu
I'm uploading my config. It was based on susahamat file provided a few posts ago but customized for 2560x1080. Only a minor displacement on subtitles, but i'm ok with that.
https://drive.google.com/open?id=10QAYR ... twMCz_soYQ

Image

Re: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 04 Mar 2019, 02:25
by susahamat

Re: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 04 Mar 2019, 05:57
by Winkelmann
@susahamat
Your link for 2560x1080 is 404ing

@markuscicero5
FYI your script isn't uncommenting the Mods line in the 3Dmigoto config, this is probably the cause for the issues with the subtitles for some people.

Edit: Except that, the script (once mods line uncommented) works perfectly on 3440x1440 and 2560x1080 (For the test I modified script to detect that resolution). Subtitles work as well.

Also, I never noticed it but I'll take a look at that green filter, it should be possible to just stretch it.

Re: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 04 Mar 2019, 08:33
by kiriinxd
3Edu wrote:I'm uploading my config. It was based on susahamat file provided a few posts ago but customized for 2560x1080. Only a minor displacement on subtitles, but i'm ok with that.
https://drive.google.com/open?id=10QAYR ... twMCz_soYQ

Image


Funcionou perfeitamente vlw cara <3

Re: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 04 Mar 2019, 08:40
by susahamat
Winkelmann wrote:@susahamat
Your link for 2560x1080 is 404ing

@markuscicero5
FYI your script isn't uncommenting the Mods line in the 3Dmigoto config, this is probably the cause for the issues with the subtitles for some people.

Edit: Except that, the script (once mods line uncommented) works perfectly on 3440x1440 and 2560x1080 (For the test I modified script to detect that resolution). Subtitles work as well.

Also, I never noticed it but I'll take a look at that green filter, it should be possible to just stretch it.


sorry , i fixed the link

Re: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 04 Mar 2019, 21:39
by markuscicero5
I'll take a look at the script today. I'm thinking about just putting the d3dx.ini file up in the repo with the necessary modifications all in place, so the script just downloads it and it's all set.

Also curious if you find a way to stretch the green filter, I tried but got no luck.

Re: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 04 Mar 2019, 21:49
by Neiflheim
Hi there !

Susahamat i downloaded your 3840 package tho i have a 3440 resolution, what shoud I change in your files to make it work with my resolution ?
Thanks in advance.

Re: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 05 Mar 2019, 03:08
by susahamat
you should change r1.x -= 0.5 to 0.171875 in some files shaderfixes folder

1.6dcdbf6042a8a27a-ps_replace.txt
2.27f3e07e177ddf67-ps_replace.txt
3.9958a636cbef5557-ps_replace.txt
4.c75a35eef5821976-ps_replace.txt
5.e6f41464a78a35c4-ps_replace.txt
6.ec51646d13b1fd16-ps_replace.txt
7.f355a6eae7adfe8e-ps_replace.txt
8.f904af6042b80b52-ps_replace.txt


then change o0.x+=0.5 to 0.2558 in this file da86a094e768f000-vs_replace.txt also don't forget change your aspect ratio/FOV hex in here http://www.wsgf.org/forums/viewtopic.ph ... 97#p174397

Re: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 05 Mar 2019, 11:45
by Neiflheim
Hey thanks for the response!

From the 4th to the 8th there's no r1.x anymore but r0.x with 0.5
Should i change them too ?

And btw i forgot to tell you that i already have the others fix, i only wanted the hud centered :)

Re: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 05 Mar 2019, 12:09
by susahamat
Neiflheim wrote:From the 4th to the 8th there's no r1.x anymore but r0.x with 0.5
Should i change them too ?


yup

Re: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 05 Mar 2019, 18:29
by teofernandez
Forgive because maybe it was already answered in this forum, but I can not find the way, I use Nvidia Surround in 3 monitors of 32 ", at a resolution of 5760x1080 and I do not get in any way to see this game well, as much as I adjust something the FOV , but the Hud always appears on the left screen, there is some easy way or patch fix to fix it, Thanks to all

Re: Ace Combat 7 no Ultrawide (Fix !!)

Posted: 06 Mar 2019, 12:02
by QuadGore
Thank you "susahamat" and all the others working on this !! Love you guys <3